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Coding mistakes slipped through
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Topic: Coding mistakes slipped through (Read 1653 times)
g_remlin
Wayfarer
Posts: 6
Coding mistakes slipped through
«
on:
December 04, 2008, 11:59:24 pm »
Some of the coding mistakes identified in in 0.4.02 (STABLE) have slipped through into 0.4.03. If any DEVELOPERS are interested, get in touch....
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Vengeance
Veteran
Posts: 1452
Re: Coding mistakes slipped through
«
Reply #1 on:
December 05, 2008, 05:12:10 am »
If you find something wrong, please search for it on bugs.hydlaa.com and see if it has already been documented. It probably has.
Thanks for your alert watchfulness. ;-)
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Kerol
Hydlaa Notable
Posts: 574
Assets > Asshats
Re: Coding mistakes slipped through
«
Reply #2 on:
December 05, 2008, 05:13:02 am »
If you think it's exploitable, make a report stating you need it private, then a tester will set it to private and you can enter all the info you have.
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retired GM leader
Mordraugion
Hydlaa Notable
Posts: 816
Ex Dev and GM
Re: Coding mistakes slipped through
«
Reply #3 on:
December 05, 2008, 10:14:06 am »
@Venge n Kerol Look
Here
doesnt seem particularly interested in helping just in getting a dev to make a fuss, Xordans Venges Acraigs Kerols Rizins Xillix emails are all publically available it would be far quicker to send patches to them than make another dramatic post
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No longer a member of the PlanShift Development Team
Hokinon or Hoki on IRC
PS is not a democracy, nor will it ever be -- Karyuu 2006
http://www.hydlaaplaza.com/smf/index.php?topic=21049.msg230947#msg230947
Lanarel
Testers
Hydlaa Notable
Posts: 782
Re: Coding mistakes slipped through
«
Reply #4 on:
December 05, 2008, 11:43:43 am »
Or try to find us on IRC to explain what was found. THere are other ways to present patches now, but the procedures for those are not yet perfect so using that requires some more explanation/discussion.
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Coding mistakes slipped through