Author Topic: No Marriage  (Read 1592 times)

Kuiper7986

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No Marriage
« on: May 13, 2003, 05:28:18 am »
Even though this game is trying to be as close as to a dream fantasy come true there should no marriage in the game and I hope in my opinion will not be in the final game.

I honestly don\'t like marriage in an MMORPG because its kinda dumb and then the people who got married are going to expect rewards for being \"a married couple.\"

Besides even if someone were to be married, they wouldn\'t be together forever.  You know in every MMORPG money and wealth always gets in the way of \"friendships,\" and that\'s how usually, you know one day he\'s your friend, the next day he hates your ass because you didn\'t give him something he asked for. If that\'s going to happen marriage wouldn\'t be popular if we knew ahead of time something bad was going to happen.


If people want to be married, cuz they like each other, then they can get \"married,\" on their own time and own place, without the support of the Planeshift Administration acknowleding that they got married, then I say go ahead. I just don\'t think it would be good to have a marriage system supported.
« Last Edit: May 13, 2003, 05:33:49 am by Kuiper7986 »
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

explorer

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« Reply #1 on: May 13, 2003, 05:38:16 am »
Marriage doesnt bother me either way, I do think it can be kinda disturbing if you found out the person you were marrying was of the same sex (unless that floats your boat). I dont really see a point for it, execpt for friends getting together just for the heck of it. I\'d like to see some other peoples ideas of this.
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Princess Aelya

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« Reply #2 on: May 13, 2003, 05:51:09 am »
well I was always for a marriage system and still am. seeing as this is supposed to be a roleplaying game,breakups because your spouse didnt give you an item shouldnt be a problem if people roleplay as it was intended to be.

thats just one good reason out of many why roleplaying should be enforced and not just encouraged. if its encouraged most wont roleplay. the ones who do will always be in awkward positions when they try to roleplay with someone who hasnt even heard of the term \"roleplaying\". If its enforced then there would be no problems. and those who do cause problems would be dealt with by GM\'s.
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Kuiper7986

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« Reply #3 on: May 13, 2003, 06:35:17 am »
I didn\'t really say I hated marriage I said it was kinda dumb that\'s it. I just wouldn\'t want it as a supported format. I\'m not against people getting married on their own free will.

\"If people want to be married, cuz they like each other, then they can get \"married,\" on their own time and own place, without the support of the Planeshift Administration acknowleding that they got married, then I say go ahead. I just don\'t think it would be good to have a marriage system supported.\"
« Last Edit: May 13, 2003, 07:05:38 am by Kuiper7986 »
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Rageburst

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« Reply #4 on: May 13, 2003, 07:56:11 am »
What are you talking about? I love attending online marriages. It\'s fun seeing a coordinated marriage.

HOWEVER, it\'s pointless to have in-game marriage recognition. You really only need clothes and accessories. The community can handle the rest.

Wedding rings, suits, dresses, flowers are all that\'s really needed to hav online marriages. Weeding rings should be considerably expensive.... and you can add in cheapo flower rings.

I\'m assuming there\'s an empty church-like place already. I was actually called upon to be the priest a couple of times in a game called Ragnarok Online. Good stuff.

Fanomatic2000

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« Reply #5 on: May 13, 2003, 09:01:45 am »
Yes, I like the idea of marriage too. It\'s not \"kinda dumb\" as you describe it. What is the point in marriage you ask? Well, I assume  that you are going to play ooc: since you seem not to like the RP idea of the game. Marriage isn\'t the same thing in reality as it is in a game. In a game you enter a whole new world, enters a whole new character. Marriage is a way to tie a band to another character, which in a role-playing aspect is pretty logical.
There is a difference between roleplaying-love and reality-love. Role-playing love means that your played character fall in love. It doesn\'t neccesary mean that you fall in love. RP means that I can play a character which is totally different from who I am in reality. I can escape my boring home-life for a while to become a peasant, a warrior, a martial artist, a cook etc.
You do this for fun, this isn\'t real-life so you\'re free to do exactly what you want. Even if you have a real wife that isn\'t the same thing. It isn\'t \"real\" love, it\'s love from a roleplaying-aspect. I know that the person I marry in the game may not be the same person in reality.
Sure, you can say \"this is stupid\", but that only proves that you don\'t understand what roleplaying is all about.

EDIT: Have you noticed that the word \"as sume\" becomes bottomume\"? LOL :D
« Last Edit: May 13, 2003, 09:08:18 am by Fanomatic2000 »


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Mehallie

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« Reply #6 on: May 13, 2003, 11:44:44 am »
That\'s right it is rp.  But rp doesn\'t automatically mean \"soap opera\".  I don\'t even want to THINK of how many times I\'ve seen supposedly \"evil\" races that historically only mated to procreate and then never had anything to do with each other start getting together, get love-y dove-y at events and expect monogamy and all that.  Not merely in MMORPG\'s either, but even other genres like VtM - I mean, come on, demons getting mad because their spouse cheated on them?  DEMONS having a problem with SIN?!  Please.

If you\'re playing an evil race, I would expect to see real, true evil.  Not a vampire sulking and weeping because they found out that their hubby is seeing their best-friend\'s brother\'s girlfriend\'s significant something or other on the side.  Ugh....*groan*

Marriage as a flavouring to rp isn\'t bad, but when it becomes the be all and end all of rp (as it often does) then it\'s utterly ridiculous.  

Unfortunately, too many people use rp as an excuse to cyber, and hence these marriage things come about, which usually last for two weeks and once they \"break up\" -  probably about another two weeks - the characters (ic AND ooc) never forget about it.  

People are going to \"marry\" regardless.  Just like they\'re going to do things we really don\'t want to know about in tells.  But let\'s just hope the rest of us will be spared the annoyance of having to watch.

hook

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« Reply #7 on: May 13, 2003, 12:23:52 pm »
lets look at the marriage system from the other point of view - the fun and interestingness factor :D

imagine a young enkidukkai pup and an elven girl walking on the flower-laid road to the talad\'s temple, and people chearing and throwing blossoms and singing, drinking, eating, enjoying the feast!! ...i mean, a marriage is a MARRIAGE for only two players here ...for all the others it\'s an impressive (let\'s hope!) and interesting ceremony and after that a feast full of joy and fun ...that\'s why i\'d now decide for the marriage system, but the feasts should be great and the rejoycing should take a whole day or more :] ...that would be great ...and of course the ceremony itself should be very impressive

...just my two rubies
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Mehallie

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« Reply #8 on: May 13, 2003, 12:31:57 pm »
That\'s the thing about marriage however...it\'s not just a feast.

For continuity, in every rp the marriage doesn\'t just end at the party.  There are other factors to take into consideration.  However, most people approach marriage in-game like most kids play Barbie and Ken - it usually ends after a few weeks when they realise that the gaming times for their significant other isn\'t compatible, or they aren\'t compatible, or the ooc character said something about so-and -so\'s best friend, etc etc.

Speaking from personal experience, the marriage isn\'t just the honeymoon.  

And then, of course, there\'s kids.  Now I have YET to see someone play a pregnancy out for the full nine months.  Nope, someone gets married, they\'re pregnant a week later and in two months, they have a baby.  Granted, it\'s a baby you never see because games don\'t often have them in there, but you\'re supposed to coo and all that anyway (even if your character is evil.  I mean, please vampires getting PREGNANT?!)

There are plenty of things that can bring celebration and feasting for interest that don\'t require actual commitment; tradeskill bazaars, duelling tournaments, and that sort of thing.  Marriage is going to happen, even in games where it\'s hard to imagine how it could possibly happen except that two characters are obviously stretching plausibility, but it will happen.

Just don\'t be offended if I decline the invitation.

hook

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« Reply #9 on: May 13, 2003, 12:53:23 pm »
no, no ...i\'m not trying to say that marriage is only fun and feasts ...i\'m just trying to point out another view of the matter...

a marriage system would be a (!peanut!) to implement to tis full extend as for cehating and penalties and so on ...but what i also see in this marriage system is that if this system was very thouroughly thought out there would be marriages that would occure more thought out (not just two noobies marrying because they can ...or even 7 dwarfs and a diaboli!!) ...a very good implemented marriage system would be great ...and noone\'s making you to marry ...a very thought out system would even prevent stupid marriages (like that 7dwarfs idea).

what i was trying to point out (before i got carried away) in my previous post is that marriage is marriage only for those two people/players and they have to agree to carry the consequences ...for all the others it would only be a spectacle and a fun thing to watch (that\'s how i see it)
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logan_dugenoux

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2 approachs of marriage
« Reply #10 on: May 13, 2003, 01:55:35 pm »
there are 2 approachs of marriage:
1-Its only a status modification, so there could be added \"husband of XXX\' after the name of a player. Nothing else. If ppl want to organize the marrigae, no pb, but the game engine won\'t handle it.

2-Same as 1, but be married is something really precise and can add advantages and disadbvantages to players (ex : they can buy some \"family\" goods cheaper, but the must connect at least once a month together in the game)

Yes i like this point : to keep married, you must connect at least once a month together in the game...
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Thynett

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« Reply #11 on: May 13, 2003, 08:13:12 pm »
Why do you always want to forbid interresting seeds of RP ? Marriage and family life are a huge place to extand RP... RP is not only saying \"Oh I\'m EEEEvil no one scares me, on the name of Satan I\'m gonna cut your head down little paladin ! I\'m no coward cause I\'m a demonic diabolo !\" RP is much more than fighting, trying to show to everyone you are the strongest / you craft the best items / you argue so well that no one can change your mind...

I mean RP is playing a HUMAN BEING !
And are you sure that all human beings live to become a hero ? I don\'t. Are you sure all human beings are happy with their friends and their right hand ? I don\'t either. Are you sure no human being ever falls in love ? I do not.

Family life (and marriage, even though it must NOT become common) must NOT be forgotten, since they are what will make your character become \"real\" and credible.

I don\'t want to see all this sensitive aspect of the game disappeearing because few fear excesses. I used to play kids in T4C, a girl I played from her birth to the end of the game (she was 8 years old), and the son of 2 demons, who was sneak, proud of himself and arrogant (just like his parents). And I had WONDERFUL times having breakfast with my parents, going fishing with friends (even though you could not handle you fihing-rod and there was no fish to be caught), or playing hide and seek with other kids. And I can say with no shame that I\'ve been crying behind my computer when my mother died (even though I kept seeing the player everyday on ICQ), and that I was trembling on my chair when time of the final judgment was come, and everyone was being caught and executed one by one (final animation before the servers shut down). For none of your craftongs, fightings, discussing or anything else I would swap those instants.


Of course, no one played perfectly the first time he played. Of course there will be noobs getting married and divorcing within 10 days. Of course there will be false pregnancy. Of course there will be stupid vampires crying cause their girlfriend left them. But if we keep asking everyone to play a perfect RP, then we won\'t have anybody to play with.

Don\'t blame the others for not being perfect, just show them the way to improve themselves. And forbiding them paths because they are the more risky ones isn\'t the solution.
« Last Edit: May 13, 2003, 08:23:25 pm by Thynett »

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« Reply #12 on: May 13, 2003, 08:29:47 pm »
I\'m in favor of marriage being supported in the game because it is easily avoided by players who don\'t want to do it, and it is relatively easy to add with a relatively rich emotional addition for the RPers.

Fanomatic2000

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« Reply #13 on: May 13, 2003, 09:31:24 pm »
Wow Thynett 8o
That is what I call roleplaying. What server were you on?
« Last Edit: May 13, 2003, 09:33:47 pm by Fanomatic2000 »


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Kuiper7986

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« Reply #14 on: May 14, 2003, 12:17:05 am »
After reading about some of your comments, I get what you guys mean and I don\'t mind the marriage thing anymore, it doesn\'t matter to me if there is one a or not implemented. I guess it all comes down to how all committed we are. I guess if we do \"become married,\" we will find out how deep in this role-playing we really are.

If there was a marriage this is how I would see it.

Lets say Bob and Kimmy have been playing a long time and they feel that they want to get married. So then they both decide, \"Ya, this is right, lets get married.\"

So Bob and Kimmy goto maybe a Temple or something and there\'s a priest NPC. So then now they must wait and set a specific date in which they want to be married. So Bob talks to the NPC and the NPC charges him lets say about 187,000 Tria for a rich full ceremony and 1,000 tria if they elope.

Full Ceremonial Wedding: (For Groom and Bride)
Cost: 187,000 Tria

Location: In a Elegantly Decorated Temple where only players who have recieved an invitation from the people who are getting married may come in.

Items recieved: They recieve a small home that can be upgraded. They recieve 1 extra point on their attributes. They recieve a dress for the bride and a suit for the groom.
They both recieve a wedding Ring which will be considered a special item. They both will recieve a  marriage liscense in golden letters to have proof they are married.

Acknowledgments: At least 1 member from the Planeshift Administration must have witnessed this occasion and at least 10 people must have also witnessed this event.


Eloped Marriage: (For Groom and Bride)
Cost: 1,000 Tria

Location: In a small garden with flowers, with a fence around the area. People may pass by to get a glimpse or watch the entire marriage.

Items Recieved: They recieve 1 extra point on their attributes. They both recieve a wedding ring which will be considered a special item. They will both recieve a marriage liscense in silver letters to have proof of their marriage.

Acknowledgments: At least 1 member from the Planeshift Administration must have witnessed this occasion and at least 3 people must have also witnessed this event.

It would be something like this, I hope, but not exactly.


 
« Last Edit: May 14, 2003, 12:41:53 am by Kuiper7986 »
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"