Author Topic: Guns  (Read 24985 times)

snow_RAveN

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« Reply #165 on: May 10, 2004, 05:06:47 am »
iam kinda late but heck

Guns hmm i like guns but guns in a fantasy game not really unless we are doing sometihng like steampunk type based game
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Originally posted by DepthBlade
I am not as good as you with posting totally random pointless things that neither are relative or make any sense.

Sifright

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« Reply #166 on: May 10, 2004, 11:32:41 pm »
Oh my im posting after such long hiatus on this! : o

Well now i have several things to say about this...

Firstly think what your saying
\"oh no there not good for the setting\"
Prehaps you should open your mind a little to the idea If you have cannons and the principle is the same surly cannons degrade the setting? muskets have infact nearly no difference only the size scale.
arbalists are not used vs people there almost considered seige weapons in there own right. For the person who mentioned them.
ok people should stop refering to these things as guns too. they bare almost no resembalence on todays gun\'s and using that word probably conjures up the idea of a desert eagle or somthing simular in most peoples minds. Guns would have alot of limits to them ie. nearly no range .useable max range 10-15 foot even then it should still miss quite a bit. Power would be quite high more so than some bow weapons (all depends on how hard it is to string that bow though) And requires little training to use. but it has a monsterous reload time.

For those that say well if there so bad why use them?

Simple more variety quite fun idea but they will be rare and for the Richer more powerfull players which means they will have out grown the need for guns so why will they be there? To show off there wealth and power it could be a status symbol and lastly the scare factor to creatures in the wild if i was a small creature and i heard a huge explosion i would prolly scamper :)

thanks for reading my post if you didnt just skip it :O
« Last Edit: May 10, 2004, 11:33:14 pm by Sifright »

Mohegan_Flo

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« Reply #167 on: June 14, 2004, 01:38:12 am »
I think that guns just shudnt be in it if you wanna use guns go play a war game this is bows arrows and swords ect...not guns it doesnt fit in this whole scenario of dragons and cat people its just not right for this game

KougrA

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« Reply #168 on: June 14, 2004, 04:20:49 pm »
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Originally posted by Gronomist

Think medieval, don\'t think realistic.



think fantasy, don\'t think medieval.  ;)
« Last Edit: June 14, 2004, 04:21:16 pm by KougrA »
Kougra -

Tarneth

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« Reply #169 on: June 15, 2004, 10:31:03 am »
Quote
Originally posted by Mohegan_Flo
I think that guns just shudnt be in it if you wanna use guns go play a war game this is bows arrows and swords ect...not guns it doesnt fit in this whole scenario of dragons and cat people its just not right for this game


When I can finally update it again, read this:

http://www.freewebs.com/azaelcomic

It\'s fantasy, and it has *gasp* a working set of firearms, not to mention the Mage Bolter, that little thing of mine I\'ve brought up before. In fact, The Fantasy Trip had guns, as I recall.
*Tarneth is being mauled by a bear
Hehehe... I think he likes me...

Seytra

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« Reply #170 on: June 16, 2004, 12:27:52 am »
The argument \"why use guns if you have bows, crossbows and magic\" is flawed IMO.

You could also ask: \"Why use bows / crossbows if you have magic\" Same reasoning.

If guns are more powerful, then why NOT use guns? Surely not to \"be fair to the archer guys\".

If they weren\'t more powerful, then how do you explain that they were developed at all in the medieval (or late medieval or whatever) when bows and crossbows were already available? Simple, because it was a new idea and people kept it around. AFAIK, skill-wise, a gun and a crossbow are the same, you don\'t need much skill to use either one and kill someone on reasonable distance.

The main reason of why use guns IMO is: they are more easy to carry. A Bow and a crossbow isn\'t exactly  going to fit in your pocket. A rifle still is less bulky than either. So there _is_ reason to prefer a gun over bow and crossbow even if it is a lot less reliable and more dangerous to the user. I\'d say it\'s a merchants weapon: easy to handle and to carry (of course, these factors are always overlooked in games as you just mysteriously have 4 bows and 7 swords in your bag :) Also, the fact that a bow will wear out quickly if it is under tension (i.e. ready to use) all the time, is also ignored. And dampness and coldness has serious effects on it as well, but nobody thinks about that.).

Also there\'s the \"bang\" factor. A gun makes a big impression due to the sound of it firing. This can scare primitive societies and nonintelligent creatures. It also tells them your exact position.

I must say, the more I think about it, the more I can accept guns in PS. The only thing is that we need to prevent them from being used nearly exclusively, but we definitively can manage that.

I also want to be able to throw rocks, because they are the most obvious thing but also nearly always missing from games. You just grab some rocks from the ground and you have a scary weapon. Even with slings, in games, the most rocky cliff, or a cave, does not provide a single rock, which is, IMO, unrealistic to the highest degree. Rocks are _everywhere_, even today. Sticks are, too.
« Last Edit: June 16, 2004, 12:41:12 am by Seytra »

Severeon

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« Reply #171 on: June 16, 2004, 09:05:33 pm »
Ok, my thaughts on guns are...

1: guns now-adays are GREAT and powerful, and would be close to the band Rammstein, guns then are slow, inaccurite, short ranged, loud, heavy, and only did damage to people stupid enough to wait to be shot while the person is reloading his gun (you couldnt pre-load due to moisture messing with the powder), these guns are close to the man Tiny tim.

2: I think guns would add a bit of variety to the game, expecialy if several people had guns and fired them at once into an army of baddys.

3: silver bullets... warewolfs? need i say more?

4: They should be new technology and should be EXPENSIVE, and hard to come by seing as how all of them are made by a select few by hand.

5: opperating medevil firearms took alot of skill and finesse, so make the skill requirements high.

(to get the joke about tiny tim vs. rammstein download \"tip toe through the tulips\" and \"du hast\")

Butth34d

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guns, but maybe not what Kuiper7986 thought
« Reply #172 on: June 18, 2004, 02:39:45 pm »
Taking a quote:

\"From now on PlaneShift will move to a First Person Action Game and will be based in a futuristic setting: year 15.000\"

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Kiva

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« Reply #173 on: June 18, 2004, 03:42:07 pm »
Quote
Originally posted by Butth34d
Taking a quote:

\"From now on PlaneShift will move to a First Person Action Game and will be based in a futuristic setting: year 15.000\"


Another evidence of that people read what they want to read and exclude the rest...

Tell me, why read only one news item and not read the following ones?

Quote
People angry, others amazed, shocked fans, a new project has started that will continue the fantasy setting of PlaneShift... all that happened in one day! Wait a second, ... think more about it ... you have been fooled by 1st of April joke! The heavy kran was a weird invention, nothing real!


Just thought I\'d like to point that out. :)
\"Somewhere over the rainbow...\"

Aeterus

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« Reply #174 on: June 22, 2004, 03:37:13 pm »
Quote
Originally posted by Gronomist

Another evidence of that people read what they want to read and exclude the rest...

Tell me, why read only one news item and not read the following ones?

Just thought I\'d like to point that out. :)


Because we have no time or patience to read stuff we don\'t really care about and will forget in 5 minutes ?

just an offtopic thing - Forums seem to be serious rpg ruiners, it should be forbidden to know the people you play with. (or let people like me have offtopic posts in a thread)

^^

Orikhra

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« Reply #175 on: June 22, 2004, 05:39:50 pm »
Quote
Originally posted by Severeon
5: opperating medevil firearms took alot of skill and finesse, so make the skill requirements high.


Military speaking, wernt guns taken on due to there short training time, about 2 weeks or something like where an archer takes 2 years to train to put to efficient use. The whole idea is so you hand a gun over to a pesant, tell him to point and pull the trigger. What do you know one of the charging soldiers is (most likly to be) dead. Ok, he wont be able to reload but still, you give the same pesant a bow and it would take him about five minutes to hit something.

I have mixed feelings on bringing guns into the game, yes they would be fun and bring some more variety in the game but guns where the downfall of knights and other elitist hand to hand units, in the same way fighter aircraft using machine guns were replaced by fighters with missiles technollegy. And since this based around the medivel period (so im told) it would take alot out of being a knight.
« Last Edit: June 22, 2004, 05:41:59 pm by Orikhra »
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Cyberchu

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« Reply #176 on: June 22, 2004, 06:22:12 pm »
Shouldn\'t their be a chance of tempory blind/deafness to the user and those around him from firing a gun nearby? Also if u r carrying explosives and a person or mob does fire damage to u then their should be some chance of igniting the explosives causing effects simmilar to miss firing a gun.
Did early guns produce a lot of smoke? If so will this be implemented in game?
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Melbourne

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« Reply #177 on: June 23, 2004, 05:54:52 am »
If i wanted guns, I\'d go play a sci-fi game.  But anyway, if guns were to be implimented, where would they fit in?  Bows-fast attack speed, not as powerful; Crossbows-slow attack speed, more powerful then bows.  If guns were put in, they would just end up replacing the crossbow.
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Kuiper7986

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« Reply #178 on: June 23, 2004, 06:01:23 am »
I promised myself I wouldn\'t get back in this thread I started but, okay Planeshift is a sci-fi game. Melbourne you meant FUTURISTIC Sci-fi which I assume.

I don\'t really care for guns anymore because quite frankly I\'m using hand-worn weapons but anyways even if I did want a gun I\'d want it expensive as hell to buy one. But it would be stronger than a crossbow or an arrow. Unless somehow the bolts or arrows have great mass at the penetrating area and faster speed?
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Bathiir

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Fantasy is based upon the real world. Is it not?
« Reply #179 on: June 26, 2004, 09:53:57 pm »
I think the gun idea is a very good idea. The first race that comes to mind are the dwarves. Hand cannons and stuff would be great. Sure it may have an advantage over that guy standing 10 feet away with a sword, but it could also have its disadvantages like say... guns are defective? Maybe you would have to be skilled in using the weapon enough so that it worked correctly. Loading time, much slower than a bow and arrow, and like Cyberchu had said, would cause lots of commotion like smoke and a potential of temporarily blinding your character. If a wizard can learn spells through studying ancient lore or however, then a blacksmith or some sort of fantasy mechanic should be able to figure out how to propel this a tiny ball from an apparatus.

People keep saying that it doesn\'t fit in a fantasy world, but isn\'t just about everything in a fantasy setting based upon something from the real world? We have swords, so in fantasy world you may have an enchanted sword. Most, if not all, monsters are based upon the real world, like if you play any other MMORPGs, they\'ll sometimes have a treeant (simply a tree given life), gray ooze (liquid...), golems (giant sized humans made out of rock, metal, etc.), and everything else. ALL BASED ON REAL LIFE.

People keep saying they\'d go play a sci-fi game if they wanted guns. I think these people have a bizarre image of guns ?_o. Just take a cannon, and make it about 5x smaller, and you have your really early, untrustworthy gun.

Though, they should be expensive and hard to find someone who makes them.



EDIT: OR if you\'d rather, maybe guns like hand cannons could ONLY be mounted onto something to be shot, not fired while holding in the air. Or maybe it would be allowed to be fired on mounts, like have some sort of special saddle put onto a horse (or whatever mounts they plan on using) to hold the gun.

Had not realized this was an old post... sorry -_-;;; *hangs his head ready to executed*
« Last Edit: June 26, 2004, 10:06:09 pm by Bathiir »