Author Topic: Making a Lemur Model  (Read 720 times)

Da_Kaos_Child

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Making a Lemur Model
« on: October 21, 2008, 11:47:52 pm »
Ok i did a search didn't find any threads on lemur's or lemur models

Wondering if anyone else is interested in this , or is already working on one.

Having a go at sketching a shape. got a sorta placid looking one and an evilish one.

Not going to work with blender for now ... I feel so utterly confused in that interface , unlike other 3D modeling programs I have used
But looks Very intricate

http://pswiki.xordan.com/index.php/Image:LemurMale.png
« Last Edit: October 22, 2008, 04:50:03 am by Da_Kaos_Child »

Da_Kaos_Child

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Re: Making a Lemur Model
« Reply #1 on: October 22, 2008, 07:25:38 am »
4 hours later i have a very basic Head LoL

and a Huge appreciation for the Modelers that have made nice tidy models.

I will have another go 2morrow probably , i have a day off :D

Will have to add many more Working curves.
I think the Protruding Forehead is going to be one of the main characteristics  going off my sketches off the Pic on the Wiki

Caarrie

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Re: Making a Lemur Model
« Reply #2 on: October 22, 2008, 07:48:23 am »
most likely if the dev team is working on this they will not tell you, and most likely unless your model is GREAT they will not accept it, so you can work on one for yourself and most likely yourself only, remember it also needs to be animated when you are done.

Kieve

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Re: Making a Lemur Model
« Reply #3 on: October 22, 2008, 06:42:48 pm »
Rigged, animated, textured... and let's not forget the additional textures for leather, chain, and plate armor. And yes, that reminds me, there's also the plate-torso mesh...
* Kieve laughs *

Lot of work, isn't it Kaos? But keep at it, we can always use more help. ;) Interested in seeing where your skills are.