Before I was accused of not understanding Zanzibar's summary of this, I said:
"Zanzibar, thanks for deciphering it, but I am still unclear whether it would always be 50/50 or what. if so maybe they mean something like /try like "/try to throw a pie at baughb" which woudl show up as "Bamko tries to throw a pie at Baughb but fails (or and hits him)? I would want a percentage. but it would still meet resistance I predict, from those I mentioned above. (I should get a bonus for agility, I was watching, I cast defensive wind, I declare my dodge on you!) but at least I think I understand the proposal now. " Also note my "predictions" seem to be bearing out in the posts after that post.
So, as I understand it, (and this is my opinion of what such a mechanic would mean to ME, so please, do not imply I am insulting anyone...

) this would enble the roll of a dice to RP my character. No thanks. If someone were to toss a pie at me, I would make a quick assessment, how far away, am I paying attention, did I not notice their statement right away (not paying attention) and RP accordionly. (Pie hits Bamko right in the ear.... <return> /me jumps back and whips off helm, cleaning pie out of ear <return> /say What in the name of Talad was THAT for?!?!? But if having an argument across the plaza and it is thrown while watching them from 20 yards away? different kind of outcome. This would take the RP out of all of these situations. (again, my opinion.)
Maybe that is the problem, too many people are NOT doing that?
So: WHY do you think we need this? If I were to answer that, from what I have read, I would say EITHER you have an issue with others godmodding, OR you do not want to feel bad for always making the pie hit (or not hit) you or others.
and that brings up other issues.
We have /roll X Y already. but to make it, without modifiers, or even having you decide what the modifers are, would be godmodding AND automatied RP, IMO,
/try 99 steal your short sword of seduction 01 fail <would be about as bad as > /me sneaks up to Baughb and slides his short sword of seduction out of his pack and runs away unseen.
Um, no thanks. I would rather use my "overcomplicated system where all parties agree on the modifers rather than making it worse by letting the godmoders have a tool to abuse.
Note, I am NOT saying YOU are a godmodder, I am saying godmodders would abuse it. Clear enough?
I made an edit on
http://www.yliakum.com/index.php?topic=13.0 I think that is even clearer, (at the top of it) but meh, can not please all of the people all of the time, eh? I am not going to remove the complicated stuff, because most people I talk with eventually make the system to be complicated enough to grasp the majority of factors that have an effect. a 50/50 system of catch vs success for picking pockets would not last long. and if mechanics enforced, Imagine the uproar. Many people talked with me about that complicated system, making it, yes, more complicated. (and perhaps harder to read, go ahead someone , reply to it with YOUR system, if better, we all can use it. )
And finally, I do not see how this would be "going a little further than usual" (I would hazzard my RP, as per the post, went a lot further than "usual" for most people, but sometimes it is better just to wing it and play fair, leaving out the complications, but for important things, nice to have die rolls <as in dice, not death>). Now if they wanted to make a specific implementation for throwing pies, (or any object) they could modify the combat code perhaps, add in range and other factors. But I would they rather spend their time on missle weapons first.