Author Topic: Pre-release of PlaneShift 0.5 and ChangeLog  (Read 47633 times)

Stlyput

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #165 on: December 03, 2009, 08:27:42 am »
i can't know you should check that those files are there in your setup

By "in your setup" you mean "on my system"? If that is the case, yes, they are there, which can be seen clearly from the output I have pasted. If there is a file after the '=>' arrow, it means that the library dependency was resolved to that physical file. You can even see that the LD_LIBRARY_PATH override is in effect, e.g.:

Code: [Select]
libCgGL.so => /home/rulatir/gry/PlaneShift/PlaneShift/libs/libCgGL.so (0xb76fa000)

weltall

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #166 on: December 03, 2009, 10:36:03 am »
you didn't check the plugins :)

Stlyput

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #167 on: December 03, 2009, 09:07:38 pm »
you didn't check the plugins :)

Spare the smugleys please. Two questions you could well have anticipated:

1. How do names like "some.fancy.plugin" found in the output map to files that I can run ldd on?
2. Where do I look for these files?

Mythryndel

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #168 on: December 03, 2009, 10:29:08 pm »
I wondered those two things as well... can you please tell me how to find these both in the pre-release and in a local trunk build. I would greatly appreciate it.

hemanshs85

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #169 on: December 04, 2009, 01:48:37 am »
Followed the instructions in the thread, and set everything up, but it still is crashing as soon as i launch it (Mac). The errors keeps saying "image not found". the icons arent like the ones on windows for PSLaunch and PSClient so maybe i have messed it up somehow. Any help is appreciated.

Zor

Raekh

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #170 on: December 04, 2009, 04:51:56 pm »
The "first raw test" video linked at "Official Planeshift Trailer - Pre-production Phase" contains something pretty much looking like a bow.
Are ranged weapons now technically implemented as well, or is that model merely another one and only included as art yet?

Xillix Queen of Fools

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #171 on: December 04, 2009, 04:58:19 pm »
There are no animations for players to use bows at this time.

Tuathanach

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #172 on: December 04, 2009, 11:22:55 pm »
my 0.5 client just did  mini update an now it loads quickly on my laptop but the graphics screw up quickly, ie when I run it leaves several still images one over the top of the other and they don't go away. one step ata time though glad to see client on my laptop loading fine, I tried to login earlier and after selecting my character and waiting over an hour it was less than 10% loaded, now it is within a minute :thumbup:
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Grigori

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #173 on: December 05, 2009, 06:00:47 pm »
As it was some time ago with 0.4.02, the current RC distribution for win32 appears to be broken. One shall run pslaunch.exe with "--repair" in order to get art/materials.zip Just to try to get it. 150 mb and download such big file always fails :(

Could you guys repack the distribution with normal files?

Yaniel

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #174 on: December 05, 2009, 06:03:08 pm »
Quote
Could you guys repack the distribution with normal files?
And while you're at it, could you bring the tracker back online? I can't test the prerelease without downloading the client.

Xordan

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #175 on: December 05, 2009, 09:23:06 pm »
Tracker is back up.

Yaniel

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #176 on: December 05, 2009, 09:46:50 pm »
Great.

Umm and this is rather :offtopic: but... I updated the finnish translation on pswiki.xordan.com (saved as text file and edited locally) what should I do with it?

garoninja

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #177 on: December 05, 2009, 10:49:54 pm »
Has there been a fix for the GUI probelms with Steel Blue and .5 on the same computer?

Quote
Garosan grins "Sit on me and I'll put a crossbow bolt in the back of your head then bludgeon Vayl to death with one of your arms."

Aiwendil

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #178 on: December 05, 2009, 10:53:37 pm »
Call it with "psclient -cfgset=PlaneShift.UserConfigPath=$HOME/.Planeshift-0.5" (Or a path appropriate for your operation system). You can also change the PlaneShift.UserConfigPath variable in the psclient.cfg file of one installation.

Edit: removed one "your"
« Last Edit: December 05, 2009, 10:56:23 pm by Aiwendil »

garoninja

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Re: Pre-release of PlaneShift 0.5 and ChangeLog
« Reply #179 on: December 05, 2009, 10:54:53 pm »
Well, that answers the question. Now can i get an english translation to that please?

Quote
Garosan grins "Sit on me and I'll put a crossbow bolt in the back of your head then bludgeon Vayl to death with one of your arms."