Author Topic: Guildhouse Auction  (Read 24946 times)

Bovek Pelequn

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Guildhouse Auction
« on: December 13, 2008, 09:03:18 pm »
Octarch Housing Auction

By order of the Octarch, a grand 2-day auction will take place on [December 20-21, 2008].

Two houses will be sold in each of the following districts, one each day, for a total of 10 houses, at these times:

[Saturday December 20 2008]
  • North Hydlaa Terrace [@ 15:00 UTC]
  • East Hydlaa Terrace [@ 17:00 UTC]
  • Ojaveda [@ 19:00 UTC]
  • Gugrontid Lower Village [@ 21:00 UTC]
  • Hydlaa Winch Terrace [@ 23:00 UTC]

[Sunday December 21 2008]
  • Gugrontid Lower Village [@ 15:00 UTC]
  • Ojaveda [@ 17:00 UTC]
  • Hydlaa Winch Terrace [@ 19:00 UTC]
  • East Hydlaa Terrace [@ 21:00 UTC]
  • North Hydlaa Terrace [@ 23:00 UTC]

[All houses up for auction may be found in the above districts.  You will find an Auctiion Podium at each one.]

Auction Guidelines
  • Houses may only be sold to guilds, not individuals
  • No guild may own more than one house in Yliakum
  • At each auction, one person from each interested guild will be designated to bid
  • The bidder must have sufficient funds on his/her/kra's person to meet every bid, and will be required to prove same
  • Full payment is due immediately upon conclusion of an auction
  • Master keys and copies will be provided to the winning bidder immediately upon conclusion of an auction
  • Winning bidder should be prepared to make a choice on which interior map is wanted
  • A die roll will determine which houses will be sold in each district on Saturday, the reminder on Sunday.

Reserve Prices per house
  • Gugrontid Lower Village: 12 Million
  • Hydlaa Winch Terrace: 12 Million
  • North Hydlaa Terrace: 10 Million
  • East Hydlaa Terrace: 10 Million
  • Ojaveda: 8 Million

Additional Information
  • There are dozens of valid reasons for guild splits and alliances, thus enforecement of any policy restricting such arrangements would be purely arbitrary and circumstancial, and would place an enormous burden on project staff with little chance of a positive outcome.
  • Secret guilds should announce themselves at the auction as "Representing a private entity", however the guild to which the representative belongs will be the owner of record should they be the winner
  • There is only one master key per house.  Only the master key holder may request copies, and must be a member of the guild owning the house to which the master key belongs.
  • If a guild that owns a house is disbanded the lock will be changed and the house will be shuttered as abandoned, reclaimed by the Octarchy, and resold at a future auction

We hope, with over a week's notice, you all can work out who can represent your guilds during the times indicated above.  You should plan for an individual auction to take from 60-90 minutes.

Good Luck!
« Last Edit: December 18, 2008, 09:36:28 pm by Bovek Pelequn »

Prolix

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Re: Guildhouse Auction
« Reply #1 on: December 13, 2008, 10:32:50 pm »
Will there be reserve prices for these houses or is it possible one or more will go for a song?

Knallgrim

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Re: Guildhouse Auction
« Reply #2 on: December 13, 2008, 11:24:40 pm »
It's an auction after all so prices can be very low indeed.
Have you seen my marbles?

Prolix

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Re: Guildhouse Auction
« Reply #3 on: December 14, 2008, 03:28:51 am »
I believe last time they had something like a minimum bid that was somewhere in the high hundred thousands, 6-900,000 depending on location.

Tuxide

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Re: Guildhouse Auction
« Reply #4 on: December 14, 2008, 03:35:11 am »

Prolix

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Re: Guildhouse Auction
« Reply #5 on: December 14, 2008, 04:02:26 am »
guess I was wrong....maybe the one previous or I just remembered wrong.

Wonder how I can get my hands on a dozen or so million trias and a guild in a jiffy.

hmm now do I have the resources to run 5 clients at a time? I suppose I could cobble together three computers and give it a try.

Well I do have a klyros of fury member and they do still exist, maybe I could talk Constrabus into logging in and making me leader.....

I'll have to ask him about it. hehheh

dragonistrypsis

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Re: Guildhouse Auction
« Reply #6 on: December 14, 2008, 10:29:19 am »
if you could get Cons to come, that in itself would be worth my entire fortune and then some.

Arerano

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Re: Guildhouse Auction
« Reply #7 on: December 14, 2008, 02:33:28 pm »
If you buy a guild house in the Hydlaa Winch area, will all guild members gain access to the Winch then?
I mean, it would be pretty stupid if not :P


"You are not allowed to enter this area!"
"But we have our house there! Look at my guild badge! It MUST be known that my guild possesses that house there!"
"That doesn't matter, - even IF your guild possesses a house in here - officially bought at the last official Octarchal auction, you are not allowed to enter this area!"

zanzibar

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Re: Guildhouse Auction
« Reply #8 on: December 15, 2008, 12:18:06 am »
Maybe the winch area needs to be rethought... so that anyone can enter, but only certain people can get the quests and training offered by the NPCs?

I don't see how a guild can have their house in the Winch unless they're an "official" guild...
Quote from: Raa
Immaturity is FTW.

Prolix

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Re: Guildhouse Auction
« Reply #9 on: December 15, 2008, 12:37:18 am »
I would assume that if your guild owns a guildhouse in the winch then having access to the winch would become a qualifier for promotion from lower ranks. Not so good for role play purists but I think engaging with the game mechanics to some extent is generally considered appropriate by most players.

zanzibar

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Re: Guildhouse Auction
« Reply #10 on: December 15, 2008, 01:04:13 am »
I would assume that if your guild owns a guildhouse in the winch then having access to the winch would become a qualifier for promotion from lower ranks. Not so good for role play purists but I think engaging with the game mechanics to some extent is generally considered appropriate by most players.

That does nothing to address the question of how the house got there without the guild being official. :)
Quote from: Raa
Immaturity is FTW.

Prolix

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Re: Guildhouse Auction
« Reply #11 on: December 15, 2008, 04:09:25 am »
The proscription against player owned houses is an OOC consideration. If by official guild you mean ones that are not secret then I'm not sure why you would disallow the secret ones because they are created exactly the same way and merely have a "secret" checkbox checked in the guild interface. I see no reason why they could not have a guild house. Some consideration might need to be made about street signs or other conventions. If you mean guilds which have not been created through the guild mechanics then they do not qualify as proper guilds.

zanzibar

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Re: Guildhouse Auction
« Reply #12 on: December 15, 2008, 04:16:12 am »
What you're arguing for is ownership of homes by individuals, to do with as they wish.
Quote from: Raa
Immaturity is FTW.

Tuxide

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Re: Guildhouse Auction
« Reply #13 on: December 15, 2008, 04:36:15 am »
If by official guild you mean ones that are not secret then I'm not sure why you would disallow the secret ones because they are created exactly the same way and merely have a "secret" checkbox checked in the guild interface.
No of course not, he means guilds that are approved by Settings.  Since there is no such thing, probably guilds that are good enough that they can be approved by Settings.

Prolix

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Re: Guildhouse Auction
« Reply #14 on: December 15, 2008, 04:41:20 am »
I cannot fathom either of the last two posts. I did not argue for player owned guild houses in anything I suggested certainly not with respect to the winch houses nor did I get that official guilds meant settings approved. Is that what you meant Zanzibar?