What currently waters down the roleplay quality is that more than half of the people in-game are not able to roleplay in a competent way, most because they haven't even been introduced to basics (i.e. they don't even know what is supposed to happen in game besides farming/grinding, etc), others because they're smart but need attention (i.e. they want to be different and to do things their own, "special" way.)
So Khoridor, I can't agree with you on the use of the Covenant. I don't think we should have what you call "useful information" (i.e. some sort of "rules" that you follow so you don't annoy people, such as "don't go after the spotlight" and even "don't use your description for background story.") The only thing we want from the covenant is that people know they are expected to roleplay and respect the setting and the players.
I think we shouldn't even make the Covenant numbered. I shiver at the thought of listening to players crying out you're not following rule number 22, or 7, or whatever. It's just a document that clearly states our standards.
The thing here is trying to get people to understand that they shouldn't use their description for the background story because that is a clear chat issue. Or that the player shouldn't consider his character to have psychic powers because he has no actual way of possessing it. Like Under the Moon requested (and like I tried to illustrate in the reality check) we need "Common Sense": This is a roleplay game, so act accordingly (in other words, do not disrupt roleplay and be consistent.)
I'm expecting that when this Covenant is applied, the Community will have an actual orientation (hopefully the covenant is presented to people when they first create a character or something), since it will understand what is expected of it. And the moderators should also guide people (not threat them) towards roleplaying the right way, which would help a whole big deal.
Ceraline, Under the Moon, do you think Marqsaynt's short version can point towards the right direction? Think we should include yet another item, the Common Sense one? I am hoping it is non-restrictive and clears all the basics: Have fun, roleplay, respect game, respect players, use game mechanics, watch out for consistency and chat issues.
I'm thinking we should go from that one and add anything, if it is missing.