Poll

Do you think we're ready for a wipe?

Yes
No

Author Topic: Wipe y/n?  (Read 76790 times)

ketta

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Re: Wipe y/n?
« Reply #180 on: November 10, 2009, 08:19:02 am »
I vote NO!!!  I've worked my butt off for the gains I've made in the 10 months I've played and I would hate to lose that.  I just don't have the fuzzy feeling of "Oh, that was fun...let's do it all again"  If there are some major technical issues that are hanging things up, then I guess those responsible for such things will do what must be done, but don't expect me to like it or even feel good about "progress".  And for all the players that want everything to be new again, just go ahead and hit "delete" on that main character and all the alts too.  Then knock yourself out exploring and resting, killing rats and resting, mining and resting, blah blah blah

It just seems like a chicken-(insert word for undesirable by-product) solution, but maybe that's just me.... :thumbdown:

jaculapundactum

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Re: Wipe y/n?
« Reply #181 on: November 10, 2009, 09:37:12 am »
As far as I know, any wipe that occurred would be a purely OOC event. Basically, you can just re-create your character (if need be) and pick up where you left off RP-wise...

That claim is a huge generalization. Being as people will be leaving and that you will lose your access to places vital to the role playing at hand. To give less abstract example: the current event i am running requires access to the black flame temple. With this inaccessible after the wipe i won't be able to continue my event, hence weeks of careful planning and writing will go down the drain. So will this be good for roleplaying in the end? certainly not on my part and due to the loss of the rich history of planeshift so far, I'm sure many would agree with the following thesis.

This wipe will hurt rping more than a bunch of plers not wanting to leave the server could ever do.

gaelfx

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Re: Wipe y/n?
« Reply #182 on: November 10, 2009, 10:37:39 am »
@Weltall: Thank you for that sincere and clear response, I had no idea that building the client on OS/X was so difficult. Perhaps this should be a topic for another (stickied) thread, but what type of experience are you looking for in Mac (internal) testers/ developers that might help in remedying this problem? I only ask because I have a little experience with building apps using Apple's SDK and an old iBook G4 that is sorely in need of attention so I might be able to offer some aid in this area. And to be clear, when I say 'a little experience,' I mean VERY little.

weltall

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Re: Wipe y/n?
« Reply #183 on: November 10, 2009, 10:40:23 am »
the client needs to be statically built and provided in an universal binary just like the ones you've seen. some mac devs and testers are working on it but it's a slow process and regardless they are the ones with less time (except being also only a minimum part of the team)

Marqsaynt

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Re: Wipe y/n?
« Reply #184 on: November 10, 2009, 10:45:56 am »
As far as I know, any wipe that occurred would be a purely OOC event. Basically, you can just re-create your character (if need be) and pick up where you left off RP-wise...

That claim is a huge generalization. Being as people will be leaving and that you will lose your access to places vital to the role playing at hand. To give less abstract example: the current event i am running requires access to the black flame temple. With this inaccessible after the wipe i won't be able to continue my event, hence weeks of careful planning and writing will go down the drain. So will this be good for roleplaying in the end? certainly not on my part and due to the loss of the rich history of planeshift so far, I'm sure many would agree with the following thesis.

This wipe will hurt rping more than a bunch of plers not wanting to leave the server could ever do.

I direct you to paragraph three, section C, line 1-1a... Also known as my last sentence. :P
 
Regarding a few other concerns about roleplay diminishing while people level up, of course this will happen... but, it will only be temporary and considering this same "explore-ignore RP" effect occurs every major update I don't see why it should be a deterrent to a wipe, if a wipe is indeed deemed necessary.

I would assume this would apply to any planned events as well, at the very worst things would just need to be postponed for a week or two. In my experience whenever the devs add a ton of shiny new things to play with in game, most people aren't too interested in standing around and RPing business as usual until they've at least checked out all the additions anyhow.

As for people leaving, I don't see it happening, there hasn't been any mass exodus in the past and I can't think of a reason this time would be any different. Too be quite honest, in my opinion any person that would leave due to a wipe wouldn't have been worth keeping around in the first place.

Sen

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Re: Wipe y/n?
« Reply #185 on: November 10, 2009, 12:56:39 pm »
[...]Too be quite honest, in my opinion any person that would leave due to a wipe wouldn't have been worth keeping around in the first place.
I feel addressed! ;D
(Though I simply don't know yet what I'll do after a full database reset)
But for sure are not all of the players who might leave throughoutly worthless... I don't think this is the way this discussion should go. Apart from our known flamers who can post what they want  :P


To add something meaningful to the discussion: I see a regular, scheduled (full) wipe as discuraging for many players and make the game not very tempting for potential new players. Better a big bang after a longer time if the development allows this.


Sen
.....also a saddle that won't pinch the tail. One day!

neko kyouran

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Re: Wipe y/n?
« Reply #186 on: November 10, 2009, 02:27:21 pm »
No that wasn't the wipe from MB to CB, this was the one from CB 0.3.010 to CB 0.3.011.

yes yes.  now that you say that it does make more sense.  that wipe was at the time when CB 0.3.011 introduced the new loot randomizer thing that had just been developed and put in game, and the rats started to drop those silver and golden scimitar blades until it was later fixed to have them drop rat parts.  I distinctly recall a humorous conversation Drey and myself had about it.  twas good times indeed.   i think i have a char that still has a pair of the golden ones.  not sure.

anyways, my mistake.  guess my memory is going from being old. :P

Thomas Arkson

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Re: Wipe y/n?
« Reply #187 on: November 10, 2009, 02:57:08 pm »
I will not like it if they wipe...I play a game for permanent skill gain and having to retrain would take me forever. I have alot of freinds in PS but with a wipe I will prolly be looking for another game.
I also have some gm rewarded items that are very rare ..one I have not even gotten to use yet. I know alot of people dont care about my stuff or maybe my opinion but I would not find a wipe to be enjoyable  >:(

Xillix Queen of Fools

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Re: Wipe y/n?
« Reply #188 on: November 10, 2009, 03:34:38 pm »
Whether or not a wipe would be enjoyable is not in question in the debate. For a lot of people it comes with a sting of loss.

Wiping the server will likely attract and retain more new players. Front-loading the game with people all struggling to accomplish the same things will have a positive effect on new players because they'll be alongside older players who know what to do to advance themselves, instead of oldbies being off somewhere being leet.  Right now we are packed to the gills with maxed characters from years of development who don't always behave in a welcoming manner...

I don't think many people will leave due to a wipe and if they do there is a constant influx of new people that are more likely to stay if everyone is again on the same level.

Getting people on the right server for their play style is a HUGE time-suck for the gms. Countless hours that might be spent on events is instead spent on policing on Laanx and the problematic people are not leaving laanx because "I don't want to give up my stats" etc. Opening fresh with a clear cut set of rules will free rp to grow more and allow devs and gms to have a consistently rp friendly server to expand events like OSP and its evil counterpart.

Nothing about the established history, the fan-stories, the generations of families, long-standing guilds, needs to change at all with a wipe, that material is up to the players to maintain.

Here is another consideration: Countless people have left the game because we DID NOT WIPE in the past, I'd expect a number of those people would return.

If we look at the vote solidly more than half the current players (that use the forums(and btw the number voting here indicates it is being talked about in game also) favor a wipe. If anywhere near that percentage of former players also favor a wipe, news that we've finally done so may actually bring us back some oldbies.

Anyway, Have Fun!

Maige

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Re: Wipe y/n?
« Reply #189 on: November 10, 2009, 06:31:14 pm »
Hello to all of you. [don't judge my voice here on my number of posts  :whistling: ]

I vote for "no"! Why? Easy to explain!

What would you roleplay if you all start again with low levels? sell weapons or other stuff on auctions with a quality of 20? Fight in GM-events with armor of 30 or weapon skills of 50? Offer repairing- or other jobs with level 10?

What do you all think will happened if the wipe become reality? When i read this certain posts here i must say i just know a hand of names. All the guys who played hard for their stats are playing for hours and hours, weeks and weeks. Most of us for years to reach what we are now!

Ok, i understand that we have a second server for our power-levelers. But I am not one of them for example. I have trained jobs to be a good RPer. To help out others on the market. To be able to give powerful gifts to friends or to help out when we try to involve our own RPs.

And I am sure, that most of the guys here who are voting for "yes" are relatively new in here. I would agree to all of you when you see "oh these guys are so good. How long have i play for this". ... thats normal ...

But all of you should think one minute about what you would do when you where wiped after years of having fun with friends! I think i will be not the only one who will leave the game.
Most of my actual buddies are just "red" because they are waiting for the release. All told me they will come back, but i think no one will come back when they heard from this here. Sorry but it is how it is. If you wanna destroy your own game, do it...

Best regards, Maige

Oromir

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Re: Wipe y/n?
« Reply #190 on: November 10, 2009, 06:31:43 pm »
Ok, off on a bit of a tangent....

Looking at Weltalls comment about the Windows and Linux 0.5 clients being ready for a long while now makes me think that maybe we should look at our Mac playerbase a bit closer. Maybe do a survey and consider how important it really is.

Unfortunately, building for Intel Mac is a bit of a moving target, and I don't personally think that that ppc mac should be supported any longer. Maybe consider going to release on Linux and windows, and put a message up about difficulties encountered with building for Intel Mac, and that developers and testers are needed to get an OSX client out.

Also, on the same lines, a lot of people are not asking just what will be required to run 0.5. From reading up on CS1.9 (the engine), its quite highly specced, and I suspect that some peoples machines may be incapable of running the client without disabling significant areas of the graphics and shaders. My machine is apparantly considered minimum spec, and it has an AMD64 3000+ CPU, 1Gb RAM, with a GeForce 6200 256Mb card. Anything less than this is going to have considerable difficulty running 0.5.


Kezar

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Re: Wipe y/n?
« Reply #191 on: November 10, 2009, 07:01:30 pm »
Why we need a Wipe? Only to start from 0? To start  a new era ? I start to play PlaneShift end of 2006 and trained every day between 4 - 8 hours. I having now a well trained Character and it cost me a lot of time. After some month i had a great history of my char and my guild. Now you want to delete the history? Ok i can make a new char and continue the story but it is not the same! all gm, dev and newbie can vote yes because for they it is no lose of high skills.
example for that what i say: what you all think did the player of World of Warcraft say if they can train to lvl 500 and then the devs say "oh we found a bug where the player need for each lvl 100 exp less now we wipe all chars!" you think they accepting it and play from 0 ? no they stop playing and dissolve the contract with Blizzard!
short form of my message: NO WIPE

Besuch die Debian Seitr" width="375" height="60

Socius Rockus

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Re: Wipe y/n?
« Reply #192 on: November 10, 2009, 07:26:15 pm »
example for that what i say: what you all think did the player of World of Warcraft say if they can train to lvl 500 and then the devs say "oh we found a bug where the player need for each lvl 100 exp less now we wipe all chars!" you think they accepting it and play from 0 ? no they stop playing and dissolve the contract with Blizzard!
I don't think that anyone who trained a WoW character to lvl 500 would be in a position to make rational decisions  :lol: :flowers:

Qilla

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Re: Wipe y/n?
« Reply #193 on: November 10, 2009, 07:49:37 pm »
Unfortunately, building for Intel Mac is a bit of a moving target, and I don't personally think that that ppc mac should be supported any longer. Maybe consider going to release on Linux and windows, and put a message up about difficulties encountered with building for Intel Mac, and that developers and testers are needed to get an OSX client out.

I can't speak for Mac users en masse, but I'd be okay with a delayed Mac release.   If nothing else, for many of us I'd think that running the Windows version on boot camp would be a workable (if preferably temporary) solution.

aldo

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Re: Wipe y/n?
« Reply #194 on: November 10, 2009, 08:55:40 pm »
Is the result of POLL about wipe the final desision?
by WHEN will there be made a decision?

My Vote: No Wipe

Reason 1:
I joined two years ago. At that time I dug for gold. The game developed as my char developed. With this progress new areas like Gug were installed. Then I dug Platinum.
After the wipe that world still exists. Nothing more to explore. Players already know the existance of Gug, and all the other places.
To start from zero the first time is interesting because by developing you can explore a new world.
To start from zero a second time has no motivation because anything and anyplace is already known.

Reason 2:
Some may say Players who consider to leave the game after wipe weren't worth keeping anyway. I disagree. The World is big and there is Hydlaa, Oja, Gug, Winch, Bronze doors, arena, dungeon, sewers etc.etc.  An average population of ~100 players distributed over the complete world is in my opinion a very small poulation and every player is worth to keep.
I have not heared anyone say he/she leave the game in case of no wipe....

Question: how is effort of fixing bugs compared with wipe and rebuild everything ?

- Aldo