Author Topic: Hack and slash or Living  (Read 14068 times)

druke

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Hack and slash or Living
« on: April 24, 2003, 03:13:31 am »
i wsa wondering if i am the only one looking forward to actual lifelike play, like being a talor or some such as that?  b/c all the guilds i notice are more of a grp of people of a certain beleif, no theif guilds, or blacksmiths guild , b/c as you know those kind of things work better in grps. the site kinda implies that eing a purpose of guilds in PS


my how times have changed.....

explorer

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« Reply #1 on: April 24, 2003, 04:49:03 am »
Well, also remember that the game wont be out for a while, so people will probably change what they want to do multiple times before the game comes out. I think the day when we get the uber release date, more of those types of guilds will pop up. I know I\'m looking forward to the life like play, but no doubt I\'ll go exploring first. So I just guess people just dont want to settle down before they know all their options. You never know, new jobs might come up, others might dissapear.
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Aztec_Brave

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« Reply #2 on: April 25, 2003, 02:43:53 am »
I\'m personally looking forward to making a living. Not sure what yet, but I don\'t want to be and Uber warrior. Uber warriors suck, anyway, I never managed to get a grip on killing stuff, even on a PC.

kyp14

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« Reply #3 on: April 25, 2003, 05:39:02 am »
I am gonna be a explorer and have the fighting skills of a warrior so i can see even the most dangerous places of the PS world

explorer

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hence my name :D
« Reply #4 on: April 25, 2003, 05:59:16 am »
I\'d also like to explore first, or at some point. Take me some screenies kyp  :D
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kyp14

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« Reply #5 on: April 25, 2003, 06:22:37 am »
no prob, anything for a fellow explorer (when they ad to the world)

explorer

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« Reply #6 on: April 25, 2003, 07:12:01 am »
:D  I should start a section in my site \"Planeshift Screenies\". It will be so cool when more is added.
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Mehallie

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« Reply #7 on: April 25, 2003, 02:19:44 pm »
I for one am also willing to make a living, though hunting will come into it.  However, if this game turns into another \"evercamp\" (which I doubt it shall be) I won\'t be staying long.


druke

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« Reply #8 on: April 25, 2003, 04:59:05 pm »
i agree Mehallie, if i have to go through anything like eq\'s KC it hink i am  gonna throw up


my how times have changed.....

Cthulu

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« Reply #9 on: April 27, 2003, 11:44:24 am »
I don\'t see why people get caught up in wanting real life aspects in games.  If I really wanted to tailor something I\'d go out and do it in person, not through a game. I play RPGs for 3 reasons:

1) They are all about numbers, and numbers are hot
2) They are generally the most imaginitive and least repetitive of games
3) I can let out mindless agression on imaginary objects using super cool weapons.

And it isn\'t even keeping with the tradition of RPGs to have some sort of silly online home life. When people play games like AD&D they don\'t get together for 3 hours and talk about what really cool imaginary clothing their character is making; they kill crazy monsters.
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Fanomatic2000

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« Reply #10 on: April 27, 2003, 03:50:25 pm »
First of all, this isn\'t D&D, nor is it hack n\' slash. If you like that kind of games, this isn\'t the one that you\'re looking for.
The point in this game is to make a living world where you are free to do exactly what you want. You can work, have fun with friends at the local tavern, fall in love, Roleplay, search for adventure etc.
Of course there will be combat-aspects, but it\'s not like in Diablo II or Tibia where you just kill everything you see on the screen.

Quote
And it isn\'t even keeping with the tradition of RPGs to have some sort of silly online home life.

You have much in common with \"Dumb Woob\". Perhaps you two could make your own game instead.
« Last Edit: April 27, 2003, 07:02:00 pm by Fanomatic2000 »


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explorer

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« Reply #11 on: April 27, 2003, 10:04:47 pm »
As far as I know, there will be certain aspects of the game, where there will be hack and slash kill crazy monsters, but there will also be building your online life, makin cool clothes so you can stand next to a guard with an \"I\'m with stupid-->\" shirt.  I dont think it will be total hack and slash, you\'ll need to get food/heal or something. To me I think all of these types will be in the game, but less emphasis on hack and slash.
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Mehallie

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« Reply #12 on: April 27, 2003, 11:41:53 pm »
I gotta ask.  If all anyone wants to do is get uber items and kill monsters all the time without any regard to the rest of the game, why play an MMORPG?  What are you possibly getting out of it that you couldn\'t get out of Diablo II or even going onto NWN and finding a place where all you do is enter a dungeon and kill things?  Or download a bunch of Morrowind addons with extra dungeons and monsters.  Why join a Multiplayer Roleplay Game that tries to encompass an entire world, personalities, goals, quests, jobs, trades, and overall feel of entering another persona and literally living as your character when all you want is loot and constant mobs to fight?  What\'s the point of playing a game in which you are to immerse yourself into your role as a character when instead you\'re creating macros to level faster in a skill and working out equations offline in order to figure out how to reach x level as fast as possible?  Why, in short, in a game that\'s bottom goal is total immersion into another world, aren\'t you trying to IMMERSE?

I never have twigged on to that.
« Last Edit: April 27, 2003, 11:45:49 pm by Mehallie »

Cthulu

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« Reply #13 on: April 28, 2003, 12:25:47 am »
Quote
Originally posted by Mehallie
stuff

If this is the case with MMORPGs, then why are high end items and high end encounters put in to games?  Why have a level system? Games are meant to be played to their fullest,  it isn\'t a bad thing to do quests and nonlinear character developments, but if all you\'re focusing on in a game is how much like real life it is, why not just go out and said stuff in real life?  Also Diablo is inane. There is no sense of accomplishment in it, seeing as any level 70+ character with their 1337 duped items can beat any level of the game. There\'s no challenge to it at all. But in MMORPGs you are usually presented with epic fights, which make you atleast feel like you\'ve done something worthwhile in the game.


Quote
Originally posted by Fanomatic2000
First of all, this isn\'t D&D, nor is it hack n\' slash. If you like that kind of games, this isn\'t the one that you\'re looking for.
The point in this game is to make a living world where you are free to do exactly what you want. You can work, have fun with friends at the local tavern, fall in love, Roleplay, search for adventure etc.
Of course there will be combat-aspects, but it\'s not like in Diablo II or Tibia where you just kill everything you see on the screen.


Gee aren\'t you a smart guy. How exactly can you know what this game will be and what it will not be when it is still in a rather simplistic alpha stage? Also I really don\'t see the point in getting imaginary drunk with your eFriends, or falling in imaginary love with your eSpouse.

There are 3 things that can be done in an MMORPG that can\'t be done reasonably in the real world:
1) Explore realms
2) Do Quests
3) Mass Kill, or Kill with compatriots.

And these three things I am not adverse to.
~Cthulu

Sakiro A.

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« Reply #14 on: April 28, 2003, 03:33:50 am »
Oh for jeeve\'s sakes. Cthulu, you lead a boring gaming life. I absolutely refuse to play a game where the only point is to kill stuff, get money, buy shiznit so you can kill more stuff, all to gain a level. If you want to \"omg Be TeH Rox0r BesT!!\" then play Pokemon. I play games because of, as said before, the immersion. Offline RPGs are generally played because there is actually a motivating force, like plot. The best way we can simulate that in an MMORPG is to give as many options we can, so players can build their own motivating reasons behind playing the game. I\'m sorry, but the endless loop of killing stuff and buying junk so you can kill more stuff is not a very good motivating reason, at least I don\'t think so. I, for one, won\'t be able to stand another game like EQ.

The fact of the matter is, online gaming is, thus far, very partial. It\'s not fully evolved yet; not nearly. Attitudes like yours toward these games are just like an old geezer toward the world around him that isn\'t exactly the same as when he grew up. Ideas evolve, just like everything else, and the idea that MMORPGs are just for what you suggest they are is simply that same kind of naivety.

Welcome to the next generation.