Author Topic: Game crash after teleporting from the tutorial world  (Read 1253 times)

iltg85

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Game crash after teleporting from the tutorial world
« on: August 08, 2009, 10:41:33 pm »
Hey guys
Im not sure what is the cause of the problem, i guess its because i am running winamp in the background
so ill try again later to run the game without the winamp
anyways the game crashed during loading after ive been teleported from the tutorial city
here is the errorlog
http://www.4shared.com/file/123804535/8eeed92e/errorlog.html

Edit:
hmmm im sure but what is DR?
Sat Aug 08 23:31:39 2009, Sector crossed from tutorial to hydlaa_plaza after received DR.
Sat Aug 08 23:31:39 2009,
Sat Aug 08 23:31:46 2009, <..\..\src\client\psclientdr.cpp:212 psClientDR::HandleDeadReckon SEVERE>
Sat Aug 08 23:31:46 2009, Got DR message for unknown entity EID:30743.
Sat Aug 08 23:31:46 2009, <..\..\src\client\psclientdr.cpp:212 psClientDR::HandleDeadReckon SEVERE>
Sat Aug 08 23:31:46 2009, Got DR message for unknown entity EID:30743.
« Last Edit: August 08, 2009, 10:44:08 pm by iltg85 »

micyu

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Re: Game crash after teleporting from the tutorial world
« Reply #1 on: August 26, 2009, 10:46:59 am »
Just to say hes not the only one experiencing this I have the same problem

Sen

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Re: Game crash after teleporting from the tutorial world
« Reply #2 on: August 26, 2009, 11:20:55 am »
Hello

First try would be to disable vertex buffer object in the setup and try then again. If that doesn't help you can try to contact a gm to teleport you to another map. From then on maps will hopefully work correctly again.

As far as I understand does DR mean Dead Reckoning. For example: When you walk on the map it takes a little time until this information (that you walk) reaches the server; and even more time until it reaches another client. Thus, the two clients see another in different positions the same time. The client then tries to calculate a 'better' position of the other char to compensate the differences.
I at least hope thats about what DR is; that's what I figured out for myself ;)

#edit# Those DR messages shouldn't be the reason for the crash, by the way.

Sen
.....also a saddle that won't pinch the tail. One day!