Author Topic: Guildhouse Auction  (Read 24841 times)

Anumesa

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Re: Guildhouse Auction
« Reply #60 on: December 19, 2008, 03:34:51 am »
I seem to remember that when my (old/current) guild, Call of Destiny,  purchased their house, RP was emphasized highly in the auction. I don't even think that the house went to the highest bidder, but rather the combination of bidder + roleplayer. Though that process probably took quite a bit longer, it was effective in that the house didn't go to a guild that spent hours and hours at the mines. I can definitely confirm that we didn't, and it sold for a fairly low amount.

Sorry if this has been said already in some thread, but couldn't houses be awarded through an event of some sort as well? (besides an auction :P ). Example: Say some miserable heiress wants to escape her stuffy ordered life in Hydlaa to another level...but doesn't want her parents to find out, so she can't sell the house (that would surely gain their attention). So she wanders amongst the "commoners" for a few days and sniffs out a reasonable guild to give her house to so she can make her escape (and so that in an emergency, she can return to her house....aka: the guild disbands etc.). RPers gain a house, also an alliance with the GMs etc. for any future events, and for once gaining a guild house doesn't have to be a competition between who can spend the most time at the platinum mine.

Just a thought... :)

[edit] linky: http://hydlaa.com/smf/index.php?topic=30634.0
« Last Edit: December 19, 2008, 04:04:00 am by Anumesa »

Grimr

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Re: Guildhouse Auction
« Reply #61 on: December 19, 2008, 04:02:31 am »
The last auctions took place a good while back and since then many guilds have been saving up. We expect the guildhouses to be sold for high amounts of trias.
So why set a minimum price at all?
And even when a house gets sold for 1.6 million, what's the problem with that? It's how the market works, and at least every guild will have a chance to take part in the auctions.
With these reserve prices, I wouldn't be surprised if half of the houses won't be sold at all.
Ach du, ach das ist dumm: Wer sich nicht in Gefahr begibt – der kommt drin um.

Prolix

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Re: Guildhouse Auction
« Reply #62 on: December 19, 2008, 04:23:31 am »
I think part of the purpose for making so many houses available at once is to remove some currency from the game.

Shaman

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Re: Guildhouse Auction
« Reply #63 on: December 19, 2008, 04:33:50 am »
I know an easy solution to that...use supply and demand and figure out the fact that there are too many flipping miners, and lower the price of platinum. Problem solved.

Pizik

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Re: Guildhouse Auction
« Reply #64 on: December 19, 2008, 09:02:37 am »
I already addressed those suggestions in my last post Shaman, you should re-read it ;op
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Tuxide

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Re: Guildhouse Auction
« Reply #65 on: December 19, 2008, 09:20:08 am »
Some of you guys actually think I like to waste my time photoshopping fake guild MOTDs, so here's another one for your entertainment.  Mainly to show how people are excited over this auction.



They already own a three-story house in Ojaveda.

zanzibar

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Re: Guildhouse Auction
« Reply #66 on: December 19, 2008, 09:39:19 am »
I think part of the purpose for making so many houses available at once is to remove some currency from the game.
No, training does that well enough.

I know an easy solution to that...use supply and demand and figure out the fact that there are too many flipping miners, and lower the price of platinum. Problem solved.
I'm not sure that will solve it.  You could remove currency from the game all together, or you could distribute houses by something other than money....

The fundamental issue is supply, since supply is the one thing we can control.
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Arerano

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Re: Guildhouse Auction
« Reply #67 on: December 19, 2008, 10:40:33 am »
We were told that something will be considered concerning guild houses and Roleplaying guilds.

Result is: The starting bid is 8 Mil. minimum.

Makes me think: PS + Roleplay = doesn't work well together.
But this is the best encouraging I can get to work even harder on my own game (which will actually focus on RP, unlike PlaneScape).

Mouli

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Re: Guildhouse Auction
« Reply #68 on: December 19, 2008, 11:18:08 am »
I Think GM team can borrow trias to the old Roleplayers guilds ( like the "way of life"), then the guild will pay each month !
-
« Last Edit: December 19, 2008, 12:47:10 pm by Mouli »
Too many chiefs, not enough Indians...

Mouli

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Re: Guildhouse Auction
« Reply #69 on: December 19, 2008, 12:56:08 pm »
>:(

I'd swear if it'd do any good.  I'll try shouting and stamping my feet instead

THOSE RESERVE PRICES ARE CRAZY.    I URGE EVERY HALFWAY SENSIBLE PLAYER-GUILD TO BOYCOTT THESE "AUCTIONS"

That reserve pricing does nothing to encourage roleplay, it only rewards power-play, power-mining and power-levellers.  This is *not* roleplay, and not where Planeshift should be heading.

XW

I'm totaly agree and personaly will not trying to buy a house.

« Last Edit: December 19, 2008, 01:01:46 pm by Mouli »
Too many chiefs, not enough Indians...

Mouli

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Re: Guildhouse Auction
« Reply #70 on: December 19, 2008, 12:59:25 pm »

A word of caution though: anyone who incurs in disruptive behavior or tries to boycott the PS team's work will be dealt with accordingly. Suggestions and even complaints are always welcome. Sabotage is not.


So are you suggesting that we must come and buy yours too much expensive Houses ???
Too many chiefs, not enough Indians...

Anumesa

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Re: Guildhouse Auction
« Reply #71 on: December 19, 2008, 01:55:33 pm »
If your role play glosses over your sources of income and you use imaginary funds amongst yourselves how can you expect to gain the concrete trappings that come from it?

Sorry to drag this out again...if i spent a mere hour a day mining platinum (a reasonable amount of time to provide a so-called "income" for my character), i would STILL come nowhere near gaining enough to buy a guildhouse or near affording any of these prices. It baffles me how these roleplaying guilds are expected to come up with this kind of tria...do they perhaps not use the mechanics as much as others? Possibly, but should they be expected to abandon their roleplaying entirely just to dedicate hours and days to the mines? No way.

Simply not using the mechanics is not a good excuse, because they still would not be able to afford these prices. They are prices that imho can only be afforded by spending hours at the platinum mine and that is ALL it is encouraging. This is not fostering roleplay. As an alternative, these prices could be set much lower and something else could be used to determine the guild that gains the house: a tournament, a race, a competition of some sort...what about a literary competition, bring your best ballads and poems!

There are so many options for this and as stated in my previous post, i thought we had begun to explore them...I just don't see why we have regressed.

Farren Kutter

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Re: Guildhouse Auction
« Reply #72 on: December 19, 2008, 02:15:19 pm »
Hmmm... I'm really not gonna say much here towards either side.


Everyone who knows me knows I am a very purist RPer. Probably more so than most if not almost all other players. So if you didn't know where I stand on such issues, you do now.

Now here are my thoughts...

Sure, RP guilds seem to get a bad deal out of this, I should know, I probably have the poorest guild in the game. However, the game is not ONLY for RPers, as the team has stated many times. RP is encouraged, and OOC disruptions can be dealt with by GMs, but not everyone has to RP. Most non-RPers keep out of the way of those who RP, don't bother us at all, and work hard to earn their trias, and work hard to buy their guild houses. Would it be fair to -them- if they weren't allowed to get a guild house because they don't RP?

On the other hand you have RPers who RP professions. I myself have done this and actually made money off of it. I made money off of a totally RPed item. But people are only willing to pay so much for nothing. Especially since the only buyers are also RPers. I think since this may be the case, there should be auctions set aside for RP guilds... not just guilds of RPers, but guilds with some RP function. An application by book would have to be handed in to register for the auction, it would include a history, goal, etc. and must have a guild thread on these forums. Secret guilds would be exempt from that criteria at the expense that they are now known to be in a secret guild. There should be no or a very low reserve price, but the bids would go as high as the bidders would willingly go. The low reserve price and generally lower price of guildhouse would be a proper reward for the effort put out by these guilds for roleplaying, as we are so often supposedly encouraged to do.




Lokter Tarvitz

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Re: Guildhouse Auction
« Reply #73 on: December 19, 2008, 02:27:34 pm »
All im going to say is that Me, and those from my guild have spent almost everyday this week at the plat mine becuase we were told that the reserve would be the same as last time, 600,000. A single guild member spent almost 13 hours mining, becuase all we wanted was a place to RP without getting in everyones way.

We have organized an alliance, raised several million tria and organized 2 RP events just to have a chance of sercuring a house. Now we are told that 8 million will be the minimum just for a house that is miles away from the centre of RP.

These Auctions wont be anything like an Auction, they will be nothing more than a couple of guilds who can afford to pay that much saying "I'll have this House today, then you have the other one Tommorow".

The fact that there isnt even 10 guilds who can aford to pay that much anyway make this Auction almost pointless.

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Arerano

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Re: Guildhouse Auction
« Reply #74 on: December 19, 2008, 02:52:50 pm »
We can also look at it this way:
Not everyone has to RP but everyone must mine.

Some guild houses went for a great amount but those who bought them really had to pay for the house they so much desired to have. That's (more or less) ok for me.
The Roleplayers have to wait till everyone else has a house, it was pretty clear for me from the beginning, so I waited patiently. (Needless to mention that I ALSO spent time mining)
But now, the punch in the face. Now that many guilds have their house already (and the chance would possibly be better for RPing guilds) you effectively disable the RPer-guilds chances.

Seems to be "Be last one to get your house" means "you have to pay most because you had enought time mining", rather than "the first ones have to pay most".