Author Topic: Arrows a bit smaller and lighter...  (Read 3906 times)

Falcon Avian

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Arrows a bit smaller and lighter...
« on: June 14, 2010, 05:16:42 am »
The arrows are a bit too large and heavy to have in bulk the size of one is 1 same with weight. Meaning they would cost 65 units height and weight, that adds up pretty fast and would be a huge problem for rangers when they disappear after one shot.


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Geoni

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Re: Arrows a bit smaller and lighter...
« Reply #1 on: June 14, 2010, 05:45:58 am »
That actually sounds quite realistic. I don't think it should change. Every weapon should have it's pros and cons.


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Earowo

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Re: Arrows a bit smaller and lighter...
« Reply #2 on: June 14, 2010, 08:44:49 am »
it all depends on what kind of arrows you have, im assuming there will be diffrent types of arows later on since that would effect the damage, better then the bow would, so things such as Wooden arrows, iron arrows, steel tipped arrows, gold arrows, silver arrows, ornate arrows, rock arrows, [they are made out of rock :3] flame tipped arrows, things like that, they would all effect weight size speed and damage, depending which one you have.
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Nivm

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Re: Arrows a bit smaller and lighter...
« Reply #3 on: June 14, 2010, 03:27:42 pm »
 For an archer's realism, it matters more that all the arrows (or bolts) they fire are the same. It doesn't really matter how many fancy tricks the archer has if they can't aim worth an apple. All they need is one wooden arrow into your eye.

 I assume archers would have an equipped slot they could fill with a full quiver, on their back for arrows, and on their hip for bolts. It should weigh 15-25 units for a normal hunting trip, although the characters are bound to use more ammunition than anyone could manege in real life.
« Last Edit: June 14, 2010, 03:29:55 pm by Nivm »

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Re: Arrows a bit smaller and lighter...
« Reply #4 on: June 14, 2010, 06:55:07 pm »
Wait... we have arrows now?
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Re: Arrows a bit smaller and lighter...
« Reply #5 on: June 15, 2010, 02:16:02 am »
They implemented ranged weapons in the update. I still have yet to find them, seeing as I've been wandering Dsar Kore.
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Re: Arrows a bit smaller and lighter...
« Reply #6 on: June 15, 2010, 04:42:36 am »
honestly my suggestion, is to make MOST arrows [like 80%] that HIT the enemy, be able to be re-gettable, meaning when you open the loot menu, you can reclaim most of your arrows, [the other 20% of arrows, missed or broke in the fight]
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Candy

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Re: Arrows a bit smaller and lighter...
« Reply #7 on: June 15, 2010, 07:47:58 am »
I'd agree for realism's sake, but it sounds like it might be complicated to implement. Then again, I don't know anything about the technical side of it.
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Zon

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Re: Arrows a bit smaller and lighter...
« Reply #8 on: June 15, 2010, 08:18:27 am »
I'd agree for realism's sake, but it sounds like it might be complicated to implement. Then again, I don't know anything about the technical side of it.

Then again most in PS are not yet in the realism "side". What I meant by that is, for example, everyone can be as strong as Krans when it comes to strength or Krans can level up ways to max which obviously they can't. But it will get there soon  :detective:

RlyDontKnow

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Re: Arrows a bit smaller and lighter...
« Reply #9 on: June 16, 2010, 03:43:15 pm »
honestly my suggestion, is to make MOST arrows [like 80%] that HIT the enemy, be able to be re-gettable, meaning when you open the loot menu, you can reclaim most of your arrows, [the other 20% of arrows, missed or broke in the fight]

agreed. that's the way it's done in a few games I know and as a real-life archer I have to agree. however other parts should play a role as well. e.g. what kind of arrow you used, what kind of target you hit, etc.
also arrows that missed the target are probably not found again, so they wouldn't be re-lootable.

e.g. if you hit a kran with wooden arrows, I think most would simply break.

however that requires quite a big part on the technical side - especially on rules - imo.
additionally keep in mind that ranged weapons are brand new and are still somewhat experimental, so there are many issues to be resolved in that area ;)

Geoni

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Re: Arrows a bit smaller and lighter...
« Reply #10 on: June 16, 2010, 08:35:20 pm »
I've never seen the bows in the game before, but the only way I even see a kran being pierced by an arrow is if it is made out of some type of metal, the bow is a longbow, and the arrowheads are something strong like diamond. I guess the mechanics make it hard for a kran not to be affected by arrows though.

I also agree with Earowo's on this:
honestly my suggestion, is to make MOST arrows [like 80%] that HIT the enemy, be able to be re-gettable, meaning when you open the loot menu, you can reclaim most of your arrows, [the other 20% of arrows, missed or broke in the fight]

Since most archers probably can't hold more than around 100 good quality arrows(correct me if I'm wrong RlyDontKnow, I'm not an archer), they should be retrievable.
 


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Re: Arrows a bit smaller and lighter...
« Reply #11 on: June 16, 2010, 08:38:23 pm »
I've never seen the bows in the game before, but the only way I even see a kran being pierced by an arrow is if it is made out of some type of metal, the bow is a longbow, and the arrowheads are something strong like diamond. I guess the mechanics make it hard for a kran not to be affected by arrows though.

I also agree with Earowo's on this:
honestly my suggestion, is to make MOST arrows [like 80%] that HIT the enemy, be able to be re-gettable, meaning when you open the loot menu, you can reclaim most of your arrows, [the other 20% of arrows, missed or broke in the fight]

Since most archers probably can't hold more than around 100 good quality arrows(correct me if I'm wrong RlyDontKnow, I'm not an archer), they should be retrievable.
 

They can't make it retrievable yet :|


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verden

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Re: Arrows a bit smaller and lighter...
« Reply #12 on: June 16, 2010, 10:07:42 pm »
Could just add arrows to the basic loot tables.

Earowo

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Re: Arrows a bit smaller and lighter...
« Reply #13 on: June 17, 2010, 12:24:50 am »
well it depends on how much stuff your character has in their bag at one time, i myself usually have 130 pounds out of 30
and i found out where to buy arrows, even though i havnt looted a bow yet, i bought a bunch of arrows, so i have about 5 sets of 65 arrows in my inventory now and my weight moved to around 250
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Caraick

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Re: Arrows a bit smaller and lighter...
« Reply #14 on: June 22, 2010, 02:50:08 am »
Well, considering each level of Ranged takes anywhere from 4 to 6 stacks of arrows per level for me, that means I have to carry around hundreds of these things, and believe me, the weight adds up fast :P

If retrieving arrows could be implemented, that would make carrying around 1000 arrows not needed....Just stick the amount of arrows used to kill in the loot, and voila :)  But I would agree with the earlier posts that only around 80% should be retrievable, but thats still a heck of a lot better than 0% :D
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