Author Topic: About why the tavern feels like a fight pit  (Read 8335 times)

Shaman

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Re: About why the tavern feels like a fight pit
« Reply #45 on: November 12, 2008, 10:51:05 pm »
No one's saying nothing would happen there, but all the time? Come on. With how many fights go on in Kada's, guards would be stationed in masse there.

Orgonwukh

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Re: About why the tavern feels like a fight pit
« Reply #46 on: November 13, 2008, 07:14:40 pm »
A proposal which I think might work, although I have not clue how to program/realise it:
What about a /alarm command, players could use to alert guards? If someone for example is attacked in Hydlaa, or sees someone attacking someone, they could type

/alarm Guards! Help! Murder at Kada's!

In-game this would look like a normal shout, while the message is sent to a bot who posts the same message on #planeshift-gmtalk. This way, GMs would know directly when and where a guard is needed while the time to log in IRC, join the channel and post your request is saved.

Garris Shrike

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Re: About why the tavern feels like a fight pit
« Reply #47 on: November 13, 2008, 07:36:18 pm »
That's actually a really good idea, Org.
Although it would be hard to pinpoint the culprit?
Garris Shrike.
A lady's man. That lady's friend's man. That lady's friend's sister's man.
He will be missed.
M. R., also known as Lurch

Raa

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Re: About why the tavern feels like a fight pit
« Reply #48 on: November 13, 2008, 09:58:44 pm »
They could use the command "/alarm <culprit's first name> Guards! Halp!" Only the "Guards! Halp!" would show up in chat, and the culprit's name will be sent to the GMs.

Garris Shrike

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Re: About why the tavern feels like a fight pit
« Reply #49 on: November 13, 2008, 11:41:48 pm »
But that command could also be spammed with improper names and used all the time even when circumstances don't demand it :(
Garris Shrike.
A lady's man. That lady's friend's man. That lady's friend's sister's man.
He will be missed.
M. R., also known as Lurch

Raa

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Re: About why the tavern feels like a fight pit
« Reply #50 on: November 14, 2008, 12:09:34 am »
And those people will be punished. It goes to the GMs, remember?