Again, in version 0.4.02
The "Missing openal32.dll" is still coming up.
There IS NO FLAG in the <config>, you are confusing people when you tell them to change the flag from false to true, when one does not exist.
Adding the flag on a fully updated client does nothing. (EG, This will do nothing if the client is up to date, there is nothing to update.)
Seriously, with all the updates, why is this file not added to the install yet?
I don't even have a sound-blaster card. (OpenAL32.dll is a "CreativeLabs" dll. If you are using some-other hand-made DLL or a specific version, called OpenAL32.dll, I suggest that you include it in the \game\ folder. That is the "Standard" windows method. Attempting to register a DLL with the same name as an existing "Windows Certified" DLL is a violation of windows use agreement, because it can cause hardware/software that you did not create, to stop working.)
In code, I suggest that this "Non-critical" dll error should be handled by disabling sound, if it is required. Since I don't have any Creative-Labs hardware, it should not even be attempting to load the DLL. The program should "Look" to see if the file exists, before attempting to use such a critical element. (Critical, because it stops the game from loading, for no apparent reason.)
Awaiting a solution that works... No, I will not rifle through all the posts to dig for a solution. The ones I have found, have not been a solution.
(Downloading the missing DLL, the creative-labs version, causes entry-point errors which tells me that you may be using your own "DLL" or a specific version. If you are going to operate in a windows environment, you should check with windows about reserved "Paid License" DLL registered names. It is not that difficult to search google and find them. It is also not that difficult to simply rename the DLL or keep your custom version inside your \game\ folder.)
Sorry if this seems a little on have a negative tone... but after four years, and 0.4.02 versions... and the fact that full instructions are written about how to deal with it... tells me this is not some "New" issue. Plus my 10 hour download wait... Plus the 3 hours I spent hunting down the solutions and trying them, and trying my own... I am a little on the negative side.
This is not helping my judgement to consider this "Engine" as a possible tool for use in creation of my own game.