Hey there PlaneShift community, this is empty_aka from Germany! After i have commenced to like this game and read a lot about it, i got this idea to make trading, traveling and in general being out of range of guards/"police" or anything like that. Well, that's for short, and another thing i like to tell ya briefly: I love that damn game!

Okay, b2t now. First things first:
Why?! The answer is quite simple: It's logical. In every community and society, crime exists. And there some who
protect and some who
cheat and so on. Watched areas are secure, while others are not secure, cause it should be impossible to secure all areas in our growing world.
The next part is my first example. Imagine a trader, who's on his route with his chaise. He knows the monster spawns and the shortest way to reach the designated town. There would be no risk and that's not the
character of PlaneShift, like i consider it. Okay, now imagine the same situation with the gimmick of a "boarder zone". In this zone is no law, everyone is attackable, even if it's a guildmate. I think you all can imagine other examples on your own, there are some more.
These areas/zones/boarders would make another kind of job available. Robbers, organized teams of criminals, Guards, Bodyguards, maybe a messenger, the trader of course and a scout. Maybe some more, but i think you all understand what i mean. Most of these jobs can be done without skills, some need skills and in some cases, a special skill can enhance an ability (i.e. like a further sight for the scout).
This all would strengthen the bands of some players, enhances the access for an advanced economy and getting into business and (i love the following words) it's a nice adventure for a team. You need basics, comrades and a mix of types. On each side of course.
Now to the technical how-to. I don't know how this engine exactly works, but i think you developers already thought a bit further in the PVP section with the arena, or at least i hope you have. To determine the "lawless areas" should be a simple trick for ya, including the jobs and the enhancing skill ect. could be much more laborious, but i think you all can get it done.
I hope i didn't forget something, if i have, just tell me and i will add it ASAP. And excuse my english, it's not the best, but i think you all understand me. Well then, that's all from me for now. Thanks for this great game, with great potential and i hope the dev's will use it correctly!
Best regards, empty_aka
