Poll

Behavior that Disrupts RP on Fragnetics is....

Moderated too strictly.
Not moderated enough.

Author Topic: Disruption Poll  (Read 8836 times)

Lhaa

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Re: Disruption Poll
« Reply #30 on: July 22, 2009, 07:55:11 pm »
I think you're mistaken.

I think you're trying to mistake us.
Now before you monopolize the thread with your personal enquiries nobody cares about I'll take it back on topic.

Definitely interested in what people who think the server is too strictly moderated think also.
The people who think it's too strictly moderated are not likely to post here and not likely to vote, glad some managed to. One shouldn't expect them to write here considering they hardly write in-game.

Aiwendil's list pretty much covers everything.
I've voted not moderated enough. As for the reasons, see here: http://www.hydlaaplaza.com/smf/index.php?topic=35576.msg407674#msg407674

Summarized in a couple of lines: More moderation will in my opinion improve the situation as far as such moderation is taken to practice over explicit sets of rules (the same way it is done now, but with the right sets to go about this). Having it done with no rules will lead to endless arguements about fairness and favoritism.

jaycol

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Re: Disruption Poll
« Reply #31 on: July 22, 2009, 09:42:19 pm »
   I have vote not moderated enough. Not for all of the listed reasons, though many are on point. Most of which can be worked out in time. What I refer to is the outgoing attempts to purposely disrupt those that RP, or are doing so in a OSP RP area. I have been hanging around the Stine Head for two days and so far I have seen 4 such characters. After being repeatedly asked to stop both IC and OOC and several /Tells they continued to act in this manner. Either with action or chat. One said character extended that period for over 30 mins. To me thats Disruption All these characters went out of their way to destroy the setting and efforts of those in the area. With no other intention. But, to do actually that. This does upset me. The OSP areas are staffed by people putting a lot of work and effort into them to make them work. To harass them just because you can is unfair and VERY not right. If a stricter moderation is to be looked into. I would suggest these areas be considered FIRST, for the purpose of TESTING that consideration. At least if it was to be known that it is enforced in these areas then the rest would start falling in place on it own.

       

Illysia

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Re: Disruption Poll
« Reply #32 on: July 22, 2009, 10:23:26 pm »
   I have vote not moderated enough. Not for all of the listed reasons, though many are on point. Most of which can be worked out in time. What I refer to is the outgoing attempts to purposely disrupt those that RP, or are doing so in a OSP RP area. I have been hanging around the Stine Head for two days and so far I have seen 4 such characters. After being repeatedly asked to stop both IC and OOC and several /Tells they continued to act in this manner. Either with action or chat. One said character extended that period for over 30 mins. To me thats Disruption All these characters went out of their way to destroy the setting and efforts of those in the area. With no other intention. But, to do actually that. This does upset me. The OSP areas are staffed by people putting a lot of work and effort into them to make them work. To harass them just because you can is unfair and VERY not right. If a stricter moderation is to be looked into. I would suggest these areas be considered FIRST, for the purpose of TESTING that consideration. At least if it was to be known that it is enforced in these areas then the rest would start falling in place on it own.

I think this would be a good idea... and maybe toss kada's in with the moderated areas... the places with the most problems are places where enough people congregate for the people behaving badly to get attention. So, if you watch the populations centers, you should be able to catch a lot of the troublemakers. As for the people being a pain at the Stonehead, they do like to just be general pests there... And several people being pests can come through in a single night. A lot of the time I try to be patient and work with them... but from now on I will be finding the nearest GM because people are getting too comfortable acting up in there.

Under the moon

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Re: Disruption Poll
« Reply #33 on: July 23, 2009, 03:46:01 am »
* Under the moon was here.

Xillix Queen of Fools

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Re: Disruption Poll
« Reply #34 on: July 23, 2009, 06:56:32 am »
utm is the 51rst voter, is that like the 29th bather at all?

Kronwag Gheargh

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Re: Disruption Poll
« Reply #35 on: July 23, 2009, 07:51:30 am »
I have chosen "not moderated enough"
As a player (recent one, I must say, as I have started in end of May/beginning of June), playing around 12GMT, I have never met any GM in game and it is often there is none online at the moment I usually play. I have experienced some troublemakers at the tavern, and sometimes I don't know how to handle them, because as a rule, they don't even reply to IC or OOC questions, continuing only to play fools around. It is not too worrying for RP, as the tavern is often empty at this moment (my shift is rather calm), but it doesn't incitate newbies wandering around to come and take the good path RPing.
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angstrom

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Re: Disruption Poll
« Reply #36 on: July 23, 2009, 12:36:10 pm »
More moderation needed.

Let's not forget what we are all doing here.  We are not just playing a game, we are helping to create that game.

I can see the need to 'experiment' in game, to find out what we can, can't, and want to do.  We are 'lab rats' in the Dev teams (albeit fun) maze, and deliberately disruptive players are contributing nothing!  They simply stop us (the players) from helping the Dev team and I, for one, don't want to see the day that PS is given up as a bad job.

Now, we know that NPC guards are little more than decoration, but surely they can be used. Why can't I go to a guard and have a conversation along the lines of:

Me: I want to report someone
Guard: Who do you want to report?
Me: <insert disruptive player name>
Guard: What did they do?
Me: <brief description of event>
Guard: We'll look into it.

This would give the GMs a list of potentially disruptive players, who could then be watched to see what they were actually doing.
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LigH

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Re: Disruption Poll
« Reply #37 on: July 23, 2009, 04:27:42 pm »
You forgot:

3. Snorks
4. Smurfs

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Under the moon

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Re: Disruption Poll
« Reply #38 on: July 23, 2009, 04:31:51 pm »
 /petition

Use it. That is what it is there for.

If you feel the need to call for the guards, follow these three simple steps:

1. Check to see if there is a GM online by using /who Game Master. This is important. If there are no GMs online, calling for the guards would be useless, as none would be able to come, and it would make them look inept and unrealistic. Try to think of an RP reason you would not call for the guards. If there is a GM online, proceed to step two.

2. Write a /petition. Example: /petition This is an RP request for a guard to show up. I am in the Kada's being assaulted by [name], and am about to shout for the guards. Thanks ahead of time if you can respond.

3. /shout Guards! Help!

If there are no GMs online at the time, walk over to the nearest NPC authority and 'tell' them what happened with a /petition. Example: /petition I was in Kada's being assaulted by Billy (or use this if you do not know what the name is IC [description of Billy]) at 10:00PM GM. I am filling out a report with <NPC guard name> now. Thank you for investigating this.

Sen

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Re: Disruption Poll
« Reply #39 on: July 23, 2009, 04:49:49 pm »
3. /shout Guards! Help!

If there are no GMs online at the time, walk over to the nearest NPC authority and 'tell' them what happened with a /petition. Example: /petition I was in Kada's being assaulted by Billy (or use this if you do not know what the name is IC [description of Billy]) at 10:00PM GM. I am filling out a report with <NPC guard name> now. Thank you for investigating this.
I take this step as way to stay oneself ic, because shouting this helps exactly nothing in making the others stop whatever they do. (Apart from that are there situations that I can't see as ic in the least and to those I thus can't react ic)

I wonder what gms can do after they received a petition that was made lets say an hour ago? They don't have any proof of that something went wrong...

Sen
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LigH

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Re: Disruption Poll
« Reply #40 on: July 23, 2009, 05:07:37 pm »
No proof?

Not even with "/report"?

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Sen

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Re: Disruption Poll
« Reply #41 on: July 23, 2009, 07:44:43 pm »
In the meaning of that report only covers said things in best case.

Sen
.....also a saddle that won't pinch the tail. One day!

Mordraugion

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Re: Disruption Poll
« Reply #42 on: July 23, 2009, 07:53:22 pm »
If you've told an NPC guard then the GM's can act as if you reported details directly to them or that the guard has passed on the report for investigation
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Prolix

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Re: Disruption Poll
« Reply #43 on: July 23, 2009, 08:21:34 pm »
I find the advice to /who Game Master to be less than completely useful. It will not definitively tell you if a GM is online as they can and do wander around invisible/undetectable. Perhaps a command could be made such as /gm which would indicate whether a gm class account was on line but not which one(s) to preserve the gms' ability to act unfettered by constant demands.  This would aid players in deciding which report approach best to take.

I have not voted in the poll as I do not have any basis to decide which to choose.

Xillix Queen of Fools

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Re: Disruption Poll
« Reply #44 on: August 06, 2009, 05:48:56 am »
We're propping up efforts to make sure there is sufficient IC policing of disruptive activities without diminishing the fun.

Attention seeking dueling or rp battling should sort itself out beyond the city walls, if you can't get people to follow to watch you, consider it a hint that your activities aren't particularly entertaining.