Ok, I realize the idea behind this is to avoid having tiny sacks that contain 20 claymores, and it works well on that level.
The problem is that objects such as closets and chests that only have around 50 capacity. I think, spatially, I could easily fit 30-40 sabres into one of those closets, but because of the low capacity limit the number is 5.
Because of this, the Dark Warmongers guildhouse has 100+ items lying around in it, and most of them are sacks/boxes/cabinets containing the hundreds upon hundreds of good items we find. I don't need to tell you how much the framerate drops just by entering the house. What we really need are (in the guildhouses at least) some way of efficiently storing all our things. Moving items into sacks, while resulting in a 1/3 drop in number of objects, doesn't really manage to help. If we had about 10 cabinets with a quite realistic 300 or 500 capacity, life would be so much better.