Author Topic: Getting PP  (Read 7092 times)

Vakachehk

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Getting PP
« on: July 15, 2010, 06:26:22 am »
Well I have an issue with PS at this stage. I was told a great way to get PP.

The way is by using magic and ground to lur a mob to you but you the terrain to stop the mob from attacking you.
Well I found out today that that is classified as cheating.
So you think a noob is going to sit there getting 4 PPs off a diseased rat?
You make a mob called Onyx Daggers that can only be killed using this technique or the group killing but someone has to die....

Again this is stupid and needs to be dealt with. a new player needs to at least be getting 10PP off a mob via killing it without using that technique. Why on earth should they spend every night and day (that they don't have) trying to get enough to train so that they can wear Heavy Armor or whatever the case maybe. You are all blabbring about how on earth RP and the player numbers are really low well... heres your answer.
You maybe roleplaying but you could still be OOC.

Sarras Volcae

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Re: Getting PP
« Reply #1 on: July 15, 2010, 07:39:57 am »
so you'll roleplay. levelling's not supposed to be fun.  ;)

Vakachehk

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Re: Getting PP
« Reply #2 on: July 15, 2010, 12:52:48 pm »
Then why don't they just take out training then.
Train your stats and skills to your character is what I believe, RP is to dead to bother doing anything else.

I think, the longer you make it for new players to train will equal less RP and less players.
You maybe roleplaying but you could still be OOC.

Tirion

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Re: Getting PP
« Reply #3 on: July 15, 2010, 01:08:56 pm »
One of my biggest problems in-game getting PP
It's hard and i can't do crafting neither cooking
musta kill mobs for PP
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Draklar

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Re: Getting PP
« Reply #4 on: July 15, 2010, 01:13:16 pm »
so you'll roleplay. levelling's not supposed to be fun.  ;)
Word on the street has it that playing games is supposed to be fun.
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RlyDontKnow

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Re: Getting PP
« Reply #5 on: July 15, 2010, 02:38:49 pm »
One of my biggest problems in-game getting PP
It's hard and i can't do crafting neither cooking

could you clarify? it should be possible to get all the PP to advance in cooking/crafting by cooking/crafting and that worked quite well last time I tested it.

for PP gained for mobs: it's being worked on, however balancing does take a rather long time, so be patient ;)

Sarva

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Re: Getting PP
« Reply #6 on: July 15, 2010, 03:25:11 pm »
Vakachehk I believe your original post is wrong as far as I know.

Casting magic, or using ranged weapons, from on top of the walls of the arena or from behind the walls of the arena is considered OOC in the game. This is because the arena was built as a place for fighters to practice fighting by fighting in the pits.

Out in the wilds hunters are allowed to use terrain to their advantage when hunting. This is just part of being a smart hunter. The Arena and the wilds are two completely separate things and what isn't acceptable in the arena is acceptable out in the wilds.

This is how I have understood the discussions we have had about this issue on the GM team.

bloodedIrishman

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Re: Getting PP
« Reply #7 on: July 15, 2010, 03:51:07 pm »
You see
my issue with PP
Lies within the fact that I must accumulate vast numbers of it
so much so that unless I were to bot just a tiny bit
I would find myself spending hours droning on and on
'til I found that the mind-numbing hours chiseled my brain until it was gone

I would not mind new and unique methods of gaining PP
An inventive way to make leveling more fun would delight me
Instead of the the same ol' same
try tickling my mind with a challenging mini-game


novacadian

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Re: Getting PP
« Reply #8 on: July 15, 2010, 05:30:37 pm »
Just as an observation....

My character seems to be physically advancing too quickly to logically support the RP the character is involved with in a logical storyline kind of way. Because of my fiendish PS game addiction, at the moment, it is not surprising that my character is levelling too quickly to support it via RP logic.

It is not my suggestion to lower the present pp balances yet instead what may be considered is to factor in game time.

One approach may be to weight pp allotments to game time. Let's say that each character is able to acquire, at best, X pp per game day. If the player has not logged in in Y game days then they would have the potential to get X*Y pp at that time and going forward. Players would be able to not play the game for some time yet have a bounty of pp to be gained upon their return.

Such a system may keep character developments abreast of one another; as well as deal with bots very nicely. Sure the bots could help one catch up quickly yet they could not let you race ahead of other characters' development. "Stop levelling!, some may logically suggest. But it is there and something to do in the quiet RP moments. Admittedly it shows a weakness in my RP ethics.  :-\

Of course such a system need only cut in once characters had passed basic training in most areas. Like finishing off with Sir P. with fighters, etc..

Characters could still get the monetary rewards for monster kills yet the pp returns would diminish in proportion to the system suggested above.

- Nova


Sarras Volcae

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Re: Getting PP
« Reply #9 on: July 15, 2010, 07:45:24 pm »
I think, the longer you make it for new players to train will equal less RP and less players.

and that's one reason i don't roleplay much and one of the biggest reasons i rarely play this game. lag makes it worse. it's virtually impossible for my character to train.

Geoni

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Re: Getting PP
« Reply #10 on: July 15, 2010, 08:41:43 pm »
Well I have an issue with PS at this stage. I was told a great way to get PP.

The way is by using magic and ground to lur a mob to you but you the terrain to stop the mob from attacking you.
Well I found out today that that is classified as cheating.
So you think a noob is going to sit there getting 4 PPs off a diseased rat?
You make a mob called Onyx Daggers that can only be killed using this technique or the group killing but someone has to die....

Again this is stupid and needs to be dealt with. a new player needs to at least be getting 10PP off a mob via killing it without using that technique. Why on earth should they spend every night and day (that they don't have) trying to get enough to train so that they can wear Heavy Armor or whatever the case maybe. You are all blabbring about how on earth RP and the player numbers are really low well... heres your answer.

Spoiler alert!


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kaerli2

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Re: Getting PP
« Reply #11 on: July 16, 2010, 01:37:28 am »
Just as an observation....

My character seems to be physically advancing too quickly to logically support the RP the character is involved with in a logical storyline kind of way. Because of my fiendish PS game addiction, at the moment, it is not surprising that my character is levelling too quickly to support it via RP logic.

It is not my suggestion to lower the present pp balances yet instead what may be considered is to factor in game time.

One approach may be to weight pp allotments to game time. Let's say that each character is able to acquire, at best, X pp per game day. If the player has not logged in in Y game days then they would have the potential to get X*Y pp at that time and going forward. Players would be able to not play the game for some time yet have a bounty of pp to be gained upon their return.

Such a system may keep character developments abreast of one another; as well as deal with bots very nicely. Sure the bots could help one catch up quickly yet they could not let you race ahead of other characters' development. "Stop levelling!, some may logically suggest. But it is there and something to do in the quiet RP moments. Admittedly it shows a weakness in my RP ethics.  :-\

Of course such a system need only cut in once characters had passed basic training in most areas. Like finishing off with Sir P. with fighters, etc..

Characters could still get the monetary rewards for monster kills yet the pp returns would diminish in proportion to the system suggested above.

- Nova



Decent idea...although it doesn't take into account time NOT spent earning PP.  To be honest, PP actually penalize RPed jobs WRT game-mechanics jobs, which strongly discourages people playing professions that aren't implemented yet (or will never be :o)

louscroo

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Re: Getting PP
« Reply #12 on: July 16, 2010, 06:42:14 am »
RP jobs such as?

We should get PP for killing players.
Vvally, ye olde village idiot.

Vakachehk

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Re: Getting PP
« Reply #13 on: July 16, 2010, 10:24:04 am »
Vakachehk I believe your original post is wrong as far as I know.

Casting magic, or using ranged weapons, from on top of the walls of the arena or from behind the walls of the arena is considered OOC in the game. This is because the arena was built as a place for fighters to practice fighting by fighting in the pits.

Out in the wilds hunters are allowed to use terrain to their advantage when hunting. This is just part of being a smart hunter. The Arena and the wilds are two completely separate things and what isn't acceptable in the arena is acceptable out in the wilds.

This is how I have understood the discussions we have had about this issue on the GM team.

So wait... Archers cant fire down on a mob on a wall? Isn't that what an archer does?

Things in the pits are for fighting? how? Dlayos will knock anyone with max Heavy Armor and sword easily.
You maybe roleplaying but you could still be OOC.

Rigwyn

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Re: Getting PP
« Reply #14 on: July 16, 2010, 01:39:56 pm »
I'm no historian, but I believe in the olden days, fighting in an arena like this was more of a sport.  If you think about a modern sport.. Like boxing, imagine if Evander Holyfield stood on the ropes and fired arrows down at Mike Tyson, killing him on the spot.

Doesn't make sense does it?
Feels a tad out of place?

Same principal. The arena is for entertainment, sport, perhaps training. Its not meant to be a killing factory.

What does an archer gain by killing something like this at close range?
Nothing ( from an ic perspective )

Then again, you have to consider that this is not a strict role playing game.
Its fair game if the gms on duty say so, otherwise its off limits.
« Last Edit: July 16, 2010, 04:54:06 pm by Rigwyn »