Author Topic: floating point exception after loading world  (Read 517 times)

Akeera

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floating point exception after loading world
« on: November 24, 2008, 02:21:35 pm »
since saturday my client always crashes after loading world when trying to enter the game

Code: [Select]
Map gugrontid loaded successfully in 2931ms
Sat Nov 22 19:30:34 2008, <src/client/zonehandler.cpp:189 HandleMessage>
Sat Nov 22 19:30:34 2008, Still loading maps, ignoring crossing to sector gugrontid.
Map roadtogug loaded successfully in 50ms

planeshift.application.client:
  PSLoader: step 5: success
Gleitkomma-Ausnahme <= FLOATING POINT EXCEPTION

I am running 0.4.02 linux client and I haven't changed anything on my system and the PS-installation. any idea how I can play again?

EDIT:
sorry, wrong chat... wanted to post this under:: Technical Help: IN GAME bugs (after loading world)
:oops:
« Last Edit: November 24, 2008, 02:26:03 pm by Akeera »

Akeera

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Re: floating point exception after loading world
« Reply #1 on: December 01, 2008, 01:58:49 pm »
the update to 0.4.03 solved my lil problem. I can play again :thumbup: