So, what arguments have we got? Yes, i would like logical thinking without personal PoV if it matters or not and if people can bend, walkaround or do what they like with the time. There needs to be clear logically supported answer to all flaws players may move.
So, i don't know right now how many in game hours there are in rl hour. It can be checked and i'm guessing it to be 6 in 1.
The question is, Is Yliaken hour shorter than rl, or is it equal and the time goes faster?
In
other topic i pointed out we would be running really fast and with the time relation i'm guessing here, it would b 180km/h (while i'm reffering to a rl hour) If it is in game hour, we are running 30km/h, what is just fine.
This lead to an assumption that within a rl hour we can do 6 times as many things in game. Can we really?
If it comes about game mechanics, then yes. If there comes about player input, than no. No, because how fast your character speak is strictly dependent of how fast you can type. You don't type 6 times faster in rl, so it means that when you intend that your character say hello, it takes 6 times longer than it should: and sounds kinda like: hhhhhheeeeeelllllllllllloooooo
So there is a conflict up there. While the game mechanics can simulate the time going 6 times faster.. can we think, write and react 6 times faster than we normally would?