I'd like to leave a comment, but I'll admit to skimming the thread as... to be frank, I've read this kind of argument enough times to recognize the underlying structure.
Zalya is right, a casual rp isn't just sitting around being boring because you can't think of anything else to do in that context. I'm afraid many think just talking about the most pointless things is "normal character" RP, no offense. While a good a conversation can be riveting, most conversations, not all, I've had in PS recently where strained, not very imaginative and showed no evidence of the character's personality... i.e. why people are not inclined to bother anymore. It would help if people tried giving more facets to their characters. They don't have to blend seemlessly into every setting, some might be downright awkward, but work on what they are like outside of their main context. Some players have done that very well.
Knightspark9 is right, people need to branch out. The problem is that a lot of characters are created for a specific niche and they have
no identity outside of that. The evil mage does not go home and become a devoted family man, and yes it can happen. Evil is subjective, that is called character development.

This issue in turns leads to the same kinds of RPs over and over. What else can one do with a character that only has one context? Nothing. The only reason I could spend 8 hours in game, in the past, and never leave the tavern was because the tavern was full or at least had a few very interesting characters, with a variety of perspectives, and they were fun to watch. It wasn't mindlessly discussing the weather, it was watching one character's quirks ricochet off of another character's quirks.
Perhaps this may be of help in the future
Character Context Check
Use this checklist to look for places where your character would be unable do more than just stand there. When you find a place, work on a response that would be unique to your character or at the very least would reflect the characters personality or motivations. Admittedly, some of these situations may never happen in RP but they might be referenced, so it is a good idea to think about them just the same. Obviously, this is no a comprehensive list but it does cover a lot of things
How does your character react...
(Il)Legalities:[ ] When being robbed
[ ] When being asked to participate in illegal activities
[ ] When being asked by the guards to assist in an investigation
[ ] When actually doing something illegal (willing/unwilling/aware of wrongness/not aware)
[ ] When being caught (by civilian/by guard)
[ ] When cornered by a vigilante mob
[ ] When cornered by a thug mob
[ ] When knowingly trespassing in various places (seedy places/official places/privately owned places)
[ ] When standing trial in the courthouse
[ ] When forced to choose between saving someone dear to the character or following the law
[ ] When a friend is arrested (wrongly arrested/justifiably arrested)
[ ] When a child does something illegal
In and Around Town:[ ] When they find themselves in a library or place of learning
[ ] When they find themselves in a temple or place of worship
[ ] When they find themselves in a legal building
[ ] When they find themselves in a social gathering spot
[ ] When they find themselves in a quiet place
[ ] When they find themselves in a field or in nature
[ ] When they find themselves alone
[ ] When they find themselves in a market or place of business
[ ] When they find themselves in a hospital(like place) or place of healing
[ ] When they find themselves in an arena or place of combat
[ ] When they find themselves in a secret place
[ ] When they find themselves in a large city
[ ] When they find themselves in a small town
[ ] When they find themselves in a place with mostly one race (opposite of their own/ same as their own)
[ ] When they find themselves in a place with many races
[ ] When they find themselves in a place where they are easily ignored
[ ] When they find themselves in a place where they are noticed by everyone (positive attention/negative attention)
Character to Character Interactions[ ] When your character meets a former friend or enemy
[ ] When your character meets a former or current lover
[ ] When your character meets a passing acquaintance
[ ] When your character meets a person of unclear relationship status (are you or aren't you on good terms)
[ ] When your character meets somone that tried to kill them
[ ] When your character meets somone that they are attracted too
[ ] When your character meets somone that they are repulsed by
[ ] When your character meets somone that is known to be very honest(ICly)
[ ] When your character meets somone that is known to be very dishonest(ICly)
[ ] When your character meets somone that is known to be a criminal(ICly)
[ ] When your character meets somone that is known to be connected with the legal system(ICly)
[ ] When your character meets somone that is known to be a vigilante
[ ] When your character meets somone that is known to be a victim
[ ] When your character meets somone that is known to be a merchant
[ ] When your character meets somone that is known to be a craftsmen
[ ] When your character meets somone that is known to be a vagrant
[ ] When your character meets somone that is known to be a drunk
[ ] When your character meets somone that is known to be high strung
[ ] When your character meets somone that is known to be very relaxed
[ ] When your character meets somone that is known to be "weird"
[ ] When your character meets somone that is known to be from another part of Yliakum
[ ] When your character meets somone that is known to talk about OOC things ICly
[ ] When your character meets somone that claims to be very powerful (fighter/mage/misc)
[ ] When your character meets somone that claims to be very rich
[ ] When your character meets somone that claims to be from outside of Yliakum
Character Expressionnote: A situation may call for a certain response but that doesn't mean that your character has to follow the script
[ ] When your character is expected to be sad at someone's death
[ ] When your character is expected to be happy about an event in another character's life
[ ] When your character is expected to disapprove of illegal or dark matters
[ ] When your character is expected to approves of legal matters or moral
[ ] When your character is expected to take the lead
[ ] When your character is expected to follow willingly
[ ] When your character is expected to back off
[ ] When your character is expected to do something that the character can't actually do
[ ] When your character is expected to do a favor
[ ] When your character is expected to drop everything
[ ] When your character is expected to be surprised
[ ] When your character is expected to be shocked
[ ] When your character is expected to be gentle
[ ] When your character is expected to be understanding
[ ] When your character is expected to be tender
[ ] When your character is expected to be affectionate
[ ] When your character is expected to be stern
[ ] When your character is expected to be mean
[ ] When your character is expected to be dishonest
[ ] When your character is expected to be honest
[ ] When your character is expected to be thoughtful
[ ] When your character is expected to leap without looking
[ ] When your character is expected to be dumb
[ ] When your character is expected to be intelligent
[ ] When your character is expected to be happy
[ ] When your character is expected to conform