Author Topic: A probably biased view on starting a char in PS  (Read 6948 times)

shrapnel

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Re: A probably biased view on starting a char in PS
« Reply #45 on: December 13, 2011, 06:30:48 am »
What design documentation exists for PS?
...
Which ones are open to all to examine? Which ones are available for potential help to examine? Are they all available once accepted for helping? Are these design documents being enforced? Do they need reviewed and updated?
ROFL...thanks, that one made my day.

THAT'S what I was afraid of... Nothing that nails down what PS is really supposed to be, or how it plans on getting there. Makes it more susceptible  to scope creep and everything else that will slow down or kill a project.

jenideandre

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Re: A probably biased view on starting a char in PS
« Reply #46 on: December 14, 2011, 08:03:57 am »
hey hey hey, Aiwendil, Talad didn't hijack your thread, I did.  Your thread on starting a char in PS reminded me of starting a char on PS and the difference between when I first started a char (new player, mid-2008) and starting a char in the past 6 months after giving my main the axe.

Not realizing that the post was actually a "bitter oldbie creates a new char and finds new reasons for old complaints," i.e. not meant to be helpful, interesting, or illuminating for anyone, I posted my opinion which actually closely matched Aiwendil's.

The similarities stop there.  I love the game.  I have two major global issues with it, too few people play it, and there is a small group of seriously nasty people.  Just mean, to noobs and to oldbie-ish ones.  The second issue is nothing anyone can help with, until those people disappear.  But the first issue can be dealt with.  I was extremely glad for Talad's post in this thread.  I have suggestions, not a "fantastic unrealistic wish list" for grabbing new players, but ideas about why we lost the numbers that we did. 

I'll start a new thread for it, since the owner of this thread is a pill.  But I do like the comments here, they are illuminating.  There are the people like me who really wish to help improve the game - Tlok especially - want to play, want to spend time here, and do not and have taken the time to post reasons.  There are crusty old players - some of whom I like very much - who shoot down any complaints because the system works just fine for them.  The newbs aren't playing right.  So they give suggestions, meant well.  But these oldbies stagnate the game like crazy.  They are happy, but the numbers don't lie.  There are not enough people in the game. 

Ciao thread.

Dannae

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Re: A probably biased view on starting a char in PS
« Reply #47 on: December 14, 2011, 04:15:26 pm »
....after giving my main the axe.

WUT!!?? Nina got the axe! NUUUUUuuuuuuuuuuuuoooooooooooooooooooo

jenideandre

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Re: A probably biased view on starting a char in PS
« Reply #48 on: December 15, 2011, 08:08:55 am »
lolo Dannae, you do know that I think you are adorable right???  I read the DoX guild chat you posted, the flower chat???  Good talad girl, you crack me up....Ixi on the floor, slain just slain...ah, je vous adore...and I miss Nina like crazy, she jumped off the Eagle, at the fortress, totally distraught, one day I will write about it...was a disaster, IC and irl...anyway, more later, will start the new thread on personal opinions for why players quit after 20 minutes playing as Talad said... :love: :love: :love: