As for where to set the bar, I would suggest enforcing the following very simple rules for rp. I would say educate offenders the first time, warn and progressively ban anyone who falls below the bar. This is not being an elitist, rather is just setting a very basic standard that anyone with half a brain can follow.
1. No metagaming
2. Characters must be setting compliant. Characters should be reviewed and approved before they can be played.
3. Player must stay in character at all times. period.
4. Guards/Npcs must be respected. ( Guards should automatically kill anyone who is cloaked or enters the city with weapons drawn )
* weapons should sheathe automatically when entering a town or when one respawns
5. IC and OOC must remain separate. period.
6. Guilds must be approved by gm or settings team and must serve a valid ic purpose. There should be no "jarad'z homiez" guilds on the rp server.
When rules like this are NOT enforced they are nothing more than text art.
I think we
absolutely need this.
My petty disagreements (oops, I'm going to disagree with Rigwyn! i'll think about that tomorrow...) follow.
1. No metagaming.
Also: no godmoding, no marysueing. Descriptions moderation/approval would be a good place to start. Clear the mess without straining some poor chaps' brains too much. Maybe if they are said (atm, they are
not!) their female cannot be 'beautiful' or their warrior 'powerful' or their mage 'intimidating' just because they think so, it will prevent a lot of in-game griefing from happening later. Every bad character description which exists in-game means spoiling one more noob's chance to start RPing. The process itself is actually very simple and frustrating: noobs start with being godmoded -> continue with godmoding others -> GRIEF.
2. Not 'before' they can be played, but
during a set period of time after they started being played. One or two weeks should be enough to find a GM online and to ask for that magic stamp on your IC profile... unless it's another pile of godmoding/marysueing dung.
6. Bad (non-RP) guilds must be either forcefully transferred to EZPC or just deleted from an RP-server, along with every member character they hold. Send them a warning, give them a month or two to mend their ways, abolish them if they don't care. Also, any serious violation of RP rules committed by anyone higher than 'on probation' in rank must affect the guild's RP reputation; negative numbers would mean deletion/transfer as well. (That much about mass recruiting.)
(x) When rules like this are not enforced they are
more than 'text art'. They mean putting honest people (from reasonable noobs eager to learn and all the way up to most skilled RPers) on mercy of every next jerk that just happened to register, or keeps playing (and griefing people by spoiling as much RP in a day as that person can) for years. Yeah, we have those as well, and one of them is worse than an army of 5yo.
RP works very much like a chain: the quality of every piece done is bound to and defined by the weakest participant's skill. Kids and noobs must be tolerated and taught, idiots must
not be tolerated and
cannot be taught. Right now, about every 2 out of 3 RPs done on Skylab get spoiled or downright ruined by another idiot.
That is why people are, and will keep, leaving.
In general, the
thou shalt not enforce rules on thy fellow player rule is what PS lacks most of all. Players are supposed (and left) to do what GMs should do. No wonder people quarrel too much, then either leave or start ignoring anyone they don't know as a good RP partner already. I don't know if it's something one must be ashamed of or not, but I already started doing the same, and no matter how much forum 'let's all be friends' threads there are, I will keep doing that... until the game as much as makes the effort of being
fair.
At the moment, it isn't.
Edited because of speaking tyop.