Author Topic: Monster  (Read 31423 times)

Lordbug

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« Reply #225 on: October 06, 2004, 05:05:50 pm »
Name: Lyksie

Normally neutral, but when one decides to attack, get your weapons ready!

Description: There are only females, they reproduce by mixing with other races, normally Elves, Humans or Diabolos, rarelly Enkis or Klyros, never Krans or Ynnwns, if a female borns they educate her, if a male borns they leave him with the father.
They are very intelegent and baeutifull (that\'s the way they atract men), men, for them, are really stupid.
They are almost naked, only where long robes full of holes, with the color of their clan. Some clans learned how to fly, others leaned how to control the water.
When they fall in love with one man, they aren\'t affraid to confess their love, they think their beauty will never make men refuse, but when one does, they won\'t love anyone else, \'till they get what they want, that man\'s death.
They live for long time (1000 to 1500 years) and are allways young (when they get to eighteen they stop their growth and so they won\'t age).
If some of them asks you for love don\'t refuse even if you love other person, or they\'ll kill you, the ones that refused they all were killed by one.

They usually use a bow and never fail, they can use magic as well.
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Enter_the_Xero

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« Reply #226 on: October 06, 2004, 11:42:24 pm »
Name: Cursed Elder
Nick Name: Tree of Knowladge

Description: A powerfull wizard cursed as his soul is binded with that of a tree. They posses great knowladge and are willing to share it with all. (The knowladge will add experience to the player listening)

How to Incinerate: They do not wish to fight with evil or good players. They trully have no ability to fight.

Appearence: A tree with a face in it that talks. Usually very tall and old. The face could look like anyone\'s face
becouse anyone can become a powerfull wizard.

To uncurse: If you take off the curse, the Cursed Elder will become a wizard again and give you a gift. (You people think of a way to take of the curse)

Lordbug

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« Reply #227 on: October 08, 2004, 11:20:24 pm »
Name: Genie

Description: They can\'t attack you, and you can\'t attack them.
They live in bottles, lamps or even in trunks.
The only thing they do is get your wish real, there are diferent types of genies, purple ones can give you only two choises (What would you like, this sword or this precious egg?), yellow ones could give you 4, and greens could answer any wish, but you\'ll have to find them. Imagine in MB there\'s 3 or 4 diamonds found per day, these genies are even more difficult to find: if someone\'s lucky, there can be found 1 yellow genie in a week, the purple ones are as easy as finding a diamond, greens: 1 per month.
Basicly it\'s a monster that gives you stuff.
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Lordbug

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« Reply #228 on: October 08, 2004, 11:45:52 pm »
Name: Klagd

Depends on the Klad\'s host body

Description: Just a little dragon that flyes arround you to protect you and heal your wounds.
It\'s like a symbiosis: he protects you feed the Klagd by killing someone or something, but be carefull, they need to be fed every day, at least twice, or else he will attack you,  and you\'ll get killed for shure, \'coz if you kill him, you die, if he kills you he dies with you.
Klagds are born from eggs given by, genies , by NPCs in certain quests or you can find it hidden in the ground in it\'s nest.
When the Klagds are born a special link connects the both of you for the whole life, and if that link is breaked you\'ll die.
The egg breaks out after 24 hours in someone\'s inventory, from then you\'ll have your personal cute little and adorable guardian dragon, to protect you \'till you both die.
"Lordbug" Dosaki, Chancellor of Knowledge Seekers Guild

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Lordbug

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« Reply #229 on: October 11, 2004, 08:43:15 pm »
Name: Deadly Shadow

Skilled players

Description: As the name says it\'s a shadow, it\'s very difficult to see \'coz it walks as a shadow, like in a wall or ground. The only time it comes out of the walls is when it attacks: a hand comes out of the wall/ground and grabs you and sucks your health.
They usually live in the undergrounds, like in the Labyrinths or in the Death Realm, in dark places.
You can only attack it when it is attacking you by making any Crystal magic (even if it\'s a healing one) and instantely kills him!
to the ones that do not now crystal magic you can also use any of the other types less dark, \'coz it\'ll feed him, the other types of magic will not instantely kill him but they do kill him, only it takes longer.
If your not quick enough a person with 100 lives he\'ll take them in 4 seconds (100/25=4)

eheheh, be carefull :P


Phisical attacks: none

Magical attacks: Health theft
« Last Edit: October 14, 2004, 10:25:11 pm by Lordbug »
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Lordbug

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« Reply #230 on: October 16, 2004, 05:45:23 pm »
Name: Lavatugas

To groups of skilled players

Description: Think in a turtle, red, and a gray-darkgreen color, with 4 holes to get the steam out.
It hasn\'t blood, he has lave runing in it\'s veins.
It\'s very big (4 or 5m hight) really difficult to kill.
Anyone who dares to approach him ends dead, only large groups of people can take one.
They live near vulcanos, they can even swim in the lava. They live as a colony in the vulcanos.
Some of them were captured and brought to Inibria to warm the city.

Attacks: hot steam (makes the oponnents die burned)
lava wave (only works if they are near a volcano)
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Adeli

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« Reply #231 on: November 12, 2004, 03:39:47 am »
Lordbug, learn to use EDIT... before many many people hurt you very very much...

I like Red Jelly Beans!

Stysoniel

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« Reply #232 on: November 23, 2004, 12:28:53 pm »
Name:   Ye shai

Description:   A wolf like creature living in deep forest, larger than a adult tiger and best of all an ideal predator. Their strength can match the might of a adult bear. Their running speed is incredible and they can jump far and high. Their upper lips have heat sensors like those of snakes, equiped with night vision. Dun be caught alone when they hunt.. because few can  outrun them..

Attacks:   The head of the pack will show only himself to the prey, but only after the rest of the pack surrounds the victim (the pack remains hidden in the forest). When the prey starts to run or attacks the leader, one of the pack will then jump on it from behind to pull the victim to the ground before the rest proceed to kill it.

Name:   Giant Octopus

Description:   Hahaha, funny idea. Well lets make it really big, ugly and hmm.. dangerous. Normally they have 8 legs. Let this monster have 16 legs. Most interestly is that it spilt black ink wh covers a large area. Then the one who got black ink on him will have his screen black for 40 secs or so making him much invalid. Plus it can attack in all direction after it uses its ink.
« Last Edit: November 23, 2004, 12:47:11 pm by Stysoniel »

Jessyn

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« Reply #233 on: November 25, 2004, 10:42:21 pm »
Name: Slowstone

Description:  Looks like a patch of rock wall/floor, perhaps slightly different colour than surrounding area. It\'s actually living rock, similar to a Kran, but amorphous, unable to form solid shapes.  

Dangers: it likes to \"eat\" adventurers by having them step in it, then flows around and engulfs them.  It crushes organics and extrudes them, keeping and digesting bits of metal, stone, crystal, gold and the like for nourishment.

Attacks: grab, \"swallow\", crushing damage

Weaknesses: won\'t try to eat a Kran(or maybe prefers them to other races?) can be chipped and cracked easily as slowstone is aboutt he same consistancy as limestone.

Jessyn
Most things in life operate, not on reality, but the perception of reality.  

Jaakon

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« Reply #234 on: November 26, 2004, 09:09:02 am »
Id like to see the prefers them option.
Makes more sense to me and I dont see much drawbacks in playing a Kran if you want to be fighter.

Rapier

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« Reply #235 on: November 30, 2004, 03:44:49 pm »
Riekal

for Medium level players

Description: Vaguely humanoid (limbs but no digits), pale whitish color, large mouths with sharp teeth, large, glowing eyes, often mismatched in color, single antenna. About 2-3 feet tall.

Preferred locations: Reikal like to gather underground around groups of Crystal. It\'s rumoured that they feed off the crystals or use them in some other way.

Combat:
Riekal only have one actual combat ability, which is to bite things. However, they\'re usually encountered in groups of 2 or 3, and they have a secondary ability they use when they\'re in trouble (when they think they\'ll die in the next hit or two, or when they see one of their companions die): Their antenna can be used to call other Riekal in the area to help.

Riekal are fairly aggressive and not very intelligent, and often times attack creatures and players considerably stronger then themselves.

fken

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« Reply #236 on: December 05, 2004, 10:13:21 pm »
name : emisha -> emishen (pretty dangerous one)

high : very little (almost 40cm) and a very big tail of 1m maybe 1m50

very easy to kill when he\'s alone

but they live in a band

always try to runaway when he\'s alone but very violent toward you when they are together

where can you find it ?
-> forest they really like trees

but why ? and why is it dangerous ?
-> when they are together : one or two of them go upstair in a tree and let their tail falling. When somebody came the tail is ready to lynch them...
They are quick too they could beat very fast... in a band they are dangerous for new player without plate armour and they are dangerous for the confirmed player because of their tail...

fken

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« Reply #237 on: December 08, 2004, 01:42:02 pm »
People could use every player character skin to create zombies who belong to every races of Yliakum !!!
People just need to change textures
« Last Edit: December 08, 2004, 01:42:26 pm by fken »

Razorrudebwoy

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« Reply #238 on: December 23, 2004, 04:14:41 pm »
Name: Eye of Soul

Classweight: meduimweight

Physical Traits: A giant orb that floats/flys and has 1 Giant Big Eye

Skin Color: darkredish


Details: Very fast monster that has great vision attacks all players thats in its site.

Magical Attack (All seeing eye): Paralyzes enemy for a few seconds.

2nd Magical Attack (Absorb): Take players HP and increases it HP by amount tooken from player

Physical Attack (Pound): Howers over ground then drops down quickly making a small earthquake.

Life: Low

Def: Low

Str: Meduim

MP Power: Very High


To defeat my Fears I need to defeat my own self.....

Ulf Kleppe

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Goto a directory of Legendary Monsters
« Reply #239 on: December 26, 2004, 02:56:33 am »
I am not sure how this game will develop along the lines of enemies to be fought... but there does exist a comprehensive listing of Mythological monsters and gods

http://www.pantheon.org/areas/bestiary/

its pretty solid,  Monster i want

Name: Jabberwocky

Classweight: Very heavy

Physical Traits: A Jabberwocky like the poem

Skin Color: I would refer you to the poem

Details: Not a very fast monster, travels with the JubJub bird and the Bandersnatch, making it a formidable adversary. Jabberwocky are VERY vulnerable to vorpal blades, or blades of decapitation.(that could be extended to non physical damage)

Magical Attack:  Blind - blinds the player, or reduces accuracy (whichever one is suitable, blinding seems dumb for a graphical game, unless it could be implimented coolishly -[give me time to think of this])

2nd Magical Attack: Hypnotize - Puts the player to sleep.

Physical Attack : Clawx2 - severe damage

Attack 2:

Life: High
Def: Very very High against physical damage
Str: High

MP Power: Med (enought to cast sleep/blind 2-3 times) - no one wants to be permi-blind/sleep locked.

Its associated minions
_______________________________
Name: JubJub bird

Classweight: Lightweight

Physical Traits: a flying bird, It should look scary/Dangerous?

Skin Color: yellow and black with white tips, red eyes.

Details: Fast attacks. Its attacks cause poisoning? Can only be attacked from afar with a ranged or spell weapon.(to force people to party up)

Magical Attack: none?(poison enhanced)

Physical Attack: divebomb - lands a fat shit on the player for damage and poison,

physical attack 2: peck -  pecks the player.

Life: med

Def: Low

Str: low

Dex : High

MP Power: Low-med

________________________________
Name:Bandersnatch

Classweight: Heavy weight

Physical Traits:  A bandersnatch

Skin Color: Purple and green (i will submit pics if you need them)


Details: Steals defensive items and consumes them. gets double attacks on fear prone characters, triple attacks on children(if age is implimented....), It has a lair, and within are the bodies of its victims

Magical Attack : Paralyze/fear - just like it says, stops players in their tracks(moderate to high effectiveness spell)

2nd Magical Attack : none

Physical Attack : grab - tries to steal defensive items(which are not blessed)

2nd attack:  munch - if paralyzed player takes double damage? the bandersnatch will only munch on a player if he/she is paralyzed/fearful.  Lots of damage here. If limb loss is allowed, then it would cause a 1/3 chance of limb loss.

Life: HIGH

Def: Low

Str: Meduim

MP Power: Very High - will constantly cast fear/paralyze 1/5 attacks, intelligent- if the player has strong resistances, it will attack physically.
______________________________________
Name: BodySnatcher

Classweight: very lightweight/non physical(ie etheral being)

Physical Traits:

Skin Color: white/blue


Details: slow monster, very stealty, high searching is needed to observe it. Will take control of other monsters, and add its own magic power to their own. gets 2 or 3 magical attacks at once, in addition to the monsters phyiscal attacks. Higher level or unique monsters are immune to this, as to not make them unbeatable.

Magical Attack         : fireballs

2nd Magical Attack  : mana beam

3rd magical attack  : persuasion(will make owners pets go aggresive)

4th magical attack  : Suicide (causes the monster to blow up with significant multiplicative damge, causing half?proportional? experience gain)

5th magical attack  : Heal other: heals the monster, but not much

Physical Attack : none(its insubstantial)

Life: Low

Def: Low

Str: non existant

MP Power: Highest possible