Author Topic: why more servers?  (Read 486 times)

hook

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why more servers?
« on: May 27, 2003, 04:02:47 pm »
i was pondering how having more servers would affect gameplay and especially the fun...

well, then this idea emerged in my head: how about if we keep \"the one server\", and split the process/ram/etc power ...sort of like seti@home or zetagrid?

...could this be possible? i don\'t know, but if it is possible, then i would go rather for this option then separate servers (unless PS gets REALLY crowded)
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BlueScreenJunky

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« Reply #1 on: May 27, 2003, 06:07:15 pm »
I guess it would be possible, I think it\'s how IRC works (not sure lol, I read something about it a while ago). But I don\'t think it would be easy to use in a MMORPG.

What would be possible is to split the game into different areas, each one on a different server (okay, that would be stupid because it would lag when everyone is in the same area...)

Anyway, it is obviously too soon to have several servers, as they said in the news. But Having several servers also have its advantages :
-You can have slightly different rules : for exemple one server can be more focused on roleplay, another would allow PK, while a third one would be a special newbie server.
-It can reduce lag for european or eastern gamers, because no matter how many servers you around the world, if the main one is in the US, Europeans can\'t get less than 300 ms ping (more around 500 actually).
-they won\'t require any work : if you want more people one \"the one server\" you have to make the world bigger and I don\'t think level designers would like your idea that much ;)   whereas if you \"clone\" the server, then you can have as many people playing at the same time without making the world bigger.


So idealy your idea of unique server would be great, but I think several different servers would require much less work and be more efficient.
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Fanomatic2000

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« Reply #2 on: May 27, 2003, 11:58:24 pm »
Yes, I would love to see a server that focuses on RP only. PKing should be allowed since there is no problem with PKing as long as it\'s RP.
Griefers should be IP-banned from the server so that they cannot destroy for players who really like RP.
The newbie-server is a bad idea (if you were serious). When a newbie isn\'t a newbie anymore, should he be able to move on to another server or what do you mean?
« Last Edit: May 28, 2003, 12:01:08 am by Fanomatic2000 »


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BlueScreenJunky

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« Reply #3 on: May 28, 2003, 12:09:21 am »
I didn\'t really mean a noob server, but I was thinking about The 4th Coming, because (at least in France) you had those kinds of servers  : \"Apocalypse\" was for PK, most of the others were supposed to be roleplay, and \"Quies\" (aka \"bisounours\" ) was mostly for noobs because you couldn\'t fight each other at all, and everyone was supposed to be kind to you. But of course a \"noob\" server also needs experienced users to guide them, so it\'s a bad idea.
« Last Edit: May 28, 2003, 12:09:54 am by BlueScreenJunky »
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