@zanzibar: I'm not the one confusing things here. I am just observing people throwing a fit about how they don't want to be forced to do something in-game. I am simply positing why I believe people are so reluctant to follow this aspect of settings. The "poll" you refer to is over a year old and Xillix has also mentioned that atheism or non-worship is actually the majority of characters in-game right now. So I fail to see your point completely here. If my comments do not apply to you... ignore them. If they do... sorry, I call it like I see it. I was not attempting to call you out specifically as I do not have a clue who your characters are in-game and may or may not have even met them.
Back on-topic... You equip a holy symbol of the god you are worshiping when you /pray... and get a message in the system tab about you pray for X seconds... like when repairing a weapon/armor? As long as the holy symbol is not used up, this sounds like something that could be very useful. If you move, just like with repair, you just blew that time spent and must continue on with your curse. You could also gain skill in "faith" or a particular deity and gain practice points when /praying... and higher levels would reduce the amount of time required to experience the curse exiting the DR, among other benefits. In order to keep people from getting too upset, the most pious should still experience the curse for 10 minutes, minimum.
[EDIT] Should there be a requirement to /pray to leave the DR? I'm skipping way forward and thinking implementation details... but still... It is entirely IC and appropriate if things work as stated (that a deity grants passage out of the DR) for our characters to give thanks upon leaving the DR. The curse is entirely appropriate as Dakkru is a little miffed at losing a potential subject... but by /pray-ing to our deity and giving thanks... the curse could be somewhat mitigated as well.
Per settings... Dakkru's followers suffer the least... so require them to /pray BEFORE leaving the DR... this could be explained as asking passage back to Y'liakum in order to bring more willing subjects to Dakkru... or simply to send them to Dakkru by force...

Would there be a curse at all for those following Dakkru? I know travel between the DR and Y'liakum can't be as easy as walking through a door... so some effect would likely be appropriate.. just not sure what.