I love these topics because they always come about at regular intervals. It's like I'm waiting for a new season of football to start only instead of having fun I'm getting new material for jokes.
This still being true as I say this...the only reason these "discussions" *cough* arguments *cough* are ever any good is when someone, somewhere gets some lesson out of it and changes things, breaking the nasty, continous epoch of "RP is dead" and "this community has gone the tubes".
Not saying that those words aren't valid these days. They are. And you know it too. I just godmodded your opinions, that's right.
Lhaa and Aiwendil are two people that are controversial, mainly because they speak their minds on subjects that are constantly "discussed" about, not to mention right now they are always of the opinion on the lighter scales of popularity. I guess that's why the subject of RCD isn't talked about favorably with the general forum population...even though it should be. Anyone notice that a very, very small group of people manned the biggest and best player-run establishment in the game? It's almost like a job, and nobody was going to help them run it. Sorry, when I say nobody, I mean not enough, and when I say not enough, I mean one person. That's a sad thing man. I think the developers should give a good ear to some of their suggestions. And they have a lot of good suggestions, one just needs to look past their anger at not being listened to.
As far as all these theories on RP go...forget that crap. There are some basic problems that could be dealt with if the game developers and the players put their minds to it. You want to talk about solutions to real issues? Then do that. Then you have to move from the "whys" (why is RP dead?) to the "whats" (what will we do about this?). And if the people who run the game won't listen to your suggestions at all, don't play anymore. It won't change. If they do, good for you, get your ideas out there and your opinion heard. Talk to Talad, see what he says. If he doesn't listen or straight-up says no, you know that this game probably isn't for you. If you really want to change the RP in this game and bring it back to something like (not the same as before, because that could never be) what we had before, then do it. Don't just talk about. Because talking is easy. It really is. People can yack all day and put up smiley faces and their Tongue emotes and think they're smart but they're doing nothing. It's cool and all, and if what I'm saying here speaks to you guys then I did something good today.
I have not been playing because I don't have an interest in logging in. Loading is too much for me, I get tired looking at that screen. RP sucks, it is blatantly terrible. The bugs and lag and crashing I can handle, as long as the content of the game is good. It's not. So it adds onto the pile of dung that is what I see in the game right now. You don't like what I'm saying? Too bad. Because a hell of alot of people feel this exact same way. Yeah, people can have their fun time at Kada-el's, and drink, and talk and have fun. That's one facet of roleplay in Planeshift. Just one. And a small, but integral part of our community's roleplay. It's like chilling with some friends at a taco time for a meal after a movie, or having a drink after a show. But it's not IT. A real roleplaying community has a mood in it, has a feeling, there's a satisfying sense of being excited to log into the game and see your friends and meet new people, and include them in what you do, and exploring the world, and roleplaying out your character. But that doesn't really put it into words right either.
It's just a game...but that doesn't give an excuse for this game to be crud. It's a game, but people play games to have fun. And since this is a role-playing game, I would assume that the highest quality of roleplay should be within the game while giving the chance for everyone to play.
Oh yeah, I talked about solutions before. Solutions? Make REAL roleplay rules. But will that happen? I don't know, will it? Get rid of this impossible difficulty of maxing skills (impossible for a person with a life). As if that slows down power levelers. It just gives them a longer goal.
In conclusion, do what you will and when life gives you lemons, squirt that in your enemies eyes. Just kidding.