Poll

Would you like to see roleplaying more strictly enforced and more highly encouraged on Laanx?

Yes.
No.
Snorks.

Author Topic: Roleplay Dismay No Way!!!  (Read 18475 times)

Farren Kutter

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Re: Roleplay Dismay No Way!!!
« Reply #105 on: November 10, 2008, 01:32:40 pm »
Zanzi: in that case, we try to explain nicely that their RP is not 'proper' (if they use OOC topics or something), or otherwise what is wrong with it and try to help them improve. If they refuse to do so.... that's called willful disobedience :P In that case they can just not RP or get talked to by a GM :P




Sangwa

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Re: Roleplay Dismay No Way!!!
« Reply #106 on: November 10, 2008, 03:55:00 pm »
What's all this wind blown about? Xillix did a great thing asking for people's opinion on this, it clearly points towards the objective of having consistent roleplay implemented in the game.

It doesn't matter if a person just levels (i.e. powerleveler) or if it just stands in the tavern all day (i.e. roleplayer), just as long as that person behaves in the correct way (i.e. speaks IC and has a consistent character).
If you don't agree that a person can be the most powerful Cook, Mage and Fighter at the same time, complain about the mechanics that allow this, it doesn't have a thing to do with RP enforcing or settings.

And what is the correct way? What is considered "consistent roleplay"? Let the same people that decided what is considered "offensive behaviour" and "out of character chat" decide. You haven't been complaining about their job in those fields lately, so I can't see any reasons to predict a disaster for this new thing.
It should work like it currently does. A player abuses, it gets warned, keeps abusing, gets banned. Simple. We could spend days imagining, guessing and argueing about hipothetic results, but we should stick with this: people want better Roleplay enforcement and the PS Team (who seems interested) should try something about that. If it works, great, if it doesn't, oh well. We're just testers anyway.

Maybe y'all should conduct another poll like this that actually explains what the choices are... A lot of people don't seem to understand what they're voting for.
Quote
voted no...   who wants to feel like they are walking on thin ice 24/7. if you break rp you already get swamped by people telling you what to do or asking you to not talk ooc or whatever.
I agree Raa. This friend here is obviously confused. If you have GM's telling you things, you will stop being swamped by people who really don't know what they're talking about and getting some real help from the ones that should be lending it.

Man, I'd love to see this through.
« Last Edit: November 10, 2008, 03:57:14 pm by Sangwa »
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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Illysia

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Re: Roleplay Dismay No Way!!!
« Reply #107 on: November 11, 2008, 04:01:12 am »
You know Xillix, I was thinking about it and I think this poll maybe a bit misleading. (I say the following as a roleplayer) I don't think the people voting represent the in game sample very well. Most (but not all) of the people who come to the forum are probably RPers and they would most likely vote yes. However, in game I think it would be split more evenly if not in favor of not enforcing RP more.

PS has more new people right now, and not that some won't go on to become Rpers, but usually in the beginning they won't RP so much and will possible resent having RP enforced. I know, I felt that way in the beginning. Whereas I have only once ran into someone bothering to correct my RPing (in the last 3 years I've been playing) I can see where some people may run into it more.

Perhaps having GMs do the bulk of the correcting would make the transition to more enforcement easier. But, although I like the idea more enforcement. It would still need to be pretty mild so as not to run off any new players. Especially with older one not playing as often.  ::)

Maybe having a RPing guide in the player guide would help. Goodness knows I was at a loss as to how to RP in the beginning. And most new players probably won't realize they can look up the tutorial guide to RP in their logs. Not to mention it is brief. If there was a guide that gave guidelines for different situations in Yliakum it might make it easier for new people and get older people to let more things slide as "their standard" may not be accurate compared to the guide.

For instance, would enkis, being "always suspicious of strangers at the beginning", bother to initiate greeting someone. Or, if someone greeted them, would most be inclined to make small talk. I'm not asking for hard and fast rules but an official precedent would help I think.

Raa

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Re: Roleplay Dismay No Way!!!
« Reply #108 on: November 11, 2008, 04:22:11 am »
You know Xillix, I was thinking about it and I think this poll maybe a bit misleading. (I say the following as a roleplayer) I don't think the people voting represent the in game sample very well. Most (but not all) of the people who come to the forum are probably RPers and they would most likely vote yes. However, in game I think it would be split more evenly if not in favor of not enforcing RP more.
playing) I can see where some people may run into it more.

All polls are like that. An example would be the recent presidential election in the US. You have the citizens who actively participate, and then you have the lazy fat lards, illegal aliens, and conspiracy theorists. Their fault if they don't vote.

Shaman

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Re: Roleplay Dismay No Way!!!
« Reply #109 on: November 11, 2008, 04:31:21 am »
You know Xillix, I was thinking about it and I think this poll maybe a bit misleading. (I say the following as a roleplayer) I don't think the people voting represent the in game sample very well. Most (but not all) of the people who come to the forum are probably RPers and they would most likely vote yes. However, in game I think it would be split more evenly if not in favor of not enforcing RP more.

Who in the community (who doesn't get on the forums) wouldn't vote No, then? The reason is, aside from the people who calmly smelt to themselves, there are people who run around disrupting things and causing a scene that makes everyone around them want to facepalm. These are the people who definitely need to be addressed, and since they wouldn't want that to happen, they'd vote No if they even knew about this poll.

Now as for the problem with new players, roleplay being enforced doesn't mean you'll get the banhammer if you "do something wrong". If the person simply doesn't know how to, or doesn't know what RP means, the GM that intervenes could set them in the right direction, and I'm pretty sure everyone will be happy. And if that person doesn't want to RP, they can either look into the...smelting, or whatever they want to do, or decide it isn't for them and move on. But no one has the right to run around and disrupt others who ARE trying to roleplay.

zanzibar

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Re: Roleplay Dismay No Way!!!
« Reply #110 on: November 11, 2008, 04:45:21 am »
Isn't there a tutorial that new players have to go through?
Quote from: Raa
Immaturity is FTW.

Illysia

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Re: Roleplay Dismay No Way!!!
« Reply #111 on: November 11, 2008, 07:35:27 am »
Who in the community (who doesn't get on the forums) wouldn't vote No, then? The reason is, aside from the people who calmly smelt to themselves, there are people who run around disrupting things and causing a scene that makes everyone around them want to facepalm. These are the people who definitely need to be addressed, and since they wouldn't want that to happen, they'd vote No if they even knew about this poll.


Just because you don't roleplay doesn't mean you are disruptive. I did nothing but grind and attempt to find my way around town my first year or so in PS and I didn't bother anyone. And I didn't join the forums right away because it wasn't necessary. For some people this is just a game to fill up 5 mins worth of time and they aren't trying to get that involved right away. So enforcing mildly would run less chance of scaring away new people.

Now as for the problem with new players, roleplay being enforced doesn't mean you'll get the banhammer if you "do something wrong". If the person simply doesn't know how to, or doesn't know what RP means, the GM that intervenes could set them in the right direction, and I'm pretty sure everyone will be happy. And if that person doesn't want to RP, they can either look into the...smelting, or whatever they want to do, or decide it isn't for them and move on. But no one has the right to run around and disrupt others who ARE trying to roleplay.


The people I am worried about in regards to enforcing Rp aren't the GM's. It's the Rpers who take it upon themselves to "help" the GM's and can become as disruptive as the non RPers.

It's like when people use /shout for help and people /shout back to stop being  an idiot and not to use shout. However, when there are no advisors on, which happens frequently, you get (at least you used to) a message that specifically told you to use /shout to ask for help. Now the poor person has a conflict of information and people who are techincally right about the rule yelling at them and being rude. Mind you they are not doing anything helpful just being mean to the new person. Not to mention using /shout to tell someone not to use it is like whacking a kid in the back of the head and saying "we don't hit people to solve our problems." Especially since you can use a tell.

Sangwa

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Re: Roleplay Dismay No Way!!!
« Reply #112 on: November 11, 2008, 11:40:47 am »
There is Zanzibar. And I actually think it should be one of the main RP enforcing tools, but unfortunately people probably get way too busy trying to tell the NPCs what they want to hear to bother with RP.
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Shaman

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Re: Roleplay Dismay No Way!!!
« Reply #113 on: November 11, 2008, 12:54:29 pm »
Just because you don't roleplay doesn't mean you are disruptive. I did nothing but grind and attempt to find my way around town my first year or so in PS and I didn't bother anyone. And I didn't join the forums right away because it wasn't necessary. For some people this is just a game to fill up 5 mins worth of time and they aren't trying to get that involved right away. So enforcing mildly would run less chance of scaring away new people.

Quote
aside from the people who calmly smelt to themselves, there are people who run around disrupting things and causing a scene that makes everyone around them want to facepalm.

I never said people who don't roleplay are disruptive... -.-

Illysia, when you play the game, do you look at how many people sit calm and quietly at the furnace to themselves, and help when people ask? Those people are FINE, and those ARE NOT the people that I was talking about when I said "disruptive". The people I'M talking about, are the ones who run straight into the middle of a roleplay group (not to call out names, but Eldemar) and say and do things that should really be kept under a watchful eye and punished when...they happen. >.>

Mythryndel

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Re: Roleplay Dismay No Way!!!
« Reply #114 on: November 11, 2008, 03:13:06 pm »
I think the point most people here are trying to make, is that individual players that are disruptive should be handled in the manner already established. In the case of someone being a real jackass... /report them if there is no GM at the time, and they both can, and will (given that the GMs agree with your assessment of disruptive behavior) be reprimanded. Get too many strikes, and get asked to leave... This is actually a very simple process, and anyone who spends significant time RPing in-game and hanging around on the forums should know this by now.

I know that a lot of people do not want to burden the GMs with things like disrupting RP, which feels petty. However, as I believe was stated earlier in this thread, that is one of the duties they sign up for by accepting the mantle of GM. I think that, in general, criticism of a characters actions in-game will be taken more seriously when it comes from a GM than if it comes from a player. I for one find it difficult to keep in tongue (figuratively speaking) in check when someone complains about weapons in hydlaa for the hundredth time... just outside the entrance to the Arena.

Slightly off-topic... but, If there were a staging area, outside of the inventory main boxes where you could have the armor/weapons slots (so you don't have to worry about stacked or not)... and a /equip [weapons|armor] and /dequip [weapons|armor] I think a lot more people would take the no weapons in Hydlaa rule seriously. In Akkaio, it is nearly required to have weapons, unless you have sufficiently high Melee skill... as rats and rogues come out of nowhere and attack you. The sewers in Hydlaa are no different... or the areas just outside of town... Especially if people are just passing through, it is a hassle to move your weapons just for a 60 second jog through town. I do this regularly (and try to remember to dequip my weapons). Does this excuse people from threatening you with said weapons... or running around saying "lolz.. OMG... whatever... :)".. no. But if all they are doing is carrying weapons in-town... I tend to overlook it at the present time.

Dajoji

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Re: Roleplay Dismay No Way!!!
« Reply #115 on: November 11, 2008, 04:08:12 pm »
You can make a shortcut to equip and dequip your weapons too, Mythryndel, and assign a key so you can do it even faster. Something like:

Code: [Select]
/equip dagger
/equip dagger

and

Code: [Select]
/dequip dagger
/dequip dagger

Now, back on topic, people have different levels of tolerance when it comes to disruptive players but also the notion that someone is acting OOC can be relative. If you assume they are doing what they are doing because they want to annoy you it is much easier to read their actions as entirely OOC while if you assume that they are not seasoned RPers and they are making learning mistakes you might have more patience with them. The question is, how fast do you take offense and how do you react to it? Sometimes, people do overreact.


Mythryndel

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Re: Roleplay Dismay No Way!!!
« Reply #116 on: November 11, 2008, 07:18:58 pm »
@Dajoji WOW... it works well. I thought I had read something about how those didn't work correctly because of stacking... or to avoid using them because of stacking weapons... but it works!!! Maybe there should be a default shortcut set up for emptying the left and right hands?


Orgonwukh

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Re: Roleplay Dismay No Way!!!
« Reply #117 on: November 11, 2008, 08:13:38 pm »
I don't think the people voting represent the in game sample very well. Most (but not all) of the people who come to the forum are probably RPers and they would most likely vote yes. However, in game I think it would be split more evenly if not in favor of not enforcing RP more.
I voted 'yes', but I did not have anything to say yet ;) I maxed all stats and 4 combat/magic skills. Does that mean I am a PLer?  Should I have voted 'no'? I am confused  :'(

Illysia

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Re: Roleplay Dismay No Way!!!
« Reply #118 on: November 11, 2008, 08:20:36 pm »
Wow Dajoji, I had no idea you could do that, that looks really useful.  :thumbup:

I never said people who don't roleplay are disruptive... -.-

Illysia, when you play the game, do you look at how many people sit calm and quietly at the furnace to themselves, and help when people ask? Those people are FINE, and those ARE NOT the people that I was talking about when I said "disruptive". The people I'M talking about, are the ones who run straight into the middle of a roleplay group (not to call out names, but Eldemar) and say and do things that should really be kept under a watchful eye and punished when...they happen. >.>

Shaman I've been playing this game for 3 years, I've seen almost every type of player in this game.  ;) And Dajoji is right about the tolerance thing. For what it is worth, that is what ignoring people is for and in the case you can't do that /ignore.

Sometimes I find other people's RP irritating, but even if it is slightly disruptive, it doesn't automatically make it wrong or worth bothering a GM. Like a big argument in the tavern can make it hard for the other people to RP just like in real life it diverts attention. But, it doesn't mean it is automatically wrong. If that happens, you can /ignore and tune them out like people do in RL, get up and leave, or ICly say something. You can deal with some stuff through RP if the rp is the cause for complaint.

And Orgonwukh, you are just you.  :P Maybe there should be an option to vote "Orgonwukh".  ;D

Xillix Queen of Fools

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Re: Roleplay Dismay No Way!!!
« Reply #119 on: November 11, 2008, 08:42:32 pm »
You can dequip by item name also myth. . .