I strongly feel that age is a bad way to represent experience. After all, it realistically does have _nothing_ to do with it.
Furthermore, I dislike the idea of aging being forced upon me, especially if it were independant on my actual online time. It would really s*ck if I go on holoday and my char died of old age during that time, or lost stats or even changed them.
I would love age to be a choice, and that choice would only change your appeareance. This way, of course, you could have the child with uber strength, but what the heck, why not. OK, changing it arbitrarily might be abused for tactical purposes (after all, there are real-life reactions in any of us so exploiting these would be bad), so maybe it should just be left out.
Also, realistically, height would be more important, but then you\'d need to start making your armor fit. If I grab a enki child\'s armor and I\'m actually a big adult Kran, it\'d be hard to wear it...
Whatever, I believe that at some point the realism needs to stop, because otherwise it\'ll be too tedious to have fun in the game. Just like the game time is way faster than real-time, other things must be left out or changed.