Author Topic: Prison  (Read 2532 times)

Zackery

  • Traveller
  • *
  • Posts: 48
    • View Profile
(No subject)
« Reply #30 on: June 28, 2004, 01:02:11 am »
I didn\'t look at all the replies.  But, I think it should be like Thief if you get caught you have to grab a gaurds keys.  Kill em\'.  Steal his weapon so you can fend the other gaurds as you search for your items.
Zackery

                       Quote: I am not weird.....Just different

Bathiir

  • Traveller
  • *
  • Posts: 17
    • View Profile
(No subject)
« Reply #31 on: June 28, 2004, 07:54:18 am »
beza1e1\'s idea is thet best I think. I\'d like to be able to go to the local arena and pay to get in to see the local bully or thief to be crushed by some monster. Maybe have a design where three small arenas can be seen from one seat, therefor people wouldnt have to wait very long to recieve their punishment. I HATE the idea of having to be put in prison, who would want to have to log off for an hour because thats how long your sentence was just because you were having fun. Being evil is fun in all games, but if you\'re punished to harshly then who will want to be evil? Not me, because I don\'t want to have to wait around for an hour or two after each crime. And I think you should only be caught if you are seen by a guard or some government official, unless you could come up with a way of a regular player to show proof that he/she committed the crime.

A way of getting out of the punishment would be cool. Like paying a LARGE sum compared to your level. That way if you decide to commit a crime, you better have the money to avoid being tossed around the arena by some beast.

Cyberchu

  • Hydlaa Citizen
  • *
  • Posts: 231
    • View Profile
(No subject)
« Reply #32 on: July 03, 2004, 11:06:53 am »
Prison would be cool if you could meet a master theif(NPC) who would give you a quest or tech you theif skills whilst you were in their, or if you could berak out that would be fun as well.
Under construction

It is through suggestions and critisisms that we improve our ideas

Remember to