The thing is though that, at least in my case, git=fail. I have a very old card [82845G/GL/GE/etc, etc, etc and upgrading to the latest available drivers under Linux and setting color depth to 24 results in an aweful screen flicker [while running client] and if set to color depth 16 I get the map stickage.QuoteWell firstly, yeah, with your old card it may be possible that the newest drivers destroyed compatibily, can't be sure because I'm running on a 945GM. Firstly, the screen flicker can be caused by compiz, it doesn't play so nice with opengl. Make sure you don't have compiz running when playing PS. Though, if that's not what's causing the problem then, meh.But if everything works at 16 colour depth and you just get map stickyness then that is not a driver problem. The map stickyness was a client problem and can be fixed by either compiling your own client, or running via wine.Quote from: Vamese on August 16, 2009, 03:47:45 amI have tried the wine solution [which was pretty good if you can deal with no gui] but I quickly realized that even this would not get me far for as soon as I left hydlaa and entered a bigger map I couldn't move.I can't say I've ever heard of this issue (though someone most probably has before), as the client runs fine in wine for me, with GUI. The GUI problem is actually very much easy to fix, you just have to unzip the skins, then rename the folders to skinname.zip. Then GUIs will workQuote from: Vamese on August 16, 2009, 03:47:45 amI have considered compiling as I have read a few guides and it doesn't look complicated in the least. A question though - Is compiling a 'miracle cure'? I mean by compiling my own client, am I essentially custom building the client to meet my own specific needs? An answer to this would be greatly appreciated (although, I have my doubts one can't help but cross their fingers and hope). I refuse to return to windoze and GNU/Linux meets ALL of my needs other than running PS. Thanks in advance No. It's not a 'miracle cure'. To be honest, my compiled client doesn't even work nearly as well as the one I'm running via wine. Wine yields no problems at all, actually, so I just use that.A note about compiling from source, it isn't 'custom building to meet your specific needs' in the way that you mean it. All that compiling is, is taking the source code, and making your own binary from it, instead of downloading the binary that the team released. That's all. It's a more updated version of the code, though, because it's from the SVN.Best of luck, in getting things working.
Well firstly, yeah, with your old card it may be possible that the newest drivers destroyed compatibily, can't be sure because I'm running on a 945GM. Firstly, the screen flicker can be caused by compiz, it doesn't play so nice with opengl. Make sure you don't have compiz running when playing PS. Though, if that's not what's causing the problem then, meh.But if everything works at 16 colour depth and you just get map stickyness then that is not a driver problem. The map stickyness was a client problem and can be fixed by either compiling your own client, or running via wine.Quote from: Vamese on August 16, 2009, 03:47:45 amI have tried the wine solution [which was pretty good if you can deal with no gui] but I quickly realized that even this would not get me far for as soon as I left hydlaa and entered a bigger map I couldn't move.I can't say I've ever heard of this issue (though someone most probably has before), as the client runs fine in wine for me, with GUI. The GUI problem is actually very much easy to fix, you just have to unzip the skins, then rename the folders to skinname.zip. Then GUIs will workQuote from: Vamese on August 16, 2009, 03:47:45 amI have considered compiling as I have read a few guides and it doesn't look complicated in the least. A question though - Is compiling a 'miracle cure'? I mean by compiling my own client, am I essentially custom building the client to meet my own specific needs? An answer to this would be greatly appreciated (although, I have my doubts one can't help but cross their fingers and hope). I refuse to return to windoze and GNU/Linux meets ALL of my needs other than running PS. Thanks in advance No. It's not a 'miracle cure'. To be honest, my compiled client doesn't even work nearly as well as the one I'm running via wine. Wine yields no problems at all, actually, so I just use that.A note about compiling from source, it isn't 'custom building to meet your specific needs' in the way that you mean it. All that compiling is, is taking the source code, and making your own binary from it, instead of downloading the binary that the team released. That's all. It's a more updated version of the code, though, because it's from the SVN.Best of luck, in getting things working.
I have tried the wine solution [which was pretty good if you can deal with no gui] but I quickly realized that even this would not get me far for as soon as I left hydlaa and entered a bigger map I couldn't move.
I have considered compiling as I have read a few guides and it doesn't look complicated in the least. A question though - Is compiling a 'miracle cure'? I mean by compiling my own client, am I essentially custom building the client to meet my own specific needs? An answer to this would be greatly appreciated (although, I have my doubts one can't help but cross their fingers and hope). I refuse to return to windoze and GNU/Linux meets ALL of my needs other than running PS. Thanks in advance