Author Topic: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)  (Read 3202 times)

Bakin_Fundinson

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When entering or loading a city map, all loads fine, but about 10 secs after load is done (maybe 3 steps if walking) client crashes.
This happened first in Ojaveda, and with the assist of GM Marathal, my Char was moved to Hydlaa & Gugrontid, where it was seen to happen also.

This error happened to me with my male Hammerwielder character, unknown if it's the same with other races.

I sought help in the #planeshift-build channel, where GXDamian suggested to delete shader-cache, and this appears to work, at least for Gug. Further confirmation of go/no-go for the other cities to come soon...
So this bug appears to have a fix; or at least a work-around :)

it's in the bugtracker: http://hydlaaplaza.com/flyspray/index.php?do=details&task_id=3722
We, all of us, serve a higher purpose. Finding it out, however... :)

shervin_2.0

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Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
« Reply #1 on: December 17, 2009, 04:36:30 pm »
how can i delete shader cache?

Bakin_Fundinson

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Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
« Reply #2 on: December 19, 2009, 01:45:32 pm »
how can i delete shader cache?
On my machine, it's located at the root of my harddrive, try searching for a folder named "shadercache"
We, all of us, serve a higher purpose. Finding it out, however... :)

shervin_2.0

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Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
« Reply #3 on: December 22, 2009, 01:34:12 pm »
how can i delete shader cache?
On my machine, it's located at the root of my harddrive, try searching for a folder named "shadercache"
found it
should i delete every file in it?

Bakin_Fundinson

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Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
« Reply #4 on: December 23, 2009, 11:19:44 am »
I deleted it all, emptied the folder :)
We, all of us, serve a higher purpose. Finding it out, however... :)

weltall

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Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
« Reply #5 on: December 23, 2009, 11:40:15 am »
just delete the folder

Maju

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Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
« Reply #6 on: December 27, 2009, 08:07:16 pm »
I got recommended to delete shaderchache for freezings but there is no such file in all my hard drive...  ::|

(Linux version)

shervin_2.0

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Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
« Reply #7 on: December 29, 2009, 09:03:00 pm »
the oja is the worst city
i have almost no problems in hydlaa or gug
but in oja... i can't even move!!!
the worst part is that i need to see tarsok!! :'(

peeg

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Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
« Reply #8 on: December 30, 2009, 12:51:58 pm »
@Maju: Try ~/.PlaneShift/shadercache

Also add "ThreadManager.AlwaysRunNow = true" to planeshift.cfg/psclient.cfg. Disabling VBO in pslauch is worth a try, too.
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