Author Topic: The state of roleplaying in PS (aka, something you won't ever admit)  (Read 38139 times)

Keldrena

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #15 on: August 07, 2009, 12:22:26 am »
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"About the devs thing I wrote, I understand they have a lot of work and I know we have to use the bug tracker and that stuff, but what I have seen is SOME (not all) developers always saying they feel stressful, whinning more than the players."


That's because being a dev is more stressful than being a player. Why wouldn't it be? I don't see the devs whining a lot, I see them being a hell of a lot nicer than I would be. I don't think you understand at all.

Wavan Levironk

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #16 on: August 07, 2009, 12:42:36 am »
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"About the devs thing I wrote, I understand they have a lot of work and I know we have to use the bug tracker and that stuff, but what I have seen is SOME (not all) developers always saying they feel stressful, whinning more than the players."


That's because being a dev is more stressful than being a player. Why wouldn't it be? I don't see the devs whining a lot, I see them being a hell of a lot nicer than I would be. I don't think you understand at all.

I have to see I haven't seen many devs whinning, so this applies to a very few cases, but still, I said what I've seen, there's nothing to understand about it.

Don't forget PS is made with the spare time of the developers, they are not going to get a profit so getting stressed is not really productive or necessary, I'm not saying is wrong, it's understandable, but think about that.

Anyway, the post's aim wasn't to blame the devs, that was a note, the important part is the one involving the players (I didn't want it to sound mean, and some may have feel offended, then, sorry)
"The same moment that you are seen as the best, the fastest and somebody that cannot be touched, you are enormously fragile." - Ayrton Senna


Keldrena

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #17 on: August 07, 2009, 12:48:42 am »
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Don't forget PS is made with the spare time of the developers, they are not going to get a profit so getting stressed is not really productive or necessary, I'm not saying is wrong, it's understandable, but think about that.

Okay. I'll just go tell the devs not to be stressed and I'm sure that will fix everything. You're brilliant. I'm working as prospect and even that is s a bit stressful for me. I really really don't think you get it at all. You can not "profit" from something and still be stressed by it.

Wavan Levironk

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #18 on: August 07, 2009, 12:52:41 am »
Being such a jerk replying just gives me more points to add to the list, blaming about how mean the post sounded, getting still meaner replies. Time to get mature, go out and take fresh air.
"The same moment that you are seen as the best, the fastest and somebody that cannot be touched, you are enormously fragile." - Ayrton Senna


Zweitholou

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #19 on: August 07, 2009, 01:03:56 am »
I think that while there is not fiscal profit, there is profit.  The ability to create, discover, and contribute to an existing world is, in my opinion, a profit.  Therefore, if things aren't going as smoothly or quickly as hoped, then there is the possibility of less profit, the profit being the growth of the world.  Also, afaik devs do want players to enjoy what they've done.  This enjoyment from the people experiencing the world they've helped shape is a profit too.

I'm not particularly money driven.  If I'm doing something for money, it is because I need the money for something else.  I prefer to do things I enjoy and can learn from.

If I'm wrong about this, I'm sorry. This is just my opinion.

Keldrena

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #20 on: August 07, 2009, 01:06:11 am »
Being such a jerk replying just gives me more points to add to the list, blaming about how mean the post sounded, getting still meaner replies. Time to get mature, go out and take fresh air.

I didn't realize disagreeing with you made me a jerk. The post isn't mean, it's irreverent. I actaully can't go out, but thanks for the unneeded advice.

Zweitholou, you are right, that's why i had profit in quotes.
« Last Edit: August 07, 2009, 01:29:15 am by Keldrena »

Wavan Levironk

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #21 on: August 07, 2009, 01:06:44 am »
I think that while there is not fiscal profit, there is profit.  The ability to create, discover, and contribute to an existing world is, in my opinion, a profit.  Therefore, if things aren't going as smoothly or quickly as hoped, then there is the possibility of less profit, the profit being the growth of the world.  Also, afaik devs do want players to enjoy what they've done.  This enjoyment from the people experiencing the world they've helped shape is a profit too.

I'm not particularly money driven.  If I'm doing something for money, it is because I need the money for something else.  I prefer to do things I enjoy and can learn from.

If I'm wrong about this, I'm sorry. This is just my opinion.

That's actually a good way to write a kind reponse, not the ones Keldrena was writing.

Again, I get your point, and as I said, there was just a few cases about devs whinning more than players, still I thought I should put it. Sorry for those ones who felt hurt about it.
"The same moment that you are seen as the best, the fastest and somebody that cannot be touched, you are enormously fragile." - Ayrton Senna


Waylander

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #22 on: August 07, 2009, 02:13:30 am »
Great post, Wavan and calm down Keldrena.  In short:

I didn't realize disagreeing with you made me a jerk.

It doesn't but:
Okay. I'll just go tell the devs not to be stressed and I'm sure that will fix everything. You're brilliant. I'm working as prospect and even that is s a bit stressful for me. I really really don't think you get it at all. You can not "profit" from something and still be stressed by it.

That post does make you a jerk.  There's no need for sarcasm unless you want this thread to turn into a bunch of flames.

As a former prospect who's living with a former dev and is friends with many former devs (and hopefully not on too bad footing with current ones) I do agree with Wavan.  The Devs do tend to get over stressed and perhaps taking more time to relax would benefit all, especially them.

Saying devs make mistakes and get overly stressed shouldn't be met with such hostility.  It's two simple facts.

I understand the demands of players are hard to ignore but, if you do it for just a few hours a week it'll help immensely.
<Jeraphon>oh khado
<Jeraphon>you so khrazy

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Rizin

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #23 on: August 07, 2009, 02:19:27 am »
Hmm.... *looks at the title of the thread*

*reads the posts*  You have ventured into  :offtopic: land. Please get back on track or the thread will be locked.

Keldrena

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #24 on: August 07, 2009, 02:40:28 am »
Waylander, telling people to relax doesn't make them relax.

Wavan Levironk

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #25 on: August 07, 2009, 02:51:17 am »
Rizin is right, let's get back to the aim of the post, just focus on what I wrote about the players.
"The same moment that you are seen as the best, the fastest and somebody that cannot be touched, you are enormously fragile." - Ayrton Senna


Waylander

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #26 on: August 07, 2009, 02:52:22 am »
I expect better behaviour from a prospect, Keldrena, Rizin said leave it alone.

Speaking of what Rizin said, I don't see how stressed devs have an effect on Roleplay so perhaps Wavan a different title would have been more appropriate.  "A few things unwell about the state of PS" or some such.

Anyways, I reread the first post and just wanted to bring attention to this (in order to sneak the thread back on topic):
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8. Your character is not you, be willing to loose: Your character might be epic, but things happen, and it's only a game, your reputation can go to 0 in just one day. Don't feel bad about it, even if it's your main character. Just roleplay how bad your character feels, but don't let the feeling get to you.

How many people do get too attached to their characters?  God knows I was much too attached to Nurahk and would never let anything happen to him (something Rizin can attest to! :P ).  Is there a way to keep players from getting so attached and if so, would it increase RolePlay?
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Wavan Levironk

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #27 on: August 07, 2009, 02:59:51 am »
Roleplaying means "acting". The best way not to get too attached to your character is paying your real life more attention. As I wrote in one of the points, switching your life from your character's is a common mistake that should be avoided.

Getting attached to your character ensures a better roleplay (you feel it's the only life you have, the people your character knows are your friends, etc...) but it's dangerous, and may cause the player to fall into another stupid mistakes, if you count ignoring your real life (and only life) a stupid mistake.

PlaneShift, because one world is not enough, but, unfortunately or not, there is only one world.
"The same moment that you are seen as the best, the fastest and somebody that cannot be touched, you are enormously fragile." - Ayrton Senna


Vannaka

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #28 on: August 07, 2009, 05:07:27 am »
"The truth about why roleplaying is dying (aka, something you won't ever admit)"

Roleplay is suicidal. That's all there is to it. Some people love it so much they kill roleplay with roleplay.
* Vannaka reviews his post with a confused look on his face...
:detective:
Censorship FTW.

khoridor

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Re: The state of roleplaying in PS (aka, something you won't ever admit)
« Reply #29 on: August 07, 2009, 05:45:51 am »
The amusing thing is, the title says RP is dying, but I got the opposite impression out of the message content.
Good post though; and yes, obvious (or apparently obvious) things should be reminded once in a while.

Getting attached to your character ensures a better roleplay (you feel it's the only life you have, the people your character knows are your friends, etc...)

Just to mention what I disagree with (I'll keep silent on what I agree with). To me, by getting too close to one's character, RP loses it's R part, and that isn't very good. One ends up playing oneself. It is very difficult to play a consistent role for a long time; even a strong stereotype.