Author Topic: Spawn Points  (Read 3851 times)

Vakachehk

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Spawn Points
« on: April 05, 2010, 11:24:29 pm »
I do remember reading somewhere about the spawn points, and that when there are more players online, then they would be put back.

Do you think it is time?
Last I checked at peek time there were 103 players online.
You maybe roleplaying but you could still be OOC.

Earowo

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Re: Spawn Points
« Reply #1 on: April 06, 2010, 12:31:08 am »
and at that
how come the ez get to have their normaly spawn points when the highest i've seen on there at a time is 18 XD
i miss my spawn points on laanx, appearing behind harns is not a happy place for me,. hydlaa is the laggiest place on earth and id rather avoid it >.>
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Vakachehk

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Re: Spawn Points
« Reply #2 on: April 06, 2010, 12:50:05 am »
and at that
how come the ez get to have their normaly spawn points when the highest i've seen on there at a time is 18 XD
i miss my spawn points on laanx, appearing behind harns is not a happy place for me,. hydlaa is the laggiest place on earth and id rather avoid it >.>

Same! I am mostly seen there because I like to catch noobs and recruit them, and hate it! I loved it when it was in Ojaveda, I could almost do as I liked.
You maybe roleplaying but you could still be OOC.

Earowo

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Re: Spawn Points
« Reply #3 on: April 06, 2010, 02:09:22 am »
and in my honest opionion, i think having every single spawn point for each and every race in hydlaa, is the whole reason hydlaa is always so damn laggy, what was the point in moving em in the first place?
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
Dohmo: Sorry I tried to e nice
Dohmo: and i'm telling you to clean it up. last warning
Dohmo: now just do it
Dohmo: No more warnings

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Geoni

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Re: Spawn Points
« Reply #4 on: April 06, 2010, 02:55:38 am »
and in my honest opionion, i think having every single spawn point for each and every race in hydlaa, is the whole reason hydlaa is always so damn laggy, what was the point in moving em in the first place?

So that i don't have to sit next to the giant stone egg at the top of Gug.


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Vakachehk

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Re: Spawn Points
« Reply #5 on: April 06, 2010, 06:01:31 am »
I believe it was because, someone did some statistics and found the amount of Enkidukai/Kran leaving the game after coming on once was larger than Klyroses, Ylians, Ynnwns, and every other race that spawns in Hydlaa. So they guessed that is was because those noobs came on was like this game is dead no one plays I'm gonna not play.
You maybe roleplaying but you could still be OOC.

Sen

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Re: Spawn Points
« Reply #6 on: April 06, 2010, 04:51:39 pm »
I would vote for waiting with having spawn points that are far from another until we  have 200+ players. The main point of it is, that I'd like to see ensured that newbies, who just arrived, have always enough other players around.
That Hydlaa is the place with the most lag is a bit unfortunate; but Harnquist is still the place where you find easiest other people.

Sen
.....also a saddle that won't pinch the tail. One day!

Vakachehk

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Re: Spawn Points
« Reply #7 on: April 06, 2010, 11:55:26 pm »
I would vote for waiting with having spawn points that are far from another until we  have 200+ players. The main point of it is, that I'd like to see ensured that newbies, who just arrived, have always enough other players around.
That Hydlaa is the place with the most lag is a bit unfortunate; but Harnquist is still the place where you find easiest other people.


200+ players... your dreaming right? PS at 200+ players is like unrealistic, I honestly would not play PS if I am a noob, if they go wipe all the characters I will not come back. And I do blame the PP system for it. There are not even 200 players in the world who have the specs to run it... and also I am rather sure that changing the spawn points could increase players :)
You maybe roleplaying but you could still be OOC.

Aiwendil

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Re: Spawn Points
« Reply #8 on: April 07, 2010, 12:13:26 am »
More then 200 players online happened almost every weekend evening (europen time) about 2 years ago...despite the training system that was already the same and without some of the now useable skills, a platinum mine, Gugrontid and the new caves.

Vakachehk

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Re: Spawn Points
« Reply #9 on: April 08, 2010, 08:05:15 am »
Also sen... No matter how many players I am sure there wont be many in Ojaveda the only possibility is making a great reason to go there.

2 years ago PS was great :) now its just complicated and high requirements to run it.
You maybe roleplaying but you could still be OOC.

bloodedIrishman

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Re: Spawn Points
« Reply #10 on: April 08, 2010, 08:20:32 am »
Quote
2 years ago PS was great Smiley now its just complicated and high requirements to run it.

Change 'PS' with she and you've got the story of every man's life.  ;D

LigH

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Re: Spawn Points
« Reply #11 on: April 08, 2010, 09:20:47 am »
@ Vakachehk: You probably remembered this thread:

Spawn Point now in Hydlaa for all.

I'd prefer spawn points at least to be moved towards the sanatorium, because a) might be more credible and convenient for a matching roleplay; b) it is too embarassing to spawn and stay down in the center of attention - next to the forge; c) it raises the risk of losing expensive material for the crafters if they crash due to engine flaws (how often did I crash unhandled last week due to issues with the shadercache and appearing avatars in my sight range).

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Sen

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Re: Spawn Points
« Reply #12 on: April 08, 2010, 11:39:00 am »
I like LigH's idea of having the spawn point around the sanatorium.

How many players are in other towns is indeed a question of what benefit they have. When all the crafting equipments are busy in Hydlaa and/or there are some ressources only to be found around Oja (or when Oja isn't the end of the road) will the player number there increase. But I don't think it's time for this with the current number of players/number of maps.

Sen
.....also a saddle that won't pinch the tail. One day!

Rigwyn

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Re: Spawn Points
« Reply #13 on: April 08, 2010, 01:18:10 pm »
Regarding the sanitorium... You don't need it when you return from dr because your are fully healed ?

LigH

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Re: Spawn Points
« Reply #14 on: April 08, 2010, 01:41:20 pm »
Fully healed ... except for the minor inconvenience called "Dakkru's Curse".  :surrender:

I believe most chars will carry around more than half of their capacity.

Gag Harmond
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