Author Topic: Pre-release of PlaneShift 0.5 and ChangeLog  (Read 26323 times)

Piker

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #45 on: November 23, 2009, 01:27:03 pm »
I haven't managed to get in-game yet. I get past char-selection and then it's been loading for many minutes and the bar didn't even make it half through. At this speed it'd probably take close to an hour to get in game, it's loading that slowly (was trying a char at the arena). But before I reached the halfway-mark the server went down again.
I'll try with a char in a different zone when the server is back.
Running WinXP home.

In the launcher, under the graphics tab, try changing the 2 graphics settings to medium and low. This seems to speed the loading up for me hugely.

manda_weaver

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #46 on: November 23, 2009, 01:30:55 pm »
Okay, so I am using the fix for mac osx. It won't let me copy the file over to the frameworks folder. Says "Cannot be modified". Any suggestions on what to do?

Khaki

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #47 on: November 23, 2009, 01:45:07 pm »
Are you sure you've copied the folder from the dmg into your Applications folder first? After you do that and you copy it may ask you for your password.

manda_weaver

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #48 on: November 23, 2009, 01:51:33 pm »
It is in applications. I says "contents" cannot be modified when I try to pull the files over into frameworks from the .zip file.  I am sure I am doing something wrong but I am not seeing it. :)

Xanthan

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #49 on: November 23, 2009, 01:56:49 pm »
Initial impressions:

I'm not sure what pslaunch is supposed to do.  I haven't been able to run it with it crashing, and it's not clear why or if I should run it.

Psclient runs, but only if I delete my .PlaneShift directory and start from scratch.  I'll try and debug that.

Once I'm in, everything is black with occassional flashes when I suddenly see my surroundings, often in a strange colour.  I can see NPCs and players fine, and 2d icons in my inventory, but not the landscape and buildings.  There is a notable exception: I can see through portals until I enter them.  I've been using /pos and my memory to navigate, but obviously this is not practical!  If anyone has hints on how to approach debugging this on linux, please tell me.  Also, is this just me?

As this is a test client, are there any additional logging/debugging options we can use?  I've always thought it strange that here we are testing the client and yet it starts by telling us about how all the logging is turned off.

PS  Yay dev team!  This is very exciting.

peeg

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #50 on: November 23, 2009, 07:03:21 am »
I'm not sure what pslaunch is supposed to do.  

pslaunch is supposed to be the new start application. It merges (and replaces) psupdater and pssetup and is also able to display PS related news.
Too bad it doesn't seem to work well in the rc2-package. I'm sure a fix/workaround is on the way :)
« Last Edit: November 23, 2009, 02:04:20 pm by peeg »
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Wyrd

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #51 on: November 23, 2009, 02:03:53 pm »
I got in couple times but then my characters started to fall through terrain and now when i login i just see my chars falling down the terrain and after that the game crashes.

Khaki

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #52 on: November 23, 2009, 02:06:01 pm »
It is in applications. I says "contents" cannot be modified when I try to pull the files over into frameworks from the .zip file.  I am sure I am doing something wrong but I am not seeing it. :)

Hmm you need to somehow give it permission to change your PlaneShift dir in Applications. Usually OS X asks you this automatically. Are you running in a restricted account?

ravna1

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #53 on: November 23, 2009, 02:33:49 pm »

psclient.exe works fine, but pslauncher.exe goes out with a standard windows "this application has crashed and needs to be terminated" error.
I tried --console, but that only displayed the updater information (which had no errors).
So I ran it as pslaunch.exe > test.txt  and it filled test.txt with the following information:

Code: [Select]
WARNING! Suspicious: object with tag 'iThreadManager' does not implement interface 'iThreadManager'!
ERROR: Failed to find the thread manager!
WARNING: failed to initialize plugin 'crystalspace.level.threadedloader'
ERROR: Couldn't load plugin with class 'crystalspace.level.threadedloader'!
WARNING: failed to initialize plugin 'crystalspace.level.loader'
Checking for updates to the updater: WARNING! Suspicious: object with tag 'iThreadManager' does not implement interface 'iThreadManager'!
ERROR: Failed to find the thread manager!
WARNING: failed to initialize plugin 'crystalspace.level.threadedloader'
ERROR: Couldn't load plugin with class 'crystalspace.level.threadedloader'!
WARNING: failed to initialize plugin 'crystalspace.level.loader'
WARNING! Suspicious: object with tag 'iThreadManager' does not implement interface 'iThreadManager'!
ERROR: Failed to find the thread manager!
WARNING: failed to initialize plugin 'crystalspace.level.threadedloader'
ERROR: Couldn't load plugin with class 'crystalspace.level.threadedloader'!
WARNING: failed to initialize plugin 'crystalspace.level.loader'
ERROR: Couldn't load plugin with class 'crystalspace.level.loader'!
WARNING: Can not load default shader vars, no iLoader available
GL driver: atioglxx.dll 6.14.10.4954
NOTIFY: Applied: Work around broken ATI point sprites
NOTIFY: Applied: ATI: Can't handle GL_BLEND texenv for GL_INTENSITY textures
NOTIFY: Applied: ATI: Can't handle compressed formats for RECT textures
NOTIFY: Applied: ATI: RECT texture extension support apparently sucks
NOTIFY: Applied: ATI: 'Forceful' fixed function enable
NOTIFY: Applied: ATI: Work around EXT_framebuffer_object corruption
NOTIFY: Applied: ATI: Disable broken pixel buffer objects
NOTIFY: Applied: ATI: Disable unsatisfactory framebuffer objects
NOTIFY: OpenGL renderer: MOBILITY RADEON 9700 x86/SSE2 (vendor: ATI Technologies Inc.) version 2.0.4954 WinXP Release
NOTIFY: Using windowed mode at resolution 1024x768.
NOTIFY: Pixel format: Color: 32 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
NOTIFY: Multisample: disabled
VSync is disabled.
NOTIFY: Using VBO with 64 MB of VBO memory
WARNING! Suspicious: object with tag 'iShaderManager' does not implement interface 'iShaderManager'!
No updates needed!
Checking for updates to all files: No updates needed!

Additionally, I got this from the windows error dialog:
AppName: pslaunch.exe    AppVer: 0.5.0.0    ModName: ntdll.dll
ModVer: 5.1.2600.2180    Offset: 00001230

System is windows XP Pro SP2 with 1.2 GB ram, and a 64 mb vid card (details in error report). If anyone knows what causes this, or needs more info to investigate this, just tell me. (here or on IRC)
I typically do not read any pms/etc, if anyone needs me, come find me on IRC. :)

manda_weaver

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #54 on: November 23, 2009, 02:42:59 pm »
I am running under my account. I don't understand why I can't copy the files over.

manda_weaver

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #55 on: November 23, 2009, 03:09:23 pm »
Okay I got the .zip file folders copied over. Now what? the client doesn't open still.

manda_weaver

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #56 on: November 23, 2009, 03:14:59 pm »
Okay I launched the pslaunch. It says I need to update but I don't have permissions to do so. Please restart the program as an admin. What do I do here?

Xillix Queen of Fools

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #57 on: November 23, 2009, 03:18:54 pm »
Right click, choose "run as admin" and it'll start.

manda_weaver

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #58 on: November 23, 2009, 03:24:29 pm »
sounds easy enough. :) Although I am right clicking and nothing happens. Where do I right click? On the folder, when it is launched?

Luzino

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #59 on: November 23, 2009, 03:35:17 pm »
In the launcher, under the graphics tab, try changing the 2 graphics settings to medium and low. This seems to speed the loading up for me hugely.
I set both to low by now and in 5 minutes of staring at the "loading world" screen the blue progress bar has only just appeared. A tiny teeny bit. It doesn't seem like changing the graphics settings has made any difference.

Sorry, this client is unloadable on my machine it seems. :-/
So much to do - and so little time...