Author Topic: recognition of significant characters  (Read 645 times)

Kundalf

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recognition of significant characters
« on: April 26, 2003, 12:56:03 am »
Hey,

since more and more ppl join planeshift there are more and more long and difficult names.
Now if you want to tell private messages using the /talk command, it would be compfortable if only the significant charactres needed to be typed as a name.....

Like if lets say Demian and Devoted are in the game it would fine if you could type \"/tell Dem ...\" for contacting Demian (these names are still short).

Another thing is, that it may prevent me seeing lines a guy called Thorgal (without the f) writes in red color...;)

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explorer

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« Reply #1 on: April 26, 2003, 04:52:22 am »
Ah yes, but I go as Demoritus... Maybe they could put it so the shorter name gets sent to the person who last told something.
Terragen manipulator, photoshop wannabe.

Planeshift name: Demoritus, but you can call me \"god\"
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kyp14

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« Reply #2 on: April 26, 2003, 05:11:34 am »
I don\'t like this idea much it favours people on these forums and not anyone ingame which is bad for noobs, and people who want to just play the game and not post on these boards

Moraudin

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« Reply #3 on: April 26, 2003, 05:46:42 am »
Personally, I like the tab completion idea as proposed by skweek in this thread:

http://www.planeshift3d.com/wbboard/thread.php?threadid=3327&boardid=11&styleid=2

Moraudin

explorer

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« Reply #4 on: April 26, 2003, 06:14:57 am »
Oohh, I like the tab idea....
Terragen manipulator, photoshop wannabe.

Planeshift name: Demoritus, but you can call me \"god\"
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hook

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« Reply #5 on: April 26, 2003, 04:55:58 pm »
let\'s stick with the tab :D
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Kundalf

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« Reply #6 on: April 26, 2003, 10:40:41 pm »
yea, the tab idea is great and has proven for long years on many linux systems...:D
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