Author Topic: Do you or Don't you care?  (Read 23872 times)

Sarras Volcae

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Re: Do you or Don't you care?
« Reply #90 on: May 29, 2010, 07:26:39 am »
Lacking candor or not being genuine.... Sarras go bug someone else please. The topic has derailed enough. And for the record, the internet is full of dictionaries, even if you use a word I don't know, some people have the good sense to take a few extra minutes to look the word up before posting. Try thinking a minute or two before you post, you might find it a refreshing change. And if you keep trolling here I will just ignore you.

sorry if i wasn't clear, but i meant this:

I am also being patronizing.

i want you to seriously consider what i said instead of ignoring me because i am not an adult. or because i'm not an oldbie. or because whatever. perhaps everything i said flew right over your head. happens often to you, doesn't it?

lilura

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Re: Do you or Don't you care?
« Reply #91 on: May 29, 2010, 07:41:26 am »
i keep trying to auction my guildie garo off so that he can have a nice big wedding  ;D but no one has made an offer...anywho someone needs to get married and invite lilura ..kra gives nice wedding gifts!  And <3 picnics!!!!!!!    illy you should host a community picnic! :D

Monala arches a brow. "Wait, so eatin' is like..." she shakes her head. "Er, nevermind."
[1: gossip] Monala: Lilu's piesexual.

Illysia

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Re: Do you or Don't you care?
« Reply #92 on: May 29, 2010, 07:47:59 am »
Maybe, It's been forever and 3 years since I held a picnic. It might be good to get people out into the open and out of buildings and cities for awhile. :D Maybe a picnic out by the lake near the entrance to gug. People can relax, talk and eat on the shore, then after an hour ;) they can go swimming if they want. Maybe even play some picnic games... Charades anyone? ;D

Geoni

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Re: Do you or Don't you care?
« Reply #93 on: May 29, 2010, 07:50:42 am »
i keep trying to auction my guildie garo off so that he can have a nice big wedding  ;D but no one has made an offer...anywho someone needs to get married and invite lilura ..kra gives nice wedding gifts!  And <3 picnics!!!!!!!    illy you should host a community picnic! :D

Whatever happened to your old picnics? Or was there too much violence in your picnic hosting past?  :P

*Geoni argues with Lilura in a kind manner*

@Sarras&Illysia: Your getting nowhere.


-sig by sarras

Rigwyn

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Re: Do you or Don't you care?
« Reply #94 on: May 29, 2010, 08:05:59 am »
Scripted rp fight? I've never seen one before, and the only time rp fights have ever been no fun for me are when your playing with someone new that they really screw it up XD

@lilura, I know a diaboli who might like to purchase garosan ringe XD!

Nivm

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Re: Do you or Don't you care?
« Reply #95 on: May 29, 2010, 08:25:46 am »
Your on fire! Some of you, anyway.

 Quit mulling over the reasons why people left and think of the reasons why people would come.- Focus on that which you want.▬ Do not target the person, target the topic.▬ If someone misses your reasoning, throw it more carefully or acknowledge that they do not want to catch it.▬ A game may have any total ratio of action and calm but still give any player their own chosen ratio.- Action does not automatically mean violence and destruction.▬ It is true that cool stuff alone does not a story make, but do you want a story that isn't cool?▬ When a story loses characters, it does not die, it transforms.▬ If your art is work, are you having fun?- Art might require work, but it should not be work.▬ The goal of a story is to teach you something; to trap the mind to its own thinking, and through it, grow.

 I just now realized the blocking all the smileys might have been counter productive. I am ignoring this realization.
 The reason I didn't like one of the role-plays posted was because everything going on was following a script they planned out beforehand; the character being attacked, the attacker, and the defenders all knew about it and agreed to do it. That kind of thing you can do on a forum, and I often do. In a game where you can have exactly defined mechanics allows things to break away from a man-made script. Especially when the game is programmed procedurally (random seeds!), and the complexity is high enough that you can't every be completely sure what will happen.
 Such as how in Dwarf Fortress you can be wearing full plate of the strongest, lightest metal and have the highest skills possible, but you can still be killed by that one stray quarrel...or get curb-stomped by children when your knocked down.

Illysia

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Re: Do you or Don't you care?
« Reply #96 on: May 29, 2010, 08:42:08 am »
@Nivm: This post is very stream of consciousness and I have no idea what the actual point is or if it's just a bunch or statements tied together.  On the subject of mulling why people left, think of it this way: If you have a barrel that you need to store water in but no matter how much water is poured into it, the level drops instead of rises, don't you think it would be a good idea to wonder where the water is going and why? If you figure that out, you may be able to stop the loss and make the efforts to fill the barrel more effective. ;)

Nivm

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Re: Do you or Don't you care?
« Reply #97 on: May 29, 2010, 08:45:18 am »
 So this community is a barrel and the members water?.. You know it doesn't work that way. Could you try again? For both this and my last post?

Illysia

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Re: Do you or Don't you care?
« Reply #98 on: May 29, 2010, 08:47:49 am »
Please enlighten, how does it "not work this way?"

Nivm

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Re: Do you or Don't you care?
« Reply #99 on: May 29, 2010, 09:03:26 am »
 Alright. When you are working with people instead of inanimate objects, you start needing to consider psychological factors that the physical factors create, making things much more complicated. One major psychological factor is the fact that like attracts like; if a person focuses on what is wrong, it wont be to long until they view the entire topic as something wrong. If a person focuses on what is right, all of it, they can use it to wash away what is wrong...or ignore it and make it worse like your example. The reason I so strongly believe your metaphor does not work here, is because if the people are represented by water, then the water would have a choice whether or not to go out the hole. The water could also rise up and drown the person pouring it in if it wanted. In the case of people, the environment might stress them do something, such as quit the game, but they may not necessarily do so for reasons of their own. The environment also changes for both ill and good depending on how the people act, while a barrel will only be slowly worn away, rotted, or rusted by the water.

 The statements in my other post were in response to other arguments in the last page or so of this thread, but I disconnected them so as not to start more fires.

bloodedIrishman

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Re: Do you or Don't you care?
« Reply #100 on: May 29, 2010, 09:31:42 am »
hah

Akkaido Kivikar

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Re: Do you or Don't you care?
« Reply #101 on: May 29, 2010, 10:00:26 am »
weeee, another topic derailed.

Nivm

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Re: Do you or Don't you care?
« Reply #102 on: May 29, 2010, 10:12:29 am »
Where?

bloodedIrishman

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Re: Do you or Don't you care?
« Reply #103 on: May 29, 2010, 10:31:38 am »
Nivm, your last couple posts are massive tangents that make little sense. What in the heck are you talking about kid? I un-rail Akkaido's de-rail and give this thread a chance to make itself back into what it was: asking people if they care.

I care. I care hard. Really hard. So hard it hurts me.

Sarras Volcae

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Re: Do you or Don't you care?
« Reply #104 on: May 29, 2010, 11:36:05 am »
i got everything nivm said.

he's like that wise old grandpa who sits in a rocking chair and speaks in metaphors.