I am not sure how this game will develop along the lines of enemies to be fought... but there does exist a comprehensive listing of Mythological monsters and gods
http://www.pantheon.org/areas/bestiary/its pretty solid, Monster i want
Name: Jabberwocky
Classweight: Very heavy
Physical Traits: A Jabberwocky like the poem
Skin Color: I would refer you to the poem
Details: Not a very fast monster, travels with the JubJub bird and the Bandersnatch, making it a formidable adversary. Jabberwocky are VERY vulnerable to vorpal blades, or blades of decapitation.(that could be extended to non physical damage)
Magical Attack: Blind - blinds the player, or reduces accuracy (whichever one is suitable, blinding seems dumb for a graphical game, unless it could be implimented coolishly -[give me time to think of this])
2nd Magical Attack: Hypnotize - Puts the player to sleep.
Physical Attack : Clawx2 - severe damage
Attack 2:
Life: High
Def: Very very High against physical damage
Str: High
MP Power: Med (enought to cast sleep/blind 2-3 times) - no one wants to be permi-blind/sleep locked.
Its associated minions
_______________________________
Name: JubJub bird
Classweight: Lightweight
Physical Traits: a flying bird, It should look scary/Dangerous?
Skin Color: yellow and black with white tips, red eyes.
Details: Fast attacks. Its attacks cause poisoning? Can only be attacked from afar with a ranged or spell weapon.(to force people to party up)
Magical Attack: none?(poison enhanced)
Physical Attack: divebomb - lands a fat shit on the player for damage and poison,
physical attack 2: peck - pecks the player.
Life: med
Def: Low
Str: low
Dex : High
MP Power: Low-med
________________________________
Name:Bandersnatch
Classweight: Heavy weight
Physical Traits: A bandersnatch
Skin Color: Purple and green (i will submit pics if you need them)
Details: Steals defensive items and consumes them. gets double attacks on fear prone characters, triple attacks on children(if age is implimented....), It has a lair, and within are the bodies of its victims
Magical Attack : Paralyze/fear - just like it says, stops players in their tracks(moderate to high effectiveness spell)
2nd Magical Attack : none
Physical Attack : grab - tries to steal defensive items(which are not blessed)
2nd attack: munch - if paralyzed player takes double damage? the bandersnatch will only munch on a player if he/she is paralyzed/fearful. Lots of damage here. If limb loss is allowed, then it would cause a 1/3 chance of limb loss.
Life: HIGH
Def: Low
Str: Meduim
MP Power: Very High - will constantly cast fear/paralyze 1/5 attacks, intelligent- if the player has strong resistances, it will attack physically.
______________________________________
Name: BodySnatcher
Classweight: very lightweight/non physical(ie etheral being)
Physical Traits:
Skin Color: white/blue
Details: slow monster, very stealty, high searching is needed to observe it. Will take control of other monsters, and add its own magic power to their own. gets 2 or 3 magical attacks at once, in addition to the monsters phyiscal attacks. Higher level or unique monsters are immune to this, as to not make them unbeatable.
Magical Attack : fireballs
2nd Magical Attack : mana beam
3rd magical attack : persuasion(will make owners pets go aggresive)
4th magical attack : Suicide (causes the monster to blow up with significant multiplicative damge, causing half?proportional? experience gain)
5th magical attack : Heal other: heals the monster, but not much
Physical Attack : none(its insubstantial)
Life: Low
Def: Low
Str: non existant
MP Power: Highest possible