Hope I'm not resurrecting something that is too dead, but I'm curious if developers have a timeframe in mind, based on the "average player" to max out a skill. Or even gain 10 levels, 20 levels, so on. What amount of time would you say would be an "average player" would commit in a week to leveling a skill, and how many weeks should it take for the "average player" to hit certain levels? How long should need to be spent training vs. how much time needed to gather PPs and trias to train? Bear in mind, that a player should not be maxed in all skills, unless you have huge amounts of time to dedicate to the game. Another thing, getting stats, magic, crafting, and other skills would each have their timeframe, and would not be standard across the entire game.