Author Topic: Raise your shields!  (Read 5516 times)

bloodedIrishman

  • Guest
Re: Raise your shields!
« Reply #15 on: October 07, 2010, 03:39:37 am »
Rlydontknow purposefully made shields to block my daggers :P

Caraick

  • Veteran
  • *
  • Posts: 1145
  • I liked PS before it was cool.
    • View Profile
Re: Raise your shields!
« Reply #16 on: October 07, 2010, 10:31:55 pm »
* Caraick agrees with Irishman....  ;D
Hey look kids, it's the antichrist Marsuveus!
What? Doesn't he just look huggable? Aw, c'mon, give him a hug.


potare

  • Hydlaa Citizen
  • *
  • Posts: 333
  • Potare the great
    • View Profile
Re: Raise your shields!
« Reply #17 on: October 09, 2010, 02:04:59 pm »
shields sound great. Thanks for finalising shields

Vakachehk

  • Veteran
  • *
  • Posts: 1468
    • View Profile
Re: Raise your shields!
« Reply #18 on: October 16, 2010, 08:02:40 am »
Shields is great and all, but why does it Max at Level 19?

uhhhh, well the same reason as why swords max at 100 and axes at 150. Theres a certain location that is not implemented yet to go further in shields, obviously.
You maybe roleplaying but you could still be OOC.

Earowo

  • Veteran
  • *
  • Posts: 1463
    • View Profile
    • Guild Site
Re: Raise your shields!
« Reply #19 on: October 16, 2010, 06:53:15 pm »
thats a really late comment, the training has been fixed for quite a few days now

Perlan says that somthing about it got lost in the system, thats why after it got fixed the guy who trained to 19 trained up to 20
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
Dohmo: Sorry I tried to e nice
Dohmo: and i'm telling you to clean it up. last warning
Dohmo: now just do it
Dohmo: No more warnings

Abuse?

Vakachehk

  • Veteran
  • *
  • Posts: 1468
    • View Profile
Re: Raise your shields!
« Reply #20 on: October 17, 2010, 08:22:09 am »
thats a really late comment, the training has been fixed for quite a few days now

Perlan says that somthing about it got lost in the system, thats why after it got fixed the guy who trained to 19 trained up to 20

mhmmmm yes, because I do play PlaneShift... But yes my answer is the most obvious one.
You maybe roleplaying but you could still be OOC.

Perlam

  • Hydlaa Resident
  • *
  • Posts: 148
    • View Profile
    • Masters of Move Guildsite
Re: Raise your shields!
« Reply #21 on: October 20, 2010, 08:25:41 pm »
In the description of shield handling it does say there are LA, MA, and HA types of shields, maybe it will be implemented some day, as for now, no type of armor is described on the shield itself.

I can imagine though, a buckler is small, but that has nothing to do with the material it is made of  ;D


Heleckie: why is there always an apple involved
Heleckie: why not a mango

Glaciusor

  • Hydlaa Resident
  • *
  • Posts: 76
    • View Profile
Re: Raise your shields!
« Reply #22 on: October 21, 2010, 11:25:57 pm »
One word... unbalanced. Duels with shields are solely dependent now on skill level in shield... it's pretty much as bad as the HA situation... just my two Trias. I like shields, but they shouldn't block almost every single hit... and though I was for shielded duels a while ago, now I'm fully against them. It takes all skill and strategy out of duels. As far as against NPCs though, thanks for making something that could let us survive against the really strong baddies.
"This might seem odd, but you should get a battle metronome."

RlyDontKnow

  • Associate Developer
  • Hydlaa Citizen
  • *
  • Posts: 403
    • View Profile
Re: Raise your shields!
« Reply #23 on: October 22, 2010, 12:47:38 am »
One word... unbalanced. Duels with shields are solely dependent now on skill level in shield... it's pretty much as bad as the HA situation... just my two Trias. I like shields, but they shouldn't block almost every single hit... and though I was for shielded duels a while ago, now I'm fully against them. It takes all skill and strategy out of duels. As far as against NPCs though, thanks for making something that could let us survive against the really strong baddies.

mind to post some more information? e.g. what armor/weapons each duellant used? what stats and skills they had?

tried it on a few levels and I was able to overwhelm a shield+weapon user with dual weapons (all at cap)

Earowo

  • Veteran
  • *
  • Posts: 1463
    • View Profile
    • Guild Site
Re: Raise your shields!
« Reply #24 on: October 22, 2010, 12:53:16 am »
One word... unbalanced. Duels with shields are solely dependent now on skill level in shield... it's pretty much as bad as the HA situation... just my two Trias. I like shields, but they shouldn't block almost every single hit... and though I was for shielded duels a while ago, now I'm fully against them. It takes all skill and strategy out of duels. As far as against NPCs though, thanks for making something that could let us survive against the really strong baddies.
I find it more realistic, the way fighting is currently, is you randomly swing your weapons every few seconds, which makes no sense, in real life you would swing and block whenever you get close, weather you miss or not would depend if the person jumpped back
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
Dohmo: Sorry I tried to e nice
Dohmo: and i'm telling you to clean it up. last warning
Dohmo: now just do it
Dohmo: No more warnings

Abuse?