Poll

Would you like to see roleplaying more strictly enforced and more highly encouraged on Laanx?

Yes.
No.
Snorks.

Author Topic: Roleplay Dismay No Way!!!  (Read 18458 times)

khoridor

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Re: Roleplay Dismay No Way!!!
« Reply #15 on: October 29, 2008, 07:30:17 pm »
Thanks for the clarifications.
I find the way things are pretty good already, and I don't know if it's due to GMs enforcing rules or to players will. In both cases however, that makes me lean towards voting no. Keep arguing; I would like to read reasons (and facts) promoting the 'yes' before I vote.

Xillix Queen of Fools

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Re: Roleplay Dismay No Way!!!
« Reply #16 on: October 29, 2008, 07:37:28 pm »
How much is done now to encourage rp?

zorbels

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Re: Roleplay Dismay No Way!!!
« Reply #17 on: October 29, 2008, 07:45:58 pm »
Damn it how do you change your vote? I entered the wrong answer. :(
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Xillix Queen of Fools

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Re: Roleplay Dismay No Way!!!
« Reply #18 on: October 29, 2008, 07:52:01 pm »
reset, AGAIN

h34th

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Re: Roleplay Dismay No Way!!!
« Reply #19 on: October 29, 2008, 07:52:53 pm »
Quote
The question is this, do you think Laanx should require that people play the character they have, guild names and character names should respect settings, and that characters should use brackets to speak of ooc things?

If this is what is meant by 'enforced', then I would vote yes, but that  is covered already under the player policy. I still voted no because it sounds as  though penalties are going to be handed out for players who do not 'roleplay'. Roleplay could be interpreted by different players and different GMs differently.

I am still bothered by the Snorks answer. The reason being that a non-vote is practically the same as not voting at all. Or to put it differently, being silent  on the vote. Silence under the law implies consent. So if one was following legal precedence, Snorks votes would be inclusive under the Yes vote category.

I am not actually trying to troll this, I just think that a simple Yes or No would be clearer.

zorbels

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Re: Roleplay Dismay No Way!!!
« Reply #20 on: October 29, 2008, 07:53:54 pm »
Quote from: Xillix Queen of Fools
reset, AGAIN

Sorry!  X-/  :-[
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Earl_Listbard

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Re: Roleplay Dismay No Way!!!
« Reply #21 on: October 29, 2008, 07:56:16 pm »
I voted no, because planeshift could use more people. And ooc players bring a lot to the table, they focus on the game itself rather then just writing. if you take five role players and five oocers. I am willing to wager that the rpers spend more time rping in kada-els, while the oocers spend more time playing the game, and testing much needed features.

I don't think it should be enforced, motivated, but not enforced.
« Last Edit: October 29, 2008, 07:57:52 pm by Earl_Listbard »

Xillix Queen of Fools

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Re: Roleplay Dismay No Way!!!
« Reply #22 on: October 29, 2008, 08:12:11 pm »
Heath that is quite a stretch, sometimes a snork is just a snork.

zanzibar

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Re: Roleplay Dismay No Way!!!
« Reply #23 on: October 29, 2008, 08:27:49 pm »
It depends on what you mean by "strictly enforced" and "highly encouraged".  I'd have to know what these things mean more specifically before answering the question.

I think that the best way to encourage roleplay right now is by making the game mechanics more conducive to roleplay.  Community values are a part of the equation, but community values are more of an ends than a means.  Game Masters can probably best do their part by being a good example for others.
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Mythryndel

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Re: Roleplay Dismay No Way!!!
« Reply #24 on: October 29, 2008, 10:11:55 pm »
I see this question as a bit too vague. Sorry Xillix, promise I am not trying to make waves here. I think the current policy states, in plain language, what is expected of people in-game. If people do not with to obey those rules and become disruptive, PS has a way to deal with them via /report, /tell <GM>, whatever.

I see the "highly encouraging" part or the "strictly enforced" part being a bit more than should be done right now.

On a slightly different, but related topic, how would "highly encouraged" work? Giving mechanics advantages to people who chat instead of play the mechanics? Items, positions?

I stand by my vote of "snorks", but only because I think that the current level of "enforcement" is adequate for the time being. I assumed (I know what happens when you assume) a No vote would be to say we shouldn't have any enforcement. People who do not want to role play, and ARE NOT disruptive to others, should be left alone.

Entevir

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Re: Roleplay Dismay No Way!!!
« Reply #25 on: October 29, 2008, 10:34:40 pm »
I voted Snork simply because i think the pool should not be the thing you look at to decide this. If all the veterans of the community state their case with arguments to support their claim but 50(in reality probably 2) people just mash the no or whichever button they win.

But other then that i think we don't need more regulation. We don't need less regulation either. I can say that i haven't seen a GM in a while. Maybe RPed with them but haven't seen them do GMy thing's that i couldn't. And then i also have not seen people be disruptive. I've seen people who talk trash but do it IC. I've seen people who ignore you IC. I've seen a lot of stuff be done the greater amount of which was IC.

So from my perspective the moderation is standing on that golden line.
If I stand on the axis of the world will you mind if I say that the world revolves around me ?

Kedhran

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Re: Roleplay Dismay No Way!!!
« Reply #26 on: October 29, 2008, 10:43:23 pm »
Absolutely yes.  There's a difference between a heavy role playing game (as planeshift advertises itself) and just another MMO.  Right now the focus seems to be encouraging RPers to tolerate PLers.  Personally I don't mind them, but I can see where the frustration has risen from.  The game is advertised as being RP-heavy and RP oriented, attracting a certain sort of RP-heavy player.  Of course when they see 'wts 15 plat ore 1k each' they get a little irked, and probably say something stupid/rushed/elitist. "Elitism is bad, m'kay?"  Yes, I know, but right now the heaviest and most devoted (RP-nazis and texplayers, as they're often referred to), who have the most complex, interesting characters and original storyline ideas, are given a verbal lashing for being as they are on the forums for the sake of being kinder to PLers.  It feels like being bopped on the nose for being bad, and really discourages RP.  I said before I don't mind Powerlevelers, but if I had the choice I'd much rather socialize with the scorned RPer than Miney McMinerson Mineymine the fourth--  No matter how nice mineymine is, I find RPing more fun.

Of course, planeshift could do something else, too.  Get rid of the mention of roleplaying in game and in the websites, advertise it as a free game, and probably do fairly decently as it is.  People will RP, and probably do a little more PLing than they currently do, and you'll attract less than a third of the textplayers or immersion-fascists or whatever they're called nowadays.  But as it is, I don't think Planeshift is being true to its own words.

Mythryndel

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Re: Roleplay Dismay No Way!!!
« Reply #27 on: October 29, 2008, 11:07:47 pm »
I think you are possibly confusing "stay in-character" with "chat the worlds best impromptu gathering". I have RPed a few times, what I assume everyone keeps talking about, and it is a lot of fun. However, I don't find occassion to run around chatting with people and telling wild fish stories all day to be my cup of tea on a regular basis. Does this mean that my character is maxed in everything? No. Does this mean that my character uses internet speak in main? No. Does my character act in ways that are inconsistent with his overall storyline. Yes. But only when helping new players learn the ropes. I will stop what I am doing and show a new player around Hydlaa. Find the local shopkeepers, help them earn a few PPs, or give them a pair of sabres or something. Should I, in your opinion, be elsewhere because I am not always looking to RP when in-game?

I do not condone people being rude or OOC in main at any time (although to help newer players, brackets are used frequently... not all know how to switch tabs at first). But I do not feel that people who do not "play the game" and just "chat about the game" should be given special treatment/rewards over what is offered to any player in the game.

Dajoji

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Re: Roleplay Dismay No Way!!!
« Reply #28 on: October 29, 2008, 11:08:24 pm »
I find some RPers far more annoying than many PLers but how each chooses to play the game and enjoy it is up to them. Taking away that freedom would be taking away a big part of what makes PS special, imo. Rules are clear, break them and you get the axe. What I find annoying differs greatly from what others find annoying and I may deem certain RPs as such or simply "not good enough". If I happen to be the one policing RP, my point of view becomes absolute while I'm on duty, then some other GM will enforce their own point of view, which could be totally different from mine. Unlike other issues, the gray areas are the vast majority here so it's harder to maintain a suitable standard of performance for whoever handles RP enforcement. This will only bring more problems.

Anyway, I do think we can do more to encourage RP but I wouldn't use the term "enforcement". So, snorks it is! :)


Kedhran

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Re: Roleplay Dismay No Way!!!
« Reply #29 on: October 29, 2008, 11:59:15 pm »
If you were addressing me, directly, (which you might not be), then you're putting a lot of words in my mouth.  I never said you had maxed stats, I never said you shouldn't help newbies, and I never said that you shouldn't be here.  And I don't think that people should be given things for RPing, but having a bit more of an emphasis on the forums, the website, and in game wouldn't hurt at all.  And I did NOT say that rudeness was a good thing, or something that should be condoned.  I was just trying to point something out.  People that are consistently rude... are rude people.  That's just how it is.

Mythryndel, I was not attacking you, or your style of playing.  Keep doing it if you want.  But I recall a thread, a little while ago, called "Child of RP and OOC".  It was largely tongue-in-cheek, made by RPers throwing in a few jokes, but it's... kinda what the game looks like now-- half in, and half out.  Neither one is wrong, but jammed together, both suffer.