Poll

Do you think we're ready for a wipe?

Yes
No

Author Topic: Wipe y/n?  (Read 77188 times)

Xillix Queen of Fools

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Re: Wipe y/n?
« Reply #240 on: November 12, 2009, 01:31:11 am »
The wipe still isn't guaranteed regardless. It's all theoretical until you hear otherwise.

I like the idea of the stat addicts keeping their stats and rpers having a clean slate on laanx but I was merely running the idea before the crowd.

Btw I never said the idea was original so no need to claim credit many have mentioned similar things before.

Much of the code and content has changed since the last release, this would be merged with both servers. It would change them.

I am still 100% in favor of total wipe, but I'd be willing to compromise.

I don't see ez with laanx data as a horrible outcome. We still get the primary server clean and fresh with grinders happy on the ezpcusa server.

Regardless of what we end up doing Laanx is the rp server.

Hell, we could name it an alternate plane of reality that's just been discovered.

Ezpcusa will remain the non-rp server and people can behave in a generally more sandboxish manner.
« Last Edit: November 12, 2009, 01:34:46 am by Xillix Queen of Fools »

Vakachehk

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Re: Wipe y/n?
« Reply #241 on: November 12, 2009, 01:53:20 am »
ok stop and think alittle before making any rash disitions.
Question why do we need to wipe the Laanx server?
all ive heard is bugy items players still have, why cant we just wipe everyones inventory then give them 10k or so starting tria?

and having a wipe means wiping alot of history from planeshift, yeah we will still have the old Laanx and Talad storys, but from everyones characters.
so for example if you have a wise old man as a character, he wont be wise anymore, because all of his stats and skills will be gone, and will have to take a whole year to get them again. And also guilds will loose alot from this

but other than that yes sounds fun. i am hoping it is possible to wipe everyones inventories!
You maybe roleplaying but you could still be OOC.

d egale

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Re: Wipe y/n?
« Reply #242 on: November 12, 2009, 02:11:28 am »
peoples invintorys are not the problem, there is a whole lot of unused acounts and data that need clearing out... in cases like WOW its fine to use a macro or bot of sorts to delete the old unused stuff but in PS its aparantly not so easy wiping the server will alow the devs to imput some 900+ fixes [with the down time] and also will alow some data spacific bugs to just disipear into a puff of smoke, the server will be better off and the players will be held togeather and to the game because of how uniqe it is, in my opinion all the PL'ers may leave, im okay with that... im against xillix sugestion that PL'ers should get to keep there stats... the wipe will help more then just the player base grow close again [because players and good RP seem to be getting less and far between] it will also alow some people time to remake there Char and work on it a bit more, and also fix up the server making the game more enjoyable for PL'er and RP'er alike [ive done both and i bileve a wipe is what needs to be done] and in the end it will hapen anyways so all in all its better having your stuff up before the offical release of 1.0 then starting new at 1.0 or running out of things to do because you spent 4 years maxing evrything, idk where im going with this but all in all i bileve a wipe is needed and should be done regardless
Calak: screwing up advisor mode since 2009

Xillix Queen of Fools

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Re: Wipe y/n?
« Reply #243 on: November 12, 2009, 02:51:09 am »
The release is in no way dependent on a wipe.

Just to be clear.

verden

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Re: Wipe y/n?
« Reply #244 on: November 12, 2009, 02:59:38 am »
Total reset. Both servers. A new day. A new world. A new game. Nice!

Mekora

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Re: Wipe y/n?
« Reply #245 on: November 12, 2009, 04:32:01 am »
Just to make it clear, if we wipe it now, would there still have to be a wipe for V 1.0, or whatever it is?

Xillix Queen of Fools

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Re: Wipe y/n?
« Reply #246 on: November 12, 2009, 05:43:58 am »
Yes

dragonistrypsis

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Re: Wipe y/n?
« Reply #247 on: November 12, 2009, 06:17:54 am »
I've been thinking about it.

Now, I've been through two if not three wipes.....I've RP'd my version through them. One as a rebirth, the other as a cataclysm, and the last a plague, so yeah, three. I think, might have combined the two, been too damn long if you ask me...

anyways, I've plowed through them, I was a leveler. Had a few small stories to tell.

Anyways, thinking about it, I'd hope that the devs and gm's would in some way figure out a way to maybe help us all out with some of the super rares, or maybe tips, or various other things to help us all out.

Like me, I've got a Ring of the Past, and water glyph. Been around for five or more years. I know I came in on the tail end of crystal hunting. Bit of a fog really. That being said, maybe the gm's and dev's might see it fit to regrant me said artifacts.
Even if they don't, I know I'll continue on as Dragonis, in spirit at least.
I've got an entire guild that looks up to me, mostly because of the stories I've been able to tell them, and this will be just a new one.

Yeah, losing the glyphs, the ring, will totally suck, I hate the thought of it. I don't want the wipe, voted no on it, still would rather not, I've build my char into a certain way, and would take ages of grinding to do it again.

I've rendered myself to a "wait and see"

I've only been through one total wipe, and other just inventory and/or stats wipes. If you have any good friends at all in this game, its a mute point, everyone groups up and goes and tried to kill an ulber, its a race to see who dies first LOL, oh the days....

Myysst ol' buddy, I miss you in these times.....

anyways, My biggest complaint right now is....if there's going to be a wipe, do the bandaid thing and get it over with if there is no reasonable way to save some things of ours, or, at least announce what if anything can be saved, so that we can waste another three months speculating.





Syenna

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Re: Wipe y/n?
« Reply #248 on: November 12, 2009, 08:15:50 am »
That's totally against making Planeshift's world appear realistic. Whenever I see a graphic glitch in RL I may be convinced otherwise.

 :offtopic: : There is a particularly nasty graphics glitch IRL called "blindness". Thing is, you don't see it, or anything else for that matter.  :P

Pilela_Iralem

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Re: Wipe y/n?
« Reply #249 on: November 12, 2009, 08:30:32 am »
No.

The stats/skills i've obtained is what makes my character.

A pre v1.0 wipe before the real wipe sounds silly to me.
I'm not bashing the game in any way, but for a MASSIVE MULTIPLAYER Online Role Playing Game, you would think you would need a MASSIVE amount of accounts so the server software can be better optimized at handling that.  You need the test data.

If you insist on wiping, at least move the laanx DB to EZPCUSA so you still have the data and activity for testing.

EStripus

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Re: Wipe y/n?
« Reply #250 on: November 12, 2009, 08:42:07 am »
I'm ok with a wipe if certain criteria are met:
-A way to reserve the character name.  The names are important for us that RP. Unfortunately, there are players out there that think it would be funny to steal character names.
-It would be nice to start with a reasonable amount of tria and PP to avoid a rush on the mobs. Elady is correct some of us use those skills to define our characters in RP settings such as Stonehead tavern cooks or whatever skills we choose. I have used mine to define certain points of my character development.
-The guild names should also be reserved for the same reason as the character names. RP RP RP
-It would be appreciated if the guildhouses were reissued to those clans that owned them. It is not fair to penalize the RP portion of the game because of a technical wipe. We use the guildhouse as a base of RPing in chat.  It is not fair to RP that you have a guildhouse when you do not own one IG.  There can't be that many guildhouses, surely they can be recorded by hand and reissued after the technical wipe.
-There really is no point to a wipe unless the devs have made reasonable changes. We may as well keep what we have until the devs feel the game is ready to truly go to the next stage of development.
-As far as the items are concerned let them get wiped. We trade them, we sell them, we drop them......the devs can wipe them.

This is my first post despite RPing in PS for over 11 months.  Please be merciful with the criticism.
Don't godmod me and we'll get along fine.

Sarras Volcae

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Re: Wipe y/n?
« Reply #251 on: November 12, 2009, 08:53:38 am »
I like the idea of the stat addicts keeping their stats and rpers having a clean slate on laanx but I was merely running the idea before the crowd.

uhhh what? you mean to say ezpcusa players will keep stats, and laanx players will lose stats? or do you mean maxed players won't lose anything while roleplayers will (on laanx)?

about the new version, have to say i won't enjoy less platinum. it's already frustrating enough to get, and it's a huge time waster. time i could spend roleplaying or, more importantly, rl stuff. plat is just about the only quick way to gain money. making platinum harder to mine will only be a deterrent, imo.

Marqsaynt

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Re: Wipe y/n?
« Reply #252 on: November 12, 2009, 09:05:03 am »
No.

The stats/skills i've obtained is what makes my character.

A pre v1.0 wipe before the real wipe sounds silly to me.
I'm not bashing the game in any way, but for a MASSIVE MULTIPLAYER Online Role Playing Game, you would think you would need a MASSIVE amount of accounts so the server software can be better optimized at handling that.  You need the test data.

The stats/skills can't be the all that defines your character, in fact I would argue that stats do not impart any personality at all but only give a player more options on how they want to play their character. Stats and crafting skills are a tool for character development and story progression (at least on the Laanx server) not the end all and be all of why a person should be playing. Planeshift is a massively multiplayer online ROLE PLAYING GAME, stats, items, etc. are only half of what makes Planeshift, Planeshift.

You are right about needing a good sized community to test out the massively multiplayer aspect but, I think some people are grossly overestimating how many people would leave due to a wipe and are underestimating the influx of new and former players a fancy, fresh, and updated version of PS would attract.

weltall

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Re: Wipe y/n?
« Reply #253 on: November 12, 2009, 11:54:25 am »
if a wipe is done not wiping also guildhouses is unfair toward those who did make money to get one and didn't get one yet so i disagree with that.

as for your concept of MASSIVELY it's wrong: it doesn't mean a massive amount of data in a database, else your assertion would make any game made by EA would be so or even any game for xbox and playstation even if they support a maximum of 4 or 15 players in a session because they have a really MASSIVE database of accounts, maybe even bigger than wow.
in place MASSIVELY in mmorpg means that a lot of players are connected to the same server  or more servers as a server can't sustain more than 60k connection for tcp/ip limitations (actually other limitations come first still) and they interact at the same time
« Last Edit: November 12, 2009, 11:56:01 am by weltall »

uzeb

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Re: Wipe y/n?
« Reply #254 on: November 12, 2009, 11:57:14 am »
totally agree with luckeley. levelling is not rping? in this case i don't understand why the devs have spent so many years to build a so complex world and system.
my only defect is modesty