Author Topic: [Guild]Parapraxis Geotaxis  (Read 7187 times)

Taralallan

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[Guild]Parapraxis Geotaxis
« on: June 28, 2009, 12:50:14 am »
this guild no longer exists. it will be rebuild later.




Firstly:
Parapraxis: An action in which one's conscious intention is not fully carried out.
Geotaxis: any innate movement of a freely moving organism, stimulated by the force of gravity.
Now that that's out of the way...


Ranking system:

Slunk- The disposable group, still trying to prove themselves to the talons to be useful. [The newcomer, all new members are automatically set to slunks. The job of the slunks is primarily training and recruiting. To recruit, hoever, the slunks must refer players to people with higher ranks. This is the default class and therefore has no requirements.]

Initiate- The ones who have proven themselves worthy and useful, but not good enough to hold a higher rank. [The most common rank, given only to members who have proved themselves to be useful in some way to the guild. This rank requires that the members have proven themselves to be useful to the guild, and loyal members. The requirement is 10gp. The person must also be passed over by a talon.]

Drudge- The ones who have proven very useful in anyone thing. [The first of the progression ranks, the member has to continue to assist the guild, but must also have proven themselves as capable. Requirements are 25 gp, and at least 10 total levels in combat skills, jobs, or the ways. Stats must also total 400+.]

Steward- The ones starting to hold purpose in the guild. They receive missions. [This is the rank that ends the general leveling, and starts the specialization training. This members has to have proven that as working members of the guild they can be successful, as well as capable of handling missions. This is the first rank given serious tasks to complete. Requirements are stats totaling 500+, at least 30 levels in one area, and 50gp.]

Artisan- These are the ones who specialize in a certain job or skill. [This is the jobs rank, more specifically for crafters and smelters. However any craft profession falls into this group. The requirements are 60gp and at least 45 levels in crafts.]

Factotum- These are the ones that don't want to fight and don't want to make weapons. They are extremely disposable, unless they are mages. They also consist of people who preform multiple tasks. [This is the all around rank for jobsmen. Those that dont want to specialize to the same extent as other jobs become factotum. Factotum must have 30 levels in at least two areas, and 75gp. If someone wants to specialize in something besides crafting, and combat, then they fall into this category. Requirements for these people are 75gp, and at least 60 levels in their area of choice.]

Parapraxipal Assailant- These are important assets to the guild. They are the fighters. They fight the wars and preform missions. Sometimes an Assailant wont even know he has a mission. [This is a specialized rank for the elite fighters. They compose two groups: Defensive and Offensive. The requirements are 75gp, and at least 60 levels in combat. Mages may count levels in the ways as levels in combat.

Talon of Praxis- These are the leaders and founders are the guild. [Leaders of the guild. There are two. One is in control of the defensive branch of PA's and the guild's funds. The other is in control of the offensive branch and more secret funds that only the two talons know about. There is no leader, only the talons.]

Current Talon of Defense: Kiou Korouy
Current Talon of Offense: Taralallen Forgewater

*factotum and assailant are equal in rank. During times of combat, assailants rank over everyone but the talons.

GP system:
recruiting gets someone 1 GP, when the recruit ranks to initiate, the recruiter gets 4 additional GP

donations [increments of 5k only]:
amount - GP
first donation - 1

25k - 1

50k - 2

75 - 2

100 - 2

each additional 100k - 3

limit is at 1.5 mil right now

other ways:
helping, at talons discretion

missions, at talons discretion based on the mission


Career:
 We can provide services in protection, assassination and such. We decide on prices and we can choose to take or leave assignments.

History/goal:
I never believed in the gods. I can only believe in what i can comprehend using my senses. I have never seen talad, or laanx, or any proof of any of these gods. I have only seen order and lack of order, entropy. I have never seen entropy as barbaric, in fact order is strict and imposing, whilst entropy is free and graceful, even beautiful. I have seen entropy and order, and i know where i stand. Alongside my companions we work, non-stop, to tip the scales between order and chaos. Truly we are going to reinvent Yliakum, you can be with us, triumphant, or against us and face destruction along with your order. -Kiou Korouy

The gods can not exist. How can they when people are so unhappy, longing for freedom. The gods have rules and laws. The people of Yliakum can not enjoy going through life without breaking them. I dont. If i can break a rule, it does not exist. People should be free to do what they want to when they want to, without regard for consequence. I believe that people should be able to alter the world around them to fit themselves. I have believed this since i was a small boy. -Taralallen Forgewater

  One night, i was walking home and i met a Klyros by the name of Kiou. We became friends. I told him about my beliefs he said that they would "Tip the scales of order and chaos." I had no idea what he meant until he explained himself to me. We then decided to act on our beliefs. We decided that it would take order to destroy order. We created the guild known as Parapraxis Geotaxis.
« Last Edit: July 14, 2009, 05:33:28 am by Taralallan »

Raekh

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Re: Parapraxis Geotaxis
« Reply #1 on: June 28, 2009, 12:57:45 am »
Some more background history would be appreciated. At this point it does not really look very attractive to me. Instead it looks like you merely are looking out for people to level their chars for fighting.
Your "purpose" reminds me quite of some other guilds, spread chaos, death, and evil blabla..

What else is new?

Skrein

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Re: Parapraxis Geotaxis
« Reply #2 on: June 28, 2009, 01:00:02 am »
Do you even know anything about the Black Flame? -.-

Akkaido Kivikar

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Re: Parapraxis Geotaxis
« Reply #3 on: June 28, 2009, 02:42:24 am »
Also, as of yet there is no Latin language in PlaneShift, so such a name is a little OOC.

Other than that, I would presume you would have your guild secrecy status turned on (like the Outlaws) so that you don't get pwn'd by the Octarchy, surely.

Is this a serious RP guild or a PLer lets-play-a-free-WoW person's guild?

kiou

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Re: Parapraxis Geotaxis
« Reply #4 on: June 28, 2009, 05:54:17 am »
serious RP, we tend to be OOC in chat, but we have guild events which are RP. The name is not latin, atleast i dont think it is. its english, also if there is no latin then how can we use some english words? A fair amount of english is derived from latin.

Our purpose is a little common sure, but its still our purpose, we work towards it, and we hope to achieve it. I  see very little action by the "evil" guilds and while it may be a cliche purpose, what isnt?

We are not secret, for now, maybe later if need arises.
http://thewhitecorps.webs.com/
my guild website, still being worked on~
* kiou thinks gms should be elected and reviewed~
"Im very smart in some ways, and much stupider in infinitely more ways"

Skrein

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Re: Parapraxis Geotaxis
« Reply #5 on: June 28, 2009, 06:43:32 am »
That's the point. You aren't supposed to see action by evil. Black Flame is secret, so you should be too...if evil is known, it's destroyed/arrested. >.>

kiou

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Re: Parapraxis Geotaxis
« Reply #6 on: June 28, 2009, 07:17:39 am »
i dont get the black flame part, as a talon i think that we never associated with the black flame.
We embrace entropy, which frankly isnt overly discreet, and yes we are secret in our actions, but they have results that arent so secret.
http://thewhitecorps.webs.com/
my guild website, still being worked on~
* kiou thinks gms should be elected and reviewed~
"Im very smart in some ways, and much stupider in infinitely more ways"

Duraza

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Re: Parapraxis Geotaxis
« Reply #7 on: June 28, 2009, 07:55:35 am »
EDIT: I looked over my words and I realized they might come off as a bit harsh. I don't mean them to be and I hope you take some kind of advice from them. They really are meant to help.

Our Purpose:
In the name of the Black Flame we will rain fire on Yliakum.

You're associated with Black Flame according to the guild post.

Our purpose is a little common sure, but its still our purpose, we work towards it, and we hope to achieve it.

Honestly I'm starting to think causing chaos for chaos' sake isn't a worthwhile purpose for any guild that wants to be evil. Obviously people will still do it, obviously it is totally not my right to tell you what to do. Just my opinion though, find a real goal. Without anything to work towards you easily become the next guild of PLers who run around leveling because their guild masters don't really have any purpose for having the guild in the first place.

If you keep the purpose at least do it right. Start by organizing the guild post.

  • It doesn't look at all attractive to the eye but whether you want to make it attractive or not is your choice.
  • Your purpose is 3 sentences that basically state the same 'we will cause chaos' idea over and over. The last sentence barely even makes sense to me as it states you want to create a world in your image. If your guild is just creating chaos then a world of chaos would equate a world where your guild causes chaos before you destroy it.
  • Your rankings make me want to kill. They are the exact thing that encourages PL and PL only. You got stat requirements and they don't even make sense. If you had to have stat requirements you'd think they'd be like: Dark Mage - Requires level 50 Dark Way. Not this random combination of numbers you've presented.
  • You need a history. Even if its just the story of how Player X, Y, and Z joined together to make chaos make one. Why? Because then we at least understand why players X, Y, and Z want to make chaos so badly.

Change these things and do them well and possibly you'll be able to set yourself up as a good roleplaying guild. It takes more than writing a few words in a post, give it some thought and a bit of effort on your part. Else I can only see this ending badly.
« Last Edit: June 28, 2009, 07:58:11 am by Duraza »
Saggi Lezeheso, The Whisper's Jest
Demoik and Rioqura, The Immortal Harrow
Vertum, Will of Dakkru

Duraza Darkom, Slayer of Kittens

kiou

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Re: Parapraxis Geotaxis
« Reply #8 on: June 28, 2009, 08:13:43 am »
harsh but helpful, i did not write the post but tara and i will rework it thank you, the only thing is what do you suggest for the ranks, i thought the combination of skills and gp required that people must be capable of doing their job and helpful to the guild. A little more detail on better ranks systems would be extremely helpful. thanks a lot for this!
http://thewhitecorps.webs.com/
my guild website, still being worked on~
* kiou thinks gms should be elected and reviewed~
"Im very smart in some ways, and much stupider in infinitely more ways"

ditiloff

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Re: Parapraxis Geotaxis
« Reply #9 on: June 28, 2009, 11:01:52 am »
* ditiloff chuckles for he now knows more about his guild's supposed rival guild.  :devil:

kiou

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Re: Parapraxis Geotaxis
« Reply #10 on: June 28, 2009, 12:15:23 pm »
we are not your rivals
http://thewhitecorps.webs.com/
my guild website, still being worked on~
* kiou thinks gms should be elected and reviewed~
"Im very smart in some ways, and much stupider in infinitely more ways"

Morla Phlint

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Re: Parapraxis Geotaxis
« Reply #11 on: June 28, 2009, 12:42:58 pm »
* ditiloff chuckles for he now knows more about his guild's supposed rival guild.  :devil:

The info here is OOC, you can't use OOC-obtained info IC. So actually you don't know more about your "rival" guild at all, duh! :P

since 0.3.019 Crystal Blue || Sometimes a ragequit is the right decision.

Duraza

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Re: Parapraxis Geotaxis
« Reply #12 on: June 28, 2009, 08:00:51 pm »
harsh but helpful, i did not write the post but tara and i will rework it thank you, the only thing is what do you suggest for the ranks, i thought the combination of skills and gp required that people must be capable of doing their job and helpful to the guild. A little more detail on better ranks systems would be extremely helpful. thanks a lot for this!

I'm glad you're taking what I said into consideration. Specifically for ranks I think the reason I commented on them was because in a guild where your purpose is to cause chaos I don't think having set skill levels should give you the ability to advance. It should be your ability to cause that chaos as well as maybe what kind of chaos you cause.

So possibly, ranks 1 - 4 (making up randomly btw, don't just do what I'm saying xD ) are the progression ranks. 1 would be the normal 'initiate' rank, for the newly joined. 2 - 4 would end up being ranks of progression, where to get to such and such rank you had to do X amount of evil things and helped the guild X amount of times in massive evil plots. Then ranks above that can go different ways. You can have specific 'job' ranks with stat requirements. Example: Master Blade - A swordmaster (Requires 60 in sword) or Dark Expert - Master of Dark Magic (Requires 60 dark way). You can go much deeper than that and make then real jobs with duties. The other thing you can do is make those higher ranks more like leadership ranks with duties and such over the lower ranks. You can do a mix of those ideas or come up with a few of your own.

A guild point system isn't bad for raising rank, and you were on the right track by trying to give the ranks requirements. Make sure they each have a purpose too, not just a name you get when your stats are at level whatever. For example, Maybe the reason 'Master Blades' need level 60 in sword isn't just because they are calling themselves 'masters.' Possibly they have the responsibility to RP teaching the lower members how to use the sword or maybe they are allowed to complete more elite chaotic missions, etc. Just saying you got the promotion because you are good at using the sword isn't good enough though.

Promotions are given to a player who has advanced to the next level but it should also mean more responsibility, more work to be done, more duties, or different duties. Make sure you show that your guild is actually assigning this tasks, that players actually have something they are working at, not just their levels to the next promotion.

Truly do wish you luck with your guild.
Saggi Lezeheso, The Whisper's Jest
Demoik and Rioqura, The Immortal Harrow
Vertum, Will of Dakkru

Duraza Darkom, Slayer of Kittens

kiou

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Re: Parapraxis Geotaxis
« Reply #13 on: June 28, 2009, 09:33:12 pm »
ok thanks a lot, so i think we shall use all 9 ranks, 8-9 talon
7 combat specialty
6 crafting speciality
5 other
1-4 different benchmarks in the training of people.

so a fairly basic system, but it works
which is what matters.
and your remark about how much chaos they can cause, stronger people with higher ranks get harder jobs, so the ranks only need to reflect the skill of the person, the missions will handle the chaos.
thanks again thats very helpful!

edit here is my first shot at more of a history/goal, and at a better ranks system:

------------------------------
Ranking system:

Slunk- The newcomer, all new members are automatically set to slunks. The job of the slunks is primarily training and recruiting. To recruit, hoever, the slunks must refer players to people with higher ranks. This is the default class and therefore has no requirements.

Initiate- The most common rank, given only to members who have proved themselves to be useful in some way to the guild. This rank requires that the members have proven themselves to be useful to the guild, and loyal members. The requirement is 10gp. The person must also be passed over by a talon.

Drudge- The first of the progression ranks, the member has to continue to assist the guild, but must also have proven themselves as capable. Requirements are 25 gp, and at least 10 total levels in combat skills, jobs, or the ways. Stats must also total 400+.

Steward- This is the rank that ends the general leveling, and starts the specialization training. This members has to have proven that as working members of the guild they can be successful, as well as capable of handling missions. This is the first rank given serious tasks to complete. Requirements are stats totaling 500+, at least 30 levels in one area, and 50gp.

Factotum- This is the all around rank for jobsmen. Those that dont want to specialize to the same extent as other jobs become factotum. Factotum must have 30 levels in at least two areas, and 75gp. If someone wants to specialize in something besides crafting, and combat, then they fall into this category. Requirements for these people are 75gp, and at least 60 levels in their area of choice.

Artisan- This is the jobs rank, more specifically for crafters and smelters. However any craft profession falls into this group. The requirements are 75gp and at least 60 levels in crafts.

Parapraxipal Assailant- This is a specialized rank for the elite fighters. They compose two groups: Defensive and Offensive. The requirements are 75gp, and at least 60 levels in combat. Mages may count levels in the ways as levels in combat.

Talon of Praxis- Leaders of the guild. There are two. One is in control of the defensive branch of PA's and the guild's funds. The other is in control of the offensive branch and more secret funds that only the two talons know about. There is no leader, only the talons.

Current Talon of Defense: Kiou Korouy
Current Talon of Offense: Taralallen Forgewater

*factotum, artisan, and assailant are equal in rank. During times of combat, assailants rank over everyone but the talons.

History/goal:
I never believed in the gods. I can only believe in what i can comprehend using my senses. I have never seen talad, or laanx, or any proof of any of these gods. I have only seen order and lack of order, entropy. I have never seen entropy as barbaric, in fact order is strict and imposing, whilst entropy is free and graceful, even beautiful. I have seen entropy and order, and i know where i stand. Alongside my companions we work, non-stop, to tip the scales between order and chaos. Truly we are going to reinvent Yliakum, you can be with us, triumphant, or against us and face destruction along with your order.
------------------------------
thanks again for all your help people.
edit again, the history is first person from my point of view.
also whilst we are currently changing some things we are still a solid guild with plenty of active players, and you can contact myself, Kiou, or taralallen to join!

final edit, we have a forum we can use for now, members have to register and ill approve you. We have a website under constructio this is temporary, i am registered as Kay.

http://www.nerdlyhobbiesbua.com/forum/index.php?as=eujmc0npakras6j80dmv0iabguz5lq3c&fid=23

please only guild members, if you look at it then you shouldnt know any of it IC, so no spying
« Last Edit: June 29, 2009, 12:47:11 am by kiou »
http://thewhitecorps.webs.com/
my guild website, still being worked on~
* kiou thinks gms should be elected and reviewed~
"Im very smart in some ways, and much stupider in infinitely more ways"

Duraza

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Re: Parapraxis Geotaxis
« Reply #14 on: June 29, 2009, 12:54:54 am »
Much better than the original post. I hope you don't mind if I continue to make comments. Feel free to take what you think matters and discard what you think doesn't.

I never believed in the gods. I can only believe in what i can comprehend using my senses. I have never seen talad, or laanx, or any proof of any of these gods.

I'm not sure how well that works. It is possible to not believe in gods but to deny their existence entirely is something different. Allow me to explain. You could believe that Laanx, Talad, etc are fakes, mortals that have greater magic than the rest, flawed but not really immortal, or whatever other lie you come up with. You can't say they don't exist as proof of their existence is everywhere from the glyphs that Talad himself made to the history of what they've done and the multiple times and landmarks they've left after appearing. The existence of Laanx, Talad, etc is undeniable (unless you are crazy in which case you can deny anything) but you can deny whether they should be called 'gods.'

Artisan- This is the jobs rank, more specifically for crafters and smelters. However any craft profession falls into this group. The requirements are 75gp and at least 60 levels in crafts.

I've no idea why crafting should take such a high rank in your guild or be a ranking at all if you are about chaos. Will you need weapons? Yes and I'm glad you are addressing a way to obtain weapons. I could more so see you putting your lower initiates and slunks to the job of obtaining weapons and creating weapons then anything else. It makes sense that the new members gather supplies while the older, more elite use those supplies to kill, etc. Maybe not even just crafting but looting and such. Gives your players an IC reason to train and fight, gathering weapons for your guilds cache and supporting whatever war effort you have. Don't make crafting a central point of your guild though, its not as if you are 'Crafters of Death' you are the Chaotic killers of Parapraxis Geotaxis.

The actual descriptions for the other ranks could be better. Once again, better than before but they lack new information other than the new requirements. Each one spells out stat requirements but they aren't really much different than the other except for you say that they have proved themselves more or will have to continue helping the guild. Your first 3 ranks are fine, though in my opinion work should start with the 'Drudge' rank. Right there is where a player should start to develop what they will do in accordance to the rest of the guild. I'm sure causing chaos takes more than just 'oh lets go kill stuff.' You need people to think of plots and who to kill, people to do the actual killings, people to gather weapons and such, people to train the others, people to lead, etc. You could probably think of even more if you wanted to, I'm sure you are capable. The Drudge rank should maybe start to allow players to expand in the way they feel?

To give you an example lets say one of the 'job' ranks is Plot-maker (bad name on my part). To be able to make good plots your character needs to be intelligent, understand a general concept of weaponry and magic, and possibly be a bit charismatic when making speeches. Those would be the qualifications to join the Plot-maker rank and thats how that player in Drudge would start leveling his or her character. Then you've got the Elite Killer rank. To be one all you need is a lot of power, endurance, and to be effective in a weapon or a way of magic. That would become the qualifications to join the Elite Killer rank and thats what that Drudge player would start to focus on so they can enter.

At the moment you give me the random decision that stats have to add up to 100 more than before each time. For the first 3 ranks sure, not for ranks after that. Give them more meaning than what you've provided.

Something nice you could do as well is give a small section explaining the guild points. You don't have to explain every little thing but what would be cool (and would add to the interest of reading the post) is if you gave examples of the various 'missions' and 'tasks' members have to complete to get guild points. Or maybe, it isn't that they get gp from missions but something else entirely. Give us that, we want to know as potential recruits.
Saggi Lezeheso, The Whisper's Jest
Demoik and Rioqura, The Immortal Harrow
Vertum, Will of Dakkru

Duraza Darkom, Slayer of Kittens