Author Topic: Using magic against NPCs  (Read 10707 times)

Rigwyn

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Re: Using magic against NPCs
« Reply #30 on: April 26, 2010, 10:51:43 am »
There is a problem with egotism here.
Some folks - especially those who have not invested the time to complete their training will allways feel like they are less than those who have invested in their training.
Nothing can be done about this.

But what can you do if your character is weak, and everyone else is so much stronger than you ?

*bling*

Oh, I know! Bash them! Say they are out of character and that what they have done is unrealistic! They are *power levelers!*
Now we can hobble along with our bruised egos and finally be able to hold our heads up again.
There, thats wasn't so hard. We just defeated some of the most comitted players by negating them out of existence.
Shame on you. That's cheating in my book.

You want to kill a dlyao ?
1. Max either brown way, sword or axe and heavy armor.
2. Learn to time your attacks so you don't get hit.
- you will still get hit now and then. That's life. Suck it.

The world is a dangerous place and you are not the most powerful creature in it - nor should you be.

As for maxing *everything* I don't know anyone who has maxed *everything* and I really don't care if anyone has.
You don't need to master all 6 ways, weapons and armors.
If you want to be a badass then max sowrd or axe, ha, and one magic way.

Of course, once you do that some noob roleplayer will point the finger at you and accuse you of being a powerleveler.
They will be jealous of your prowess and just negate you as described above.

Am I maxed ? No.
My 6 stats are maxed ( which doesn't mean a hill of beans ) and I have about 50 in sword and ha and a little ofer 60 in DW.

Do I cry about peiple being more powerful than me ?
Or about noob roleplayers with 15 un redway trying to electrocute me with 10,000 volts of electricity ?
No. When someone tries to do something their character should not be able to do I simply react in a way that is realistic givin their abilities.


Sarva

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Re: Using magic against NPCs
« Reply #31 on: April 26, 2010, 04:08:15 pm »
For some reason I found the comment about realism begin thrown out the door interesting this morning.

Realism? From who's  idea of realism are we talking about?

If you are talking about realism from our real lives then realism goes out the door  with magic and coming back from the dead via the death realm since neither of those  exist in our real lives.

Of course the game isn't going to be much fun if you only get one life and hey don't we all wish we could do magic for real? If you want realism that portrays what our real lives are then go play Farmville.

So Most of us probably play Planeshift because we want a "reality" where magic is "real" and where we get more than one chance at life in case something bad happens to us. So the question is what other things are we willing to accept in this altered reality. Remember our Player Characters are the super people of this world while the NPCs are the common every day people. Our PCs are the top athletes  or the smartest brains or the best magic users etc.  In this reality someone who spends enough time can max several different areas.  Also in this reality there are monsters that can't be beat even by someone who has maxed all their stats, heavy armor and axes. At least that is the current situation, as always this could change as further rebalancing happens.


Symasta

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Re: Using magic against NPCs
« Reply #32 on: April 26, 2010, 07:07:26 pm »
Quote
You want to kill a dlyao ?
1. Max either brown way, sword or axe and heavy armor.
2. Learn to time your attacks so you don't get hit.
- you will still get hit now and then. That's life. Suck it.

Very funny. Klyros can't use heavy armor (just not set yet). Now if you need heavy armor to defeat them, how can the dlayos be the strongest fighters arround, if they don't/can't wear heavy armor. Or do I get it wrong that they are supposed to be Klyros'?
Additionally:
Where is the point of one-hit-killing. Is that a realistic combat. You stand BEHIND the gladiator you want to fight, start hitting, you miss, you run away and use your magic skill?

I know it all is to be set later, still I find it very problematic.

Rigwyn

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Re: Using magic against NPCs
« Reply #33 on: April 26, 2010, 08:58:59 pm »
Regarding armor, I don't know. That could be an inconsistency. On the other hand there could be some undocumented settings info that we don't know about that explains it. They could have some ridiculous level of skill with light armor... Don't know; don't care. It is what it is.

As for the OOC battle tactics, like I said earlier, this is a very grey area.  Any attempt at a black or white answer will disappoint the whiter or blacker members of the grey pool.

The GM's could say "No OOC battle tactics allowed - including: waiting for them to respawn, ooc backstabbing like you mentioned, shooting from the wall, using terrain to exploit limitations"

That would piss off many.

They could say "All of the above are allowed" ( including some tricks which I won't mention )

But then they would be allowing players to exploit the game. Surely people would be on the forums crying and moaning about how being in the arena breaks the realism for them.

Given the latest change to npc AI, I'de be willing to bet the the NPCs will grow smarter with time.



Earowo

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Re: Using magic against NPCs
« Reply #34 on: April 27, 2010, 04:28:13 am »
@ symasta, the funny thing is, monsters can attack you when you are bhind them, when you *should* be out of their reach, and also when you are above somthing that technically cant attack whats above em, like a consumer, either way, its really screwd up in that sense
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Sarras Volcae

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Re: Using magic against NPCs
« Reply #35 on: April 27, 2010, 08:36:14 am »
one-hit kills are very realistic. they're the more common type of kill irl. :P

Symasta

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Re: Using magic against NPCs
« Reply #36 on: April 27, 2010, 10:53:26 pm »
one-hit kills are very realistic. they're the more common type of kill irl. :P

With a gun, but not in a fair fight.
Anyway, I guess it is kinda leading nowhere...But I guess that should have been clear from the beginning

Rigwyn

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Re: Using magic against NPCs
« Reply #37 on: April 27, 2010, 11:29:47 pm »
You have a point sarras.. But I think it varries with context.

Two well trained gladiators in full plate armor and swords facing each other  .. ? I'm not sure one shotting makes sense.
A master gladiator getting his jugular snipped by a 99 year old couch potato with a razor ? sure.


kaerli2

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Re: Using magic against NPCs
« Reply #38 on: April 27, 2010, 11:38:02 pm »
You have a point sarras.. But I think it varries with context.

Two well trained gladiators in full plate armor and swords facing each other  .. ? I'm not sure one shotting makes sense.
A master gladiator getting his jugular snipped by a 99 year old couch potato with a razor ? sure.



LOLOLOL

The main issue with one-shots is that they're no fun to experience, especially coupled with lag spikes.  Lag + one-hit-kill monsters = you LOSE.  At least we'll have less lag with this new server...

bloodedIrishman

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Re: Using magic against NPCs
« Reply #39 on: April 28, 2010, 01:05:59 am »
One-shot deaths cause fighters to become much more focused and the combat is intense. However lag makes this style of fighting unfairly tipped to those with nice tech.

kaerli2

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Re: Using magic against NPCs
« Reply #40 on: April 28, 2010, 04:36:10 am »
One-shot deaths cause fighters to become much more focused and the combat is intense. However lag makes this style of fighting unfairly tipped to those with nice tech.
Exactly.  Many RPers can't afford to be going through top-of-the-line HW every two or three years, or optical fiber to their doorsteps for that matter.  Even for those who do have such technology at their disposal, geography is still a major issue due to the unavoidably large delays of long-haul communication (ever noticed that it takes >100ms to get a packet across the Atlantic and back?).

Add to that the seriously uneven dispersion of such technology (FTTH is only available in a few major cities at this time, and there are PS players who play on dialup, wireless-WAN, or other similarly bad connections; atop that, getting top-of-the-line PC gear is difficult to do in non-urban areas due to shipping availability and costs), and one-hit fighting just leaves 99% of the PS population ranting and raving.

Sarras Volcae

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Re: Using magic against NPCs
« Reply #41 on: April 28, 2010, 09:19:27 am »
one-hit kills are very realistic. they're the more common type of kill irl. :P

With a gun, but not in a fair fight.
Anyway, I guess it is kinda leading nowhere...But I guess that should have been clear from the beginning

guns aren't fair? o_O

Earowo

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Re: Using magic against NPCs
« Reply #42 on: April 29, 2010, 01:49:46 am »
a fair fight is fist to fist, do you really think its fair, when a person with a pistol or an assult rifle comes up behind you and kills you before you even know they are there?
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
Dohmo: Sorry I tried to e nice
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Dohmo: now just do it
Dohmo: No more warnings

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Sarras Volcae

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Re: Using magic against NPCs
« Reply #43 on: April 29, 2010, 09:15:07 am »
all's fair in love and war

i have a feeling none of you have fought hand-to-hand. everything is fair unless you're in a controlled environment or accepted those dang geneva conventions

citizen

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Re: Using magic against NPCs
« Reply #44 on: April 29, 2010, 11:45:57 am »
a fair fight is fist to fist, do you really think its fair, when a person with a pistol or an assult rifle comes up behind you and kills you before you even know they are there?


Do you really think its fair, when a person who is 30kg heavier than you and is well trained in fist to fist fight comes before you and kills you with 1 blow? :)