Author Topic: Focus Vision (Zoom) Ability  (Read 1400 times)

Lorune

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Focus Vision (Zoom) Ability
« on: April 27, 2003, 04:50:56 am »
It would cool if certain Characters could Focus(or Zoom) thier vision as an ability.
There would be levels to this like humans can only focus a bit but, a Ranger Human could Focus even further and Elf Ranger would have Eagle eyes that could focus great distances.
It would be nice to be able to use the mouse scroll wheel to focus in and out through the different ranges.

Also please post if you like this idea! That way it might get more attention from the Developers.   :]
« Last Edit: April 27, 2003, 05:07:27 am by Lorune »

Sakiro A.

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« Reply #1 on: April 27, 2003, 05:31:20 am »
Hmm. I don\'t know. It doesn\'t sound to me like it would really be needed. It\'s not like there are sniper rifles in the game :P I\'m sure range weapons like bows and such couldn\'t be accurate enough to pick off someone hundreds of feet away. Maybe if you gave us a practical use it may have...

Lorune

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« Reply #2 on: April 27, 2003, 07:10:11 am »
who knows what it would be used for.
... may be you would just scan the country side watching for the lost unicorn on your quest?

Or get in a tower and look for a  known rouge in the market square.

eh oh well... :)
« Last Edit: April 27, 2003, 07:10:29 am by Lorune »

Jalix Amundus

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« Reply #3 on: April 27, 2003, 09:11:47 pm »
Ahhhhh yes...this seems like a really good idea. Since I\'m going to be playing a rogue character...you know...sneaking around in the shadows trying never to allow myself to be seen....this seems like a very good idea. I enjoy entertaining the idea of crouching down in a tree scouting out the terrain ahead to determine the most isolated path to make my way towards that dragon\'s cave or sorcerer\'s tower or whatever. Also looking around and making sure that none of the angry mob is still behind me. :]  Very good idea! I hope they put it in the game!

Oh yes and Lorune...This is just hoping that I\'m not that rogue you\'re looking for....heheh
« Last Edit: April 27, 2003, 09:12:42 pm by Jalix Amundus »
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hook

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« Reply #4 on: April 27, 2003, 09:30:51 pm »
i don\'t know ...if it was implemented it would have to be skill and race dependant


and while we\'re at it ...how come the enkidukkai don\'t have night-vision by default? ...cat eyes?!? 8o
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explorer

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« Reply #5 on: April 27, 2003, 10:14:06 pm »
Yeah, it\'d be good for guild defenses also. Scanning the terrain for enemy guild members.  :D
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Moraudin

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« Reply #6 on: April 27, 2003, 10:24:58 pm »
Quote
Originally posted by explorer
Yeah, it\'d be good for guild defenses also. Scanning the terrain for enemy guild members.  :D


Why? As I understand it, the currently proposed way of fighting other people would be in some sort of mutually agreed duel so it\'s not like you\'d have to fear getting stabbed in the back by someone.

Moraudin

Lorune

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« Reply #7 on: April 28, 2003, 03:30:43 am »
Skill, Race and Classs should alway figure into how you see.
Cat people should have nightvision unless you choose it as a disadvantage.
Same goes for any rock or snake type person (if there ever are any), they should have some infravision ability.
Elves so have a greater focus ability than humans.
Human rangers should a better visual focus than wizard class humans.

Infravision vision should have it\'s own Focus(zoom) stat dependent on the Infravision skill level.
But nightvision may use the same stat as the normal Visaul Focus.

explorer

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« Reply #8 on: April 28, 2003, 03:45:28 am »
Quote
Originally posted by Moraudin
Why? As I understand it, the currently proposed way of fighting other people would be in some sort of mutually agreed duel so it\'s not like you\'d have to fear getting stabbed in the back by someone.

Moraudin


Well, duh, so you can throw livestock at them! Besides, they\'d probably be able to \"spy\" if they were on the other side of a building, if it was in the same \"zone\".
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Wormtail_

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« Reply #9 on: April 28, 2003, 03:45:32 am »
There will be no classes. Other than the fact that classes affect focus range, it is a good idea, unless by class type you mean statistics of your character being similar to those of a class.

As I doubt you can focus or zoom in on something with your eyes only, perhaps there could be a spell or item that allows you to do so. Things like binoculars or telescopes/spyglasses were not invented within medieval times I believe (my knowledge is extremely meagre), we can have an item similar to that of the items I mentioned before.

This idea is pretty good as you can see things from a distance in detail, as well as get information of another army or creature and prepare against it/them before they or you get too close. By \'armies\' I am somehow thinking of massive guild wars, but I doubt that there are going to be many. Still, guild defense is good as explorer said before. Anyway, scanning a countryside as a scout or just admiring terrain, as well as other features, is going to make the game more interesting. Interesting idea...
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Jalix Amundus

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« Reply #10 on: April 28, 2003, 04:42:57 am »
I\'m keeping my fingers crossed hoping they put this in the final version...sounds really cool. Oh and wormtail, they had invented the spyglass in the middle ages, but not much more.
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Jalix Amundus

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« Reply #11 on: April 29, 2003, 07:34:02 am »
Ahhhh crap...looks like this thread is dying...and that means no one will take notice and it won\'t be implimeneted into the game.... ;(
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Sakiro A.

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« Reply #12 on: April 29, 2003, 07:45:26 am »
It makes me wonder, how often do devs actually go to this forum? Because I haven\'t seen one actually post here for a long while...

Jalix Amundus

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« Reply #13 on: April 29, 2003, 08:01:11 am »
they don\'t care...I feel so unloved...
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Sakiro A.

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« Reply #14 on: April 29, 2003, 08:06:25 am »
*cough*(was it just me or was the last 4 or 5 posts made by Julix just random spam to raise his post count?)*cough*