Hi,
When i play PlaneShift, i get a lot of graphics corruption. Wall's and floors are displayed on such a way that i can not see were i am standing. It is really hard to play the game that way :-) The responds and the frame rate are fine, that is no problem at all. I do not think it is a PlaneShift problem, but a opengl/mesa problem, but maybe someone had the same problems and knows how to fix this.
My configuration:
Intel(R) Core(TM)2 Duo CPU T7250 @ 2.00GHz
VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (rev 0c)
Operation system:
Debian Linux Unstable, kernel 2.6.26 (32bit)
Software versions:
PlaneShift 0.4.03 (32bit)
xserver-xorg-core 2:1.4.2-10
xserver-xorg-video-intel 2:2.3.2-2+lenny5
libgl1-mesa-dri 7.2-1
Regards,
Ferdinand