Author Topic: New System Requirements.  (Read 17985 times)

Arerano

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Re: New System Requirements.
« Reply #15 on: December 13, 2009, 07:36:17 pm »
Quote
I'm running with an original core duo ( 1.83ghx x2 cores ) and an Nvidia geForce go 7300 and 1g ram.  The client runs fairly smoothly at 800x600.
( Seems the client does not try to spread the load across multiple cores/cpu's )

it does not

Exactly. And that's why 2x 1.33 GHz is not better than 1x 2.4 GHz.
I did see that you wrote that it's "its not AS good for Planeshift as the Pentium D"
However, you seem to have missed my point. It's by far not as good as the 2.4GHz P IV either.

-stf-

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Re: New System Requirements.
« Reply #16 on: December 13, 2009, 09:42:34 pm »
What GPU stf?

It makes a real difference.

ATI Radeon Mobility X300 with 128MB RAM
Pretty bad with radeon driver but as long as it will run in OpenSUSE 10.3 and fglrx driver then it can be ok. It's bad that the new driver (opensource) is doing unexpected effects (white rectangles instead of items, sometimes also some colored artifacts), otherwise it could run in new 11.2 too. It's bad that the fglrx driver is not installable in OpenSUSE 11.2.

shervin_2.0

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Re: New System Requirements.
« Reply #17 on: December 14, 2009, 01:26:26 pm »
i have a radeon x600turbo(256mb)
and AMD athlon 64 precessor
1.81GHz, i.5 GB ram
and an xp service pack3 2002 version
but the speed is very low and the game goes 'not responding' a lot  :(
(put the graphics in lowest too)
any suggestions?

Aiwendil

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Re: New System Requirements.
« Reply #18 on: December 14, 2009, 03:01:49 pm »
but the speed is very low and the game goes 'not responding' a lot  :(
(put the graphics in lowest too)
any suggestions?

Remove all names from your buddylist. (okay, check first in the system chat tab if the "freezes" mostly happen when someone on your buddy list logs in or out).

shervin_2.0

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Re: New System Requirements.
« Reply #19 on: December 14, 2009, 03:17:25 pm »
but the speed is very low and the game goes 'not responding' a lot  :(
(put the graphics in lowest too)
any suggestions?

Remove all names from your buddylist. (okay, check first in the system chat tab if the "freezes" mostly happen when someone on your buddy list logs in or out).
yes it did happen once
but the game had problems in the login and loding pages too

Aiwendil

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Re: New System Requirements.
« Reply #20 on: December 14, 2009, 03:36:19 pm »
I also have freezes when some (lighting) shaders needs to be compiled...but this usually gets better the longer I play. Sorry, no idea how to solve this.

Akeera

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Re: New System Requirements.
« Reply #21 on: December 14, 2009, 03:44:50 pm »
Minimum Requirements:
GeForce 4 Ti/4200Go series

the new version on ezpcusa is unbearable with these cards, see different bugtracker reports and forum posts  :thumbdown:

LigH

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Re: New System Requirements.
« Reply #22 on: December 14, 2009, 03:55:10 pm »
As far as I understood developers of the CrystalSpace engine, it should be possible to write shaders which will work on "Generation 4" cards too. But that may require the programmer of the shaders to own such a card to test it on them...

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weltall

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Re: New System Requirements.
« Reply #23 on: December 14, 2009, 09:42:48 pm »
and that's a big problem as no one own such an old video card in the team...

ThomPhoenix

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Re: New System Requirements.
« Reply #24 on: December 14, 2009, 09:49:19 pm »
Too bad I trashed my old PC with the GeForce 4 MX a few weeks ago, or I'd mailed it to someone :P
We're not evil. We're simply amazing.

botanic

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Re: New System Requirements.
« Reply #25 on: December 15, 2009, 03:29:59 am »
Minimum Requirements:
GeForce 4 Ti/4200Go series

the new version on ezpcusa is unbearable with these cards, see different bugtracker reports and forum posts  :thumbdown:

You have one of those? It seemed to work fine for me...

Akeera

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Re: New System Requirements.
« Reply #26 on: December 15, 2009, 07:36:15 pm »
Too bad I trashed my old PC with the GeForce 4 MX a few weeks ago, or I'd mailed it to someone :P

looking forward to crush mine >o) and I think it's not necessary to code for such an old card when your main focus in MMORPG developing is the 3d-engine

Elvors

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Re: New System Requirements.
« Reply #27 on: December 16, 2009, 10:25:03 pm »
Yes it is.
I'm playing on a 3-years-old laptop here. If PS ups the hardware requirements, then that's it for me until I have another reason to cough up the 1000 Euros for a new laptop.

ThomPhoenix

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Re: New System Requirements.
« Reply #28 on: December 16, 2009, 10:50:52 pm »
Elvors, have you tried the 0.5 client yet? If your laptop is 3 years old I recommend making sure you have the latest drivers and in the PS Launch application, make sure to set everything to lowest and disable grass. It should run I think, at least my second two-year-old business laptop can.
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LigH

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Re: New System Requirements.
« Reply #29 on: December 17, 2009, 08:42:24 am »
In case of disassembling some old PCs which don't start anymore, I may be able to have GeForce4 MX card(s) available... Interested developers may instruct me for an international delivery. I hope you have AGP PCs available too.

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