Author Topic: [GUILD]Circle of Commerce  (Read 2150 times)

Joale

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[GUILD]Circle of Commerce
« on: January 11, 2011, 01:53:30 am »
Circle of Commerce Mission Statement--

The Circle of Commerce is an Organization devoted to the ever expanding market that IS Hydlaa. While still promoting a competitive market, we will strive to offer the best, most diverse merchandise you can find anywhere in town. The welfare of the community around us will take top priority in the Circle as we look to improve not only our buisness, but the welfare of the people around it. We  hope this will become evident through our responsible members and our reasonable prices.

Circle of Commerce Overview--

At first glance, the Circle of Commerce may seem very broad, or too complicated, when in fact it is very simple. We are a guild with one goal in mind. To find, hunt, and craft everything we need, turn it into a product that the public demands, and sell that product. All of which is done in house to cut out the middle man. Which we all know lowers the price.

Inside the Circle of Commerce--

If you are in the buisness of mining, hunting, melting, crafting, fishing, or selling, the Circle of Commerce is always looking for new members.
EXPECTATIONS:
1.First and foremost, you are expected to behave in a manner that reflects who we are and what we strive for, as stated in the Mission Statement.
2. The Circle prides itself in promoting personal gain and skill development in ALL of it's members, no matter what those skills may be. However, if we are to accomplish our goals as a guild, sacrifices will be made by each and every member. If this can be accomplished, we will prosper.
3. Greed and Selfishness will not be tolerated by any member, no questions asked.

Benefits of joining the Circle
--
For those of you working independendtly and considering membership, do not fret. This is not a Communist organization.We want nothing more then to see you grow in your profession. If you join, you can expect to accumulate just as much wealth with us as you did alone, if not more. Along with the added perks of being part of a guild.


Guild Structure
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The guild consists of three parties: The Tevease, The Uleen, and the Executives. Members will follow the pathway of either the Tevease, or the Uleen. The leaders are the Executives. There can be up to 3. The number one requirement is that they do not favor one party.

This is explained further in ranks.

CCs
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In the Circle of Commerce, we cannot buy our members items at "full price". This leaves no room to profit for the guild. However, there are 2 major benefits finnancially for joining the guild.

1. Though we may not buy the product at as high a price as someone else in town. Being a member of the guild means that there will always be a buyer for your product. No matter whether it is ore, stock, weapons, skins, or anything else. You no longer have to search for a buyer.

2. Everytime you sell your products to one of our merchants to be resold, you are given "Commerce Credit" (or "CCs"). How many CCs you get is determined by the difference between the buying price (from you) to the selling price (To the customer).

Example: If a Circle of Commerce crafter sells me 4 axes for 10,000 tria, and we resale those axes for 15,000 tria, the Circle of Commerce crafter has earned 5,000 CCs.

So, What are CCs?
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Think of CCs as our own personal form of currency. The only restriction is that they cannot be used in a transaction with someone not in the guild. Other than that, they can be used in place of tria (or for tria) whenever you are dealing with another guild member.

Also, on a side note, the number of CCs in the guild is equal to the amount of tria in the guild coffers. The more tria we have, the more CCs we have, and vice versa.

[Note: CCs are handled in the place of "guild points" in the guild menu, therefore, when CCs trade hands an Executive just be informed to change them accordingly}

What are they worth?
--
Before any guild expenses are made, the number of CCs will be equal to how much tria we have as a guild. For whatever reason, if that number goes down (Expenses, selling for less then we are buying..) then the value of CCs will go down. If that number goes up (Donations, buying and selling of outside merchandise..) then the value of CCs increases.. theoretically.

What do you get with CCs?
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Well, CCs are needed to progress through the ranks in the Circle of Commerce. Hence, there value. Therefore, you can do whatever you wish with them inside of the guild.

Ranks
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The rankings are as follows

1. Recruit: This is where every member will begin, no matter what pathway they choose. They will not be expected of much and will learn the ropes.
CC IN ORDER TO ADVANCE: 10,000
MIN TIME AT RANK: 1 week

2. Tevease: One of two pathways. The members of this pathway are hunters and fighters. They produce loot such as swords and armor. As well as skins or animal parts.
CC IN ORDER TO ADVANCE: 40,000
MIN TIME AT RANK: 3 weeks

2. Uleen: One of the two pathways. The members of this pathways are miners, smelters, and crafters. They produce items such as ore, stock, and various crafted items.
CC IN ORDER TO ADVANCE: 40,000
MIN TIME AT RANK: 3 weeks

3. Skilled Tevease:
CC IN ORDER TO ADVANCE: 100,000
MIN TIME AT RANK: 3 weeks

3. Skilled Uleen:
CC IN ORDER TO ADVANCE: 100,000
MIN TIME AT RANK: 3 weeks

4. Tevease Chair: You are now the head of the Tevease Party. It will take 100,000 CCs to apply for the Chair position. If accepted, you will be the spokesperson for the Tevease Party. You will be given guild funds and it is up to you to decide how to use them.

4. Uleen Chair: You are now the head of the Uleen party. It will take 100,000 CCs to apply for this positon. If accepted, you will be the spokesperson for the Uleen Party. You will be given guild funds and it is up to you to decide how to use them.

5. Executive: Only the most loyal and trusted members ever reach this positon. Executives hold the same power as the Chairs, but over both parties.
« Last Edit: January 11, 2011, 05:10:35 am by Joale »
"By all means marry; if you get a good wife, you'll be happy. If you get a bad one, you'll become a philosopher."- Socrates

Vakachehk

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Re: [GUILD]Circle of Commerce
« Reply #1 on: January 11, 2011, 02:15:21 am »
Interesting. Although there are many merchandise guilds around, it seems strange to make one that doesn't haggle off players. I don't think it makes sense, a merchandise is something that wants to be rich, and they do this through greed, selfishness and haggling. Also with competition looming they also need to have tria up their sleeve to make losses on products just to beat their competitors, to make good customer service. Yes what I'm saying sounds like modern day merchandise, but it did happen back then.
You maybe roleplaying but you could still be OOC.

Joale

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Re: [GUILD]Circle of Commerce
« Reply #2 on: January 11, 2011, 02:32:52 am »
I've been part of a few guilds in my day. It seems the basic principal in the generic guilds goes something like this. "If you care about the guild whatsoever, you will show it by donating money, donating items, and donating any services you have to offer. In return, you will gain ranks in the guild". This statement is covered up by half a page of jibberish about history and honor. With the exclusion of very few (Akaiddo and yourself).

This isn't Goodwill, believe me, we're in it to win it.

However, when you keep everything inhouse, and you give proper incentives to the people in the guild making it happen, you don't have to screw all your customers. These incentives will be posted later. However, I'm still looking to improve the system as best I can before I post it on here.
"By all means marry; if you get a good wife, you'll be happy. If you get a bad one, you'll become a philosopher."- Socrates

Vakachehk

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Re: [GUILD]Circle of Commerce
« Reply #3 on: January 11, 2011, 04:11:45 am »
I've been part of a few guilds in my day. It seems the basic principal in the generic guilds goes something like this. "If you care about the guild whatsoever, you will show it by donating money, donating items, and donating any services you have to offer. In return, you will gain ranks in the guild". This statement is covered up by half a page of jibberish about history and honor. With the exclusion of very few (Akaiddo and yourself).

In my opinion, to help a guild out is to just be there, be there to offer a hand if they need some tria for an event or Guild House, be there to RP with them. I wouldn't be silly enough to join a guild and go donating my whole game life to them. You shouldn't gain ranks because you have given lots to the guild, you should gain a rank because you are ready for it ICly and OOCly/as a character and a player. A guild still needs its history otherwise it's pointless. If the guild has no history e.g the history starts now then there's a good excuse.

To me the reason I'm commenting on this is because you are obvious a merchant guild, but you sound like you don't want to make huge profits out of it. The reason why the real world's economy is changing is because of the same reason, sellers want to make money, that is why a house back in 1980s would of sold for 10-15k now 200-300k.

I'm not saying that you should rip all your customers off there's a large difference between being greedy and ripping someone off, being greedy means you want more money, you want it a little more than it is worth. Ripping someone off is going too far/being too greedy, but greed can be a good thing. Yes customers come first, you want more sales than profits, but you need profits to keep sales. You need money in your back pocket to have room to lower prices to sell something at a loss, to beat competitors, to make happy customers that will come back again and again, like I said in my first comment.
You maybe roleplaying but you could still be OOC.

Joale

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Re: [GUILD]Circle of Commerce
« Reply #4 on: January 11, 2011, 05:04:23 am »
In the sense of buying and selling, yes, we are a Merchant guild. However, the buying occurs in-house. Meaning that we can regulate prices and control the inventory because (mostly) everything is produced inside the guild.

I'll just go ahead and post the rest so I am making some sense.
"By all means marry; if you get a good wife, you'll be happy. If you get a bad one, you'll become a philosopher."- Socrates

Tessra

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Re: [GUILD]Circle of Commerce
« Reply #5 on: January 11, 2011, 12:15:36 pm »
The CC thing is a pretty cool idea. Best of luck with it. :)
Also, it's more credible to others if you grow in power slowly over time.  First kill rats, then noobs, then klyros, and eventually work your way up to more powerful creatures ~ Miomai

potare

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Re: [GUILD]Circle of Commerce
« Reply #6 on: March 06, 2011, 09:13:44 am »
Good luck

Elkarway

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Re: [GUILD]Circle of Commerce
« Reply #7 on: March 06, 2011, 08:24:52 pm »
Do you need to pay the CCs to advance or just have them?  If it's pay, who do you pay? Because if you just lose them won't the number of CCs in the guild no longer coincide with the amount of tria in thee coffers.

potare

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Re: [GUILD]Circle of Commerce
« Reply #8 on: March 07, 2011, 09:50:43 pm »
Probably

Perlam

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Re: [GUILD]Circle of Commerce
« Reply #9 on: March 18, 2011, 12:33:20 pm »
This sounds to me like: "come join me, i got cookies, i name them CCs though, and do not ask where that money goes to"

the last part of the sentence concluded so because of the remark below and by looking at the guild ranking system:

3. Greed and Selfishness will not be tolerated by any member, no questions asked.


Heleckie: why is there always an apple involved
Heleckie: why not a mango