Poll

Do you think we're ready for a wipe?

Yes
No

Author Topic: Wipe y/n?  (Read 77032 times)

LigH

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Re: Wipe y/n?
« Reply #390 on: September 09, 2010, 09:31:37 am »
Aaaaalwaays look on the briiiight side of liiiife!  :whistling:

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Bonifarzia

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Re: Wipe y/n?
« Reply #391 on: September 09, 2010, 11:10:50 am »
Ah, the ever returning "don't panic" discussion. So what has changed since last time I commented on this?


...  I see perfectly justified reasons for a reset as discussed here. For instance, if vital changes have been made to the  rules (economy-, combat-, magic- or progression-system), it seems an obvious need to reset or adjust those aspects of our characters that are directly affected (though, I doubt this holds for character creation and the quest system). Also, I can understand it is way simpler to just reset everything instead of investing more time and effort to detect and fix those parts of the databases that need a refresh. Judging from my very limited amount of information, I conclude some effort has also been put into those balance issues, HOWEVER I am not convinced that the next update will indeed lead to a state of development where we would gain the optimal benefit from such a reset. ... I can only guess that it takes plenty of trial and error to finally achieve a more or less balanced system that is sophisticated and robust enough that a full reset will eliminate the issues discussed in this thread without ending up in something close to the initial state soon. ...

In summary, when the dev team concludes the project is ready for a full reset, I will be 100% for it. ...  the community as such can only be ready for this rupture when the project is.

  • DB issues? I have the feeling a lot of effort has been put into fixing those tiresome problems, for instance with the rework of book handling. I don't know if this is still a valid reason for a DB reset.
  • Economy system? Some good achievements, but still loads of things to tune, for instance with the crafting of food and the expected armor economy.
  • Progression system? Some things as mob diversity have been improved, yet are still topic of complaints. Some crafting jobs now have a more realistic, yet much more cumbersome learning curve, while practicing other skills such as ranged combat arts and armor handling is still brainless AFK bashing. Imho, way to early for a reset.
  • Magic System? Fine new spell system, yet some devastating balance issues related to other rules. Also, the progression system for magic might need a major rework, which will again need loads of testing, I guess.
  • Combat System? Looks like we are currently at best halfways done with the introduction of new rules that will eventually be much better than before, but at this point have some serious balance flaws. A reset now will only stress those imbalance issues.

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Don't worry, be happy.

derula

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Re: Wipe y/n?
« Reply #392 on: September 09, 2010, 12:29:28 pm »
"Don't panic"... towels... any more AHGTTG references and Douglas Adams Police will show up here.

Also, 42.

Aiwendil

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Re: Wipe y/n?
« Reply #393 on: September 09, 2010, 12:40:56 pm »
*can't help but laugh...so thanks for this Rigwyn*

*attempts to steal a handful of popcorn as he watches*
No need to steal it...I share it freely with everyone who enjoys the show.

In the whole 0.3 series of PlaneShift there were only some partial money, glyph or weapons wipes...nothing major. I don't think there was any kind of wipe in 0.4 at all. And in 0.5 the quests, pets and some containers were wiped. It doesn't seem there were many reasons to complain about a wipe in the last 5 years at all. 5 years of playing without having to bother much about a wipe at all so give the PS team some credits for this and support them in doing their wipe now. Who knows...maybe 0.6 is about to come out and a wipe is needed for the functionality. But all this panic could have been prevented by wiping at every major release...then people would have been used to it already.

Stop discussing this seriously Bonifarzia...you take all the fun out of it. Just pour some oil in the fire and enjoy the players grieving and cry "My precious, my precious". As if anything that is said here would make a change at all...the wipe is going to happen and nobody can stop it.

*reads the post again and wonders if he maybe put it a bit over the edge...but then remembers that the w-words was already said and the panic will stop everyone from thinking clearly...so posts it.*

troyyer

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Re: Wipe y/n?
« Reply #394 on: September 09, 2010, 12:56:01 pm »
Aiwendil, do you have some salty popcorn as well? I prefer that over the sweet one...


edit: Thanks!
« Last Edit: September 09, 2010, 01:07:30 pm by troyyer »

Aiwendil

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Re: Wipe y/n?
« Reply #395 on: September 09, 2010, 01:01:53 pm »
*Aiwendil makes a disgusted face at the question but then hands over another, so far unused bowl of popcorn. "Sure, I think of everyone and only want to give them all what they want." Then he raises his voice and starts shouting in a monotonous voice "Wipe! Wipe! Wipe!...."*

derula

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Re: Wipe y/n?
« Reply #396 on: September 09, 2010, 01:13:37 pm »
* derula starts to pound on the table rhythmically, accompanying each pound with a "Wipe!", acting Aiwendil.

Sillamon

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Re: Wipe y/n?
« Reply #397 on: September 09, 2010, 01:41:48 pm »
* Sillamon waits patiently, then attempts to slip his hand into Aiwendil's popcorn bowl.

Saeriously, loosing inventory, money, characters, guild houses, etc.. Is a very trivial matter. Once its gone you get to enjoy working towards these things again. Sometimes its just better to scrap what you have and start fresh applying what wisdom you gained from previous attempts ;)


MishkaL1138

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Re: Wipe y/n?
« Reply #398 on: September 09, 2010, 02:24:17 pm »
But training crafting skills is hard… and I'm about to get level 15 in sword making. It'll be frustrating…

Also, there was a wipe not so long ago…
« Last Edit: September 09, 2010, 02:41:20 pm by MishkaL1138 »

"It's all fun and games until someone stabs someone else in the eye."

Sillamon

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Re: Wipe y/n?
« Reply #399 on: September 09, 2010, 02:44:56 pm »
15 ? Peh... That's nothing.

LigH

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Re: Wipe y/n?
« Reply #400 on: September 09, 2010, 02:57:53 pm »
@ derula:

AHGTTG -- H2G2

Gag Harmond
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khoridor

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Re: Wipe y/n?
« Reply #401 on: September 09, 2010, 03:19:12 pm »
I wonder what a skill/stats wipe looks like.
I wasn't under the impression that the game keeps the original values in store.

MishkaL1138

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Re: Wipe y/n?
« Reply #402 on: September 09, 2010, 03:40:51 pm »
@Sillamon: Maybe because I've been playing for only 4 months?  :'( Meanie.

"It's all fun and games until someone stabs someone else in the eye."

citizen

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Re: Wipe y/n?
« Reply #403 on: September 09, 2010, 03:42:20 pm »
Wipe? Hm, if the goal is to drop player number even lower, sure.

novacadian

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Re: Wipe y/n?
« Reply #404 on: September 09, 2010, 04:08:28 pm »
shorter days don't mean shorter years. just look at other planets. they may have 15 hour days and 600 day years. yliakum obviously isn't on earth, so i don't see why it should use our time.

The Game Time Announcement of the Settings Team has 1 Game Day equal exactly 1 Real Day. The clock in the Information window counts off 24 hours so it seems that 1 Game Hour is equal to 1 Real Hour. It certainly sounds like Sol 3 time to me.

Yet if one watches the Information clock with a Sol 3 watch in ones hand the time moves along in Game Time at approximately a 6:1 ratio. The system is seriously flawed.

- Nova

[ Edit - Re OT - Oh, wow, a wipe! ]